
And
#1 posted by
necros on 2011/05/07 02:24:46
these maps are all awesome. ironically, tronyn says in his readme that these maps are atypical for him because they take place indoors, yet the indoor areas are so large, they feel outdoor, and there's some great parallax effects from pillars and bridges that really make these huge areas come alive.
gameplay was pretty manageable, and i only started dying on the final boss fight which is pretty rough, but it's the capstone of a 5map pack.
map4 is maybe a little tough due to sniper ogres. still, you get powerful weapons to help deal with them and there's lots of ammo so wiping them out isn't a problem.
good solid few hours of quake.
#3 posted by
Zwiffle on 2011/05/07 03:09:24
Damn of course this gets released while I'm out of town!! Can't wait to play it.

2nd Screenie Looks Tremendous
#5 posted by
nitin on 2011/05/07 03:28:58
#6 posted by
jt_ on 2011/05/07 04:55:03
Glad to finally see the map(s) released, i quite enjoyed arcdemo.
#7 posted by Yhe1 on 2011/05/07 05:40:04
and -nomtex on slower machines, that way you don't lose the flickering lights
#9 posted by Lightning Hunter on 2011/05/07 10:58:26
Does this work in Qrack?

I Get Numerous Errors
#10 posted by
nitin on 2011/05/07 11:01:19
at map startups, safe to ignore?
Using fitz.

Argh, I Guess This Is A "mod"
#11 posted by
Spirit on 2011/05/07 11:34:26
sound/music/warp.wav is
Dotkr�z vs Idle Sunder - Reflectional Feedback from
http://www.archive.org/details/ntt037
http://creativecommons.org/licenses/by-nc-nd/2.5/
Please be nice to freely released music, don't trample on the licenses.
#12 posted by
Spirit on 2011/05/07 12:43:24
I should mention, the title and the body of my post above have nothing to do with eachother!

Wow
#13 posted by
ijed on 2011/05/07 14:25:38
This looks great, downloading.
#15 posted by gb on 2011/05/07 17:09:29
RMQengine renders lots of flickering lights really well.
I guess I'll have to play this.

RMQ Lighting
#16 posted by
Drew on 2011/05/07 18:17:47
is also much brighter and 'flat' than regular fitz, it seems to me - is this the case for anyone else?

There Are
#17 posted by
ijed on 2011/05/07 18:49:07
Controls for the contrast and brightness.

No Thanks
The first map is abysmal in my opinion. It's way the fuck too dark and I got stuck right away after killing the zombies. So supposedly something happened because it said "sequence completed", but I couldn't find out what. Add to that the idiotic rain (subtracts from the atmosphere more than it adds to it), the headache-inducing music and the overall crampyness, and you really feel you're in hell. In a bad way.
This release, as many of tronyns releases, is just not for me.
#19 posted by Yhe1 on 2011/05/07 22:36:50
After you kill all of the zombie, the way into the "basement" will be opened.