Yeah...
#1810 posted by
metlslime on 2008/06/01 09:51:16
that's one of my favorite games ever, btw.
Beyond Good And Evil...
#1811 posted by
bal on 2008/06/01 10:39:00
I never understood what was so great about this game, the premise was good, and at first it looked like it could be really nice, but then I feel like it didn't really deliver, it ended up pretty linear and fairly short.
Still, bonus points for space whales.
Looking forward to the sequel.
BG&E
#1812 posted by
metlslime on 2008/06/01 11:06:53
well, the game wasn't perfect, but here were some of the things i liked about it: 1. the overall zelda-like gameplay and exploration and item collection and puzzle solving worked for me because i like zelda games. 2. the successful mingling of various game mechanics worked well, they put whatever mechanic in that they felt suited that section of the game, including stealth puzzles, photography/collection, space rail shooter gameplay, etc. 3. the art was really nice, all the designs were cool, the environments, the little robots, the security droids, etc. etc. 4. the characterizations were good, including writing and voice acting. 5. the gameplay implementation, i.e. level design, was very well done.
There were some complaints i could make about the game. Primarily: game's story was a very tired "evil government/aliens" scenario, which was so overplayed that i kept expecting to turn out to be reversed in some surprise plot twist (i.e. the government is actually good and the rebels are working for the true evil aliens or something) but it never happened. The name "beyond good and evil" was part of this expectation i guess, as the actual storyline did not get beyond "good and evil" -- it wallowed in it.
The length isn't a "good" point, but it also didn't bother me -- i'm an adult with a job and don't have tons of time to spend on a game, so i'd rather play a ten-hour game full of good stuff, than a 40-hour game with ten hours of good stuff and 30 hours of filler. However, i probably would have liked just ONE more dungeon, to improve the overall pacing of the game.
DNF
#1813 posted by
Spirit on 2008/06/05 22:55:33
Mleh
#1814 posted by
Kinn on 2008/06/05 23:38:12
"This video is no longer available due to a copyright claim by HDFILMS INC"
Still Alive Here, Kinnu
#1815 posted by
czg on 2008/06/05 23:42:45
http://www.rockpapershotgun.com/?p=1868
Still looks like a boring game though.
Cheers Czg
#1816 posted by
Kinn on 2008/06/06 00:58:48
yep, that's definately an FPS.
Wow
#1817 posted by
megaman on 2008/06/06 03:31:26
did they strafe once in those scenes?
Another Semi-usless Trailer. But This Game Will OWN
#1818 posted by
gone on 2008/06/07 01:37:25
http://www.gametrailers.com/player/34903.html
looks already better than SC2
and if they improve it basing on CoH gameplay it WILL BE FUCKING AWESOME
(yeah Im excited. loved both DoW and CoH - best RTS ever)
Yeah
#1819 posted by
Zwiffle on 2008/06/07 01:47:19
I'm excited about DoW2. Not as much as I am about SC2, but still, I loved DoW, and I expect great things from Relic. Looks fantastic.
SC2
#1820 posted by
bambuz on 2008/06/07 02:02:58
I already had hopes up since that means star control 2 to me. Bah, kids these days...
That Looks Pretty Damn Good
#1821 posted by
nitin on 2008/06/07 02:25:19
count me in.
We're Adults Blah Making Adult Games Blah Blah
#1822 posted by bear on 2008/06/07 02:41:57
more like adolescent
#1824 posted by
JneeraZ on 2008/06/07 11:58:01
What's adolescent? I agree that the industry needs to grow up but the last game referenced, DOW2, looked fine to me. Didn't see any large breasted chicks with swords or anything.
Adolescent?
#1825 posted by
Vigil on 2008/06/07 12:10:18
I think it's Age of Conan you're looking for:
http://www.gametrailers.com/player/33901.html
DoW2
#1827 posted by
DaZ on 2008/06/07 17:33:23
Yep, looks fantastic, I lost so many hours to both DoW and CoH so really looking forward to this.
Also, ffs make a new space hulk game!
And
#1828 posted by
DaZ on 2008/06/07 17:34:44
while we are on the subject of games workshop materials...
Make a WH40k war game like operation flashpoint!
Dyson
#1829 posted by
Lunaran on 2008/06/08 02:09:15
http://forums.tigsource.com/index.php?topic=1750.msg40599#msg40599
Fkn terrific little asteroid-aquarium-divide-and-conquer game with a quiet Defcon-like pace and tone. And one of the guys who worked on it is Borsato. :D
And A Much Less Shitty Link
#1831 posted by
Lunaran on 2008/06/08 02:11:14
#1832 posted by
inertia on 2008/06/08 02:11:58
windows executables
douche bags
Cryostasis Is Looking Pretty Badass
#1833 posted by
necros on 2008/06/08 10:09:49
:)
#1834 posted by
gone on 2008/06/08 11:19:29
for everyone interested in indie games bookmark:
http://feeds.feedburner.com/IndependentGaming