So.
#1659 posted by Drew on 2006/05/05 20:42:20
Is anyone doing the countdown theme? Or is it just Neg!ke?
Thanks Kell
#1660 posted by starbuck on 2006/05/06 17:04:22
i understand the concept now i think. I learnt a few things there.
Drew...
#1661 posted by generic on 2006/05/07 08:10:25
I'll be travelling all day today but, if Neg!ke will give me my usual grace period (*nudge *nudge *wink *wink), I'll have something by mid-week :)
#1662 posted by negke on 2006/05/08 00:23:25
do i have a choice?
Neg!ke...
#1663 posted by generic on 2006/05/10 07:12:23
don't shoot, but I am not going to be able to do any mapping until this weekend :{
Why? Oh Why?
#1664 posted by negke on 2006/05/10 11:39:48
what have i done to you (other great speedmappers of the past, feel addressed, too) to deserve this? :/
i already added deathmatch settings to my map to occupy myself, but still...
or do you do these things on purpose to have me make two maps each week?
I Would Map
#1665 posted by Zwiffle on 2006/05/10 13:48:00
But I got finals next week. Once summer hits, I should be free to participate in speedmapping, say after May 18th.
#1666 posted by Trinca on 2006/05/11 01:20:09
neg!ke guess people are to much ocupied in there own projects :| dont make two speedmaps a week make a break on speedmap and go make a single player we run speedmap again after 22 july :)
Yeah That Is The Case
#1667 posted by HeadThump on 2006/05/11 14:35:41
I have to meet certain targets each week, or there is no way I'll finish the Qexpo thingie, so sorry
Neg!ke.
#1668 posted by Drew on 2006/05/11 21:56:05
Obviously I don't need an excuse. Not that I would need one anyway, since I'm above all that nonsense ( excuses, grovelling, apologizing etc.)
But you know that. Does this mean you don't think I'm great?
Whatever... I'm still the prettiest.
Well,
#1669 posted by HeadThump on 2006/05/11 23:50:50
that makes you a very special lad indeed.
Hrhr, Yes! Go Testify, Await Your Sentence!
#1670 posted by negke on 2006/05/12 00:05:17
qexpo projects are a valid reason that i fully support, of course.
drew, however, can't talk himself out of it that easily, because i don't regard being driven around in rickshas all day and chilling out with da ladyboys very productive. so i guess it's really time for a sequel of my infamous 'drew simpson deformography' series! muhahah >:D
Well
#1671 posted by Zwiffle on 2006/05/12 06:51:26
If given a topic/theme, I might be persuaded to dust off my old GtK. I don't have anything to do until Monday, other than study for final exams, which I mean I prolly won't do. So, I've got some time.
Dude.
#1672 posted by Drew on 2006/05/12 23:15:25
I'm in Australia now. And I'm totally over the LB's.
But go ahead with the deformographic series and the evil laughter - it sounds like it's right up your alley.
And...
#1673 posted by Drew on 2006/05/12 23:17:29
Before you ask - I don't know what the hell that means. If I were you, I'd take it as a compliment. Although if I were you... I'd be preturnaturally attracted to Zwiffle.
Zwiffle
#1674 posted by negke on 2006/05/13 01:57:42
still the timelimit theme (#1646).
neglecting school for mapping is way to go! :P
drew: i don't understand, so i take it as a... RECURSIVE ERROR!!
Next Theme?
#1675 posted by Drew on 2006/05/19 18:58:46
What are you guys thinking?
My ideas are:
-western / desert
-miniature ( like those DM maps in a big kitchen, etc.)
and I still think my "classics tribute" idea would be a good one. Maybe for the anniversary celebrations.
Actually, I think we should start brainstorming for Quakecon SM theme ideas now.
I Mean
#1676 posted by Drew on 2006/05/19 19:33:52
Qexpo.
Re-theming?
#1677 posted by Drew on 2006/05/28 00:46:34
you know what was a truly unmapped for SM theme?
That one where you had to go through the level twice. Only one map for it. I think that would be one to re-do. In fact, it would be a great idea to re-do a bunch of old themes. How do you feel about that?
#1678 posted by negke on 2006/05/28 02:15:08
while there were some pretty nice themes in the past, re-doing them would probably be kind of lame. and if done, then at least with some modifications.
has the play-it-twice theme really never been done after it was suggested?
so why not, might be nice.
Play It Twice
#1679 posted by than on 2006/05/28 21:54:14
is an awesome idea, esp. as you can make the player start at a new location using the episodegate (or whatever) ent and start2. Coupled with having weapons from the first time around, it could be really interesting.
Maybe a good idea for turtlemaps to really get the best out of it though.
Play It Twice
#1680 posted by metlslime on 2006/05/30 00:18:29
we did it, but nobody actually followed the theme except me.
Sm74 It Was
#1681 posted by negke on 2006/05/31 06:21:47
necros' map was particularly outstanding. (at least now i don't have to do a 'real space map' anymore) :D
since it has been done already, should we go for another theme. or what do you think?
Well.
#1682 posted by Drew on 2006/06/02 19:46:45
I think the play thru twice should be re-done. Only mets did it, and his map was pretty bad-ass. I don't think it would be lame to re-do old themes, as long as people don't just re-hash and do the exact same thing as the last time.
Oh - while I'm here... Than, CZG, other mapping geniuses who I'm forgetting - are you going to to SM's for the qexpo? Like celebrity mapping or something?
#1683 posted by Drew on 2006/06/02 19:52:02
I just about overdoesed on hyphens there. I've gotta learn to be more careful.
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