Well Said JPL.
#1809 posted by Text_Fish on 2006/10/13 11:55:49
To be honest I don't see flaming or elitism very much in the creative side of the Quake community [possibly because I'm not involved enough, who knows] but whenever I have witnessed it I've noticed it coming from jaded veterans who seem to have lost the passion they once had for mapping and now just sit around jealously slagging people off for the most ridiculous things.
The main thing to remember if you're on the recieving end of such vitriol is that those people don't matter any more. The only reason they're so aggressive is because they have nothing to offer the community any more -- or at least they feel they don't. It doesn't matter how well respected somebody once was -- their opinion will only matter for as long as they take a positive and active part in the community. Because lets face it, no community needs negativity.
Trinca, I really think you should stick around because you produce fun maps and you're a nice bloke as well. I'm sure the same can't be said for a lot of the more negative members of the community, so if anything, they're the ones that should leave.
#1810 posted by Trinca on 2006/10/13 11:56:14
Headthrump is another Quaker that dont go to #terrafusion in Quakenet becouse of same kid... but nobody makes anything he ruless... 2 days ago ban inertia and voodo just becouse it feel like...
fucking creap never was a good mapper all the stuff he made for Quake was CRAP and think he is something...
yes is a STUPID KID!
ohhhh sorry John Fitzgibbons u are also a great guy :) sorry
Stop Irc Drama!
#1811 posted by Spirit on 2006/10/13 12:19:11
I totally agree with JPL's and Text_Fish' posts. But Trinca, don't flame here. I know Scampie and you kinda hate each other but don't make a "chick fight"(?). Strife does not work well in messageboards, especially when it comes from a chat. Argueing here will only leads to confusion and bad vibes. Discuss, don't fight.
I saw Scampie say something in #tf maybe 3 times while I was there (and I was quite regularly). I think that the #tf community should not accept someone being non-part anymore and then acting like this in such a high position (owner flag in the channel, no?).
Bit More To It Than That
#1812 posted by HeadThump on 2006/10/13 13:12:52
Headthrump is another Quaker that dont go to #terrafusion in Quakenet becouse of same kid...
I've had a few run ins with Scampie here, but nothing I didn't shrug off in a few hours because I don't hold grudges. I'll just leave it at this, Scampie is a complicated individual.
One of the reasons I don't go to #terrafusion is because I can be kicked off. I just wont put myself in any type of vulnerable position.
Another reason is I spent a great deal of time in Mirc back in the nineties and it was effecting the productive side of my lifestyle, so I quit it cold turkey a long time ago.
Having said that though, after a seven year gap, I have started going to the QuakeC channel on occassion because I've noticed some interesting individuals associated with Inside3d have been coming here in recent months.
#1813 posted by Trinca on 2006/10/13 14:27:49
ok is over! no more comments about this! i�m decided... i will not go anymore to terrafusion untill scampie leave the channel!
I Could Have Made At Least 5-6 Maps In The Time I Spent In Irc.
#1814 posted by R.P.G. on 2006/10/13 15:24:50
I think a better solution (at least for me) is to hang out on Func instead and make maps and try to kindle the community here. I became a lot more productive after I stopped going to TF; though that productivity has usually been channeled into non-mapping fronts. I keep up with most of the people that I want to through IM, e-mail, and whatnot.
#1815 posted by Trinca on 2006/10/13 16:11:32
talking about normal stuff again i will not make any speedmap
Trinca
#1816 posted by JPL on 2006/10/14 00:25:27
You took the good decision.. Really... Now go map ;P
Whoever Put The Asparagus Pee In My Cereals Will Pay!
#1817 posted by negke on 2006/10/14 02:13:07
also: trinca, don't be a caldera, please. besides, what would you do at work then? ;)
as for speedmaps, so far i have a 1024 one by generic and my building on an animal. looking forward to more...
Efdat Out
#1818 posted by efdat on 2006/10/14 04:43:48
won't do animal. started working - sucked. got other work to do. grrr!
There Are Some Fun And Wacky People On Terrafusion
#1819 posted by bambuz on 2006/10/15 13:32:06
sometimes also scampie is one of them with all his instant kicking of people but it's kinda gotten old, although I haven't been there for long and not much lately either.
I don't know if there are many here who have not been kickbanned by him or anyone else.
But for the most part people just don't care, it'd be such a chore to move someplace else and mostly the discussions are less than two comments per person and then break into incoherence.
I think we are dealing with "artistic" types here and terrafusion is often the only channel in my list where something remotely stimulating happens, others are just plain boring. Maybe it wouldn't be the same if there wasn't that occasional shit, it's really the only of my channels that has any problems either. It's also rare that such a diverse channel gives ops to practically all people. That and the nature of people tends to add to the unstability. I don't really know if scampie can be seen as a stabilizing or destabilizing force as a whole.
Mostly it's just absurd, although it kinda disturbs.
Bambuz
#1820 posted by inertia on 2006/10/15 23:11:23
nice dissection of tf culture!
#1821 posted by Drew on 2006/10/19 01:26:37
SM theme should be dark at noon, or "defy expectations" where the mapper does something very unpredictable with the map.
Hihi
#1822 posted by Spirit on 2006/10/19 01:29:30
Unpredictable as in "sm129_neg!ke spawns cute bunnies and pink sunflowers after the boss was killed"? :D
#1823 posted by Trinca on 2006/10/20 07:32:02
sm129 theme?
Trap Theme
#1824 posted by JPL on 2006/10/20 08:03:23
.. as there's a thread on this point, why not enlight it by a SM session... ??
JPL
#1825 posted by Kell on 2006/10/20 09:40:13
good idea
Indeed
#1826 posted by negke on 2006/10/23 06:05:20
so here we go: sm129 theme - "traps"
all kinds of hazadous environments, spikes, shooters, crushers, and don't forget the WETY TRAPS!!!
deadline (pun anyone?) is sunday 29 oct.
monday if your name is generic ;)
(O_o)
#1827 posted by generic on 2006/10/23 16:16:23
Whatever do you mean, neg!ke? ;p
Heh
#1828 posted by scar3crow on 2006/10/23 16:44:23
friday i was in a pissy mood and felt like making a map of nothing but nigh inescapable and deadly traps and titling it simply Women.
i really think this is the type of speedmapping session anyone could get into
generic - clearly its some sort of timezone joke, neg!ke would never imply anything of a sort of anything to anyone!
Theme Suggestion
#1829 posted by efdat on 2006/10/31 03:18:54
now that the original maps are available, i'd like to propose revisiting familiar places as a theme for an upcoming sm event. incorporate a rather small section of an original map into your own. how about that?
and btw: who trapped sm129pack?
Knot Eye...
#1830 posted by generic on 2006/10/31 15:38:55
I got trapped at work instead :|
I Like That.
#1831 posted by drew on 2006/10/31 18:52:10
good suggestion. you should do that.
#1832 posted by negke on 2006/11/02 01:08:24
i haven't been able to map, either. and i won't be until next week. :(
revisiting familiar places - dunno, we could give it a try, i guess...
btw. what about some chainmapping again in the near future?
#1833 posted by Trinca on 2006/11/02 02:13:38
o might be in revisiting familiar places :) doesn�t take much time and my map is going wel!!!
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