 Than
#1714 posted by bambuz on 2006/07/12 05:15:15
I'm fairly confident you can get your large map (if it's the one I know of ;) ) ready in a week?
For SP.
I didn't spot a single misaligned tex.
 Hehe
#1715 posted by than on 2006/07/12 21:40:11
there are no misalignments I know of, but there were a few visual errors in that version (3 at least).
I still have to fix the fucking gameplay though :/
#1716 posted by Trinca on 2006/07/13 02:59:10
already start my speed idbase map :p
 Speed Or Turtle?
#1717 posted by than on 2006/07/13 03:35:29
anyone else starting a turtle map? I hope to get mine started tonight if my existing map* doesn't take up all my time.
*and my job :(
#1718 posted by Trinca on 2006/07/13 05:15:01
i never did a turtle map so i dont have any idear about how it works...
 Trinca
#1719 posted by bambuz on 2006/07/13 06:10:52
It lives in the ocean. It's rigid in the middle and flappy in the ends and slow-moving and lives long, can hold breath and dive. Lays eggs in the sand.
It's a map done in one week's time.
#1720 posted by Trinca on 2006/07/13 06:22:42
bambuz yes is real hot here :p today is 40� :)
P.S-> thks :p i will make a turtle map then...
 Turtlemap - I'll Try To Make One.
#1721 posted by Hrimfaxi on 2006/07/13 06:51:43
But, as than, I have another big map that I would like to get out at QExpo.
#1722 posted by Trinca on 2006/07/13 07:16:41
:p :) thks god i finish mine 10 days after... :)
 Elderworld
#1723 posted by Zwiffle on 2006/07/13 08:19:57
I'm making an Elderworld turtlemap. Are we linking them together anyhow, or just releasing a pack of turtlemaps?
 Trinca
#1724 posted by than on 2006/07/13 21:54:05
It's like a speedmap, but you get a week or so. I think the timelimit for QExpo is likely to be 10 days. This means that turtlemaps can be much more elaborate than speedmaps. More like a regular map I guess.
#1725 posted by Trinca on 2006/07/14 01:21:41
o.k already start one :)
 Speed Tortoise
#1726 posted by generic on 2006/07/14 09:57:42
Will the turtlemap deadline be the same as the second speedmap?
I will try to enter all 3 events but I really haven't had time for anything fun as of late :(
I am thinking that the second speedmap could be a "redux" of the first (sort of like the re-released "Apocalypse Now" movie).
 I Was Thinking
#1727 posted by bambuz on 2006/07/14 11:29:41
episode 1 in one speedmap. Maybe have three or four rooms or whatever you think you choose is something worth reminiscing / remembering / tributing / improvising from your memories of quake from 10 years beyond. :)
And still of course some gameplay & progression, and u don't need cthon.
Everybody could play those. :)
#1728 posted by Trinca on 2006/07/14 16:15:52
:p my turtle map that is in progress in full metal id base, speedmap will try make a ztndm3 texture stile with idbase textures...
 Hmm
#1729 posted by negke on 2006/07/14 16:30:16
tentative deadline for the turtlemap is the 27th, 12pm gmt. that would still give us some time to decide if it will be released just then or maybe turned into a mini-episode, hub or anything. not sure if that date/time is useful - we can change it if needed of course.
redux theme doesn't sound that good to me. doing the same again, only longer? i was forced to watch apocalypse redux several times and while it's a good movie, it was soo exhausting each time... ;)
bambuz' idea might work, but i'd suggest expanding it to all episodes (e1 offers the greatest textural variety though)?
i set up the speedmapping/turtlemapping booth today, you will be able to comment on it on monday btw.
 You Know Who I'd Like To See Do Some TM/SM?
#1730 posted by Drew on 2006/07/14 20:37:55
Xen.
Where is he?
 He Left
#1731 posted by Zwiffle on 2006/07/15 07:54:07
A loooooong time ago, way back when I was but a weeee speedmapper. Thanks to Scampie. I witnessed them argue first hand. Aye, it was Scampie who drove Xen away.
But yeah, he was good.
 I'm In
#1732 posted by ionous on 2006/07/15 10:51:37
E2 themed turtlemap, started today, perhaps i'll find enough time to submit it.
#1733 posted by Trinca on 2006/07/15 13:02:32
i will make all events at least try real hard ;)
P.S--> this week my boss is in vacacion ;) got many time to map hehe
#1734 posted by gone on 2006/07/16 23:06:22
may be
 Yeah... But...
#1735 posted by drew on 2006/07/16 23:12:30
I remember that day well, Zwiffle. I think I always will. I seem to remember Scampie was mad that Xen tried to make maps that people would enjoy playing? Obviously he deserved worse than banishment, but what can you do?
#1736 posted by Trinca on 2006/07/18 03:42:00
than are u going to add skill settings?
 Trinca
#1737 posted by than on 2006/07/19 03:50:50
depends how much time I have - it isn't a big deal, so I will just try and make a playable map and worry about skill settings later.
 Reminder: Smqe06b
#1738 posted by negke on 2006/07/23 13:48:23
theme: "episode 1 in one map" (thanks bambuz) - 26th
let's hope there are some more maps this time... ;)
http://www.quakeexpo.com/booth.php?id=23
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