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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
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@Barnak 
Posts above. 
GunSgtHighway 
Yep, I want to test your castle map. It seems to be very nice! 
@Barnak 
Thanks! Please send me a mail so I can send you a downloadlink. 
Automap 
Seems interesting, but i cannot get it to work even on FTE like you wrote. At some point the controls become crazy and the guy keeps shooting to the left while looking to any other place.

@GunSgtHighway the episode seems interesting, even though i am a bit worried about the furniture, carts and the like not interfering with the gameplay.

If you need some testers i can apply. 
My First Map 
Hi! i'm new in the quake mapping community, i started making a map all by myself using the help of dumptruck_ds videos in the 21st of may this year, the map is still not finished but i wanted to share a couple of screenshots to know what people think about the map.

screenshots: https://imgur.com/a/lkDgg7a 
Welcome! 
That's looks pretty darned clean for a 1st map. Be sure to check out the Quake Mapping Discord (It's linked in the 'links' link above). I love Func_MsgBoard, but you probably get more feedback if you post it in there, and there are some great people in the community who will surely give some great feedback :) 
@eber150 
I agree with Ricky - very clean and polished for a work in progress, first map! Regarding your lighting, here's an excellent set of tips from sock to "punch up" the illumination in your maps:

https://www.quaketastic.com/files/misc/Lighting.jpg 
Thanks! 
thank you for the tips, i'm going to try making the lights more interesting before i post the map, also, thank you so much for your mapping videos, they helped me a lot and i'm glad i joined this community, the process is so much fun and trenchbroom is so easy and intuitive, it was really a great experience, and after i finish this map i already have ideas for more maps. 
@eber150 
You're very welcome. I am glad you find them useful. Welcome to your new obsession! Glad you are hooked! 
Hi Again! 
i tweaked a bit the lights and i "finished" the map, i have some more screenshots to share and i wondered if some peolple wanted to playtest the map before i post it definitely

screenshots: https://imgur.com/a/B0H8xNJ 
Nice 
Yeah happy to playtest. You can email it to me or post a link here.

my email is here: https://www.celephais.net/board/view_user.php?name=dumptruck_ds 
Eber 
Pretty screenies! 
Hi Again! 
I finished my first map with the help of dumptruck_ds and some nice people at the quake mapping discord, this was an amazing experience and i'm really looking into making another map using the things i learned and learning new stuff

screenshots of the final map: https://imgur.com/a/aLKmVpb

map download: https://www.quaketastic.com/files/eber1.zip 
Error In The Map 
i made an error in the map, here is a fixed version: https://www.quaketastic.com/files/eber1_final.zip
i'm really sorry 
@eber150: 
Thanks! 
i hope everyone who plays it enjoys it as much as i enjoyed making it. 
Makkon Has Been Posting Some Cool Shots In Discord: 
Metlslime 
WOW!

Are these maps ready for a release? Can't wait to play them! 
E1m1! 
 
 
They're not maps AFAIK, Makkon is demonstrating texture use. 
Ten Thousand Days 
This is my second map, it's runic theme, i'm not really happy with how it turned out but i want to work on other proyects so i'm going to release it like this, the map is made with copper in mind so use copper, i hope you like it, thanks for welcoming me into this amazing community!

screenshots: https://imgur.com/a/XohaqBi

map download: https://www.quaketastic.com/files/ttd.zip 
The First Door Has A Problem 
I tried your map, but there's apparently a problem with the first door, which stays closed even after pressing the button above it. I had to use noclip to continue. Unless there's something that I missed? 
Eber150 
I forgot to say that I played your map with QS Spiked, and the map were placed in the id1/maps directory. 
Barnak 
you need to place the map in the copper/maps folder, it's a copper map 
@eber150: 
You're encouraged to submit a news post for 'final' map releases (this thread is more for the beta versions before release.)

I made one for you this time: https://www.celephais.net/board/view_thread.php?id=62190 
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