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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
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Quake Saver 
Automap Quake 
Hi everyone, I got bored the other day and decided to program a top-down shooter mod for Quake entirely in CSQC. It's compatible with all Quake mods (and vanilla id1) that don't already use CSQC, though maps are hit-or-miss as to whether or not they look good.

Download newest version (currently 1.5) here:
https://jaycie.erysdren.me/quake/automap/

That page also has console commands and cvars reference, and installation guide. Keep in mind that it REQUIRES FTEQW engine! Darkplaces is untested, and QSS doesn't work.

Screenshots:
https://jaycie.erysdren.me/quake/automap/e1m1.png
https://jaycie.erysdren.me/quake/automap/e2m1.png
https://jaycie.erysdren.me/quake/automap/e3m2.png
https://jaycie.erysdren.me/quake/automap/end.png 
Work In Progress "Castle Of Doom" 
Hi.

Here are some screenshots of my new project "castle of doom".
It will have max. 4 Levels in medieval style.
Level 1 is now in beta and was my playground on rotating entitys.
Level 2 is now in alpha and gets its final boss-fight. There is a section with some Escher-stairs inspired by the Lavyrinth.
Level 3 and 4 are build in raw and wait for polishing.

Level 1_1
Level 1_2
Level 1_3
Level 1_4
Level 1_5
Level 1_6
Level 1_7
Level 2_1
Level 2_2
Level 2_3
Level 2_4 
GunSgtHighway 
Wow, some very nice shots there. This thing looks to have quite a few huge set pieces. Not surprised at the scale considering your other projects. We should get you progs_dump 3 ASAP. 
@dumptruck_ds 
Thanks. Yes it's a big set. But this time less to go and more directed. 15 up to 25 Minutes are realistic for the first level. If you want, I can send you a preview to take a look? 
Alkaline Map Screenshots 
@Mememind 
Nice.

Remindes me on Half-Life. 
 
The dam section in Half Life is one of the major inspirations. The other was the Hoover Dam, more specifically the Battle Of Hoover Dam in Fallout New Vegas. 
Heres A Beta 
The map is close to finished, so heres a beta.
https://www.quaketastic.com/files/hydrotest2.zip 
:D Half-Life 
Haha Yes, can remeber this stage very well.
Will take a look on the map tomorrow. 
Re: Hydromadness 
Found time to play your map.
Like the design and atmosphere but have a clipping problem after the acid pit. 
Castle Of Doom Level_2 Endbattle Screenshots 
GunSgtHighway 
The face is pretty cool, makes me think you should have flames in the eye sockets or something. 
@metlslime 
Hm. Think you are right, there have to be flames. 
New Progress "castle Of Doom" 
So, Level 2 is nearly beta and now gets last polishing.
In the mean time I started to build the end-fight level.

https://www.quaketastic.com/files/gsh_adoria/screenshots_cod/l4_1.jpg
https://www.quaketastic.com/files/gsh_adoria/screenshots_cod/l4_2.jpg
https://www.quaketastic.com/files/gsh_adoria/screenshots_cod/l4_3.jpg

The screenshots are from the first room.

A nother level is in work too and will be level 3 if I can make this stairs rotate exactly.

https://www.quaketastic.com/files/gsh_adoria/screenshots_cod/l3_1.jpg
https://www.quaketastic.com/files/gsh_adoria/screenshots_cod/l3_2.jpg 
@GunSgtHighway 
Nice shots. You should fix all the fullbright pixels in those castle textures though.

Also, for the ceilings, try having them vaulted instead of flat. (the supporting arches help but it still feels like the ceilings themselves are flat.) Search for "barrel vault" "groin vault" for examples. 
 
Thanks looks pretty good, GunSgtHighway! 
Beta-testers Wanted "Castle Of Doom" 
Hi there.

My new mod "castle of doom" is now in early beta.
It's a medieval themed three level mod with trap passages, exploration and fighting arenas.

If you are interested and have time please leave a message or send a mail. 
Castle Od Doom Pictures? 
You should post a few pictures, to show your map... 
@Barnak 
Posts above. 
GunSgtHighway 
Yep, I want to test your castle map. It seems to be very nice! 
@Barnak 
Thanks! Please send me a mail so I can send you a downloadlink. 
Automap 
Seems interesting, but i cannot get it to work even on FTE like you wrote. At some point the controls become crazy and the guy keeps shooting to the left while looking to any other place.

@GunSgtHighway the episode seems interesting, even though i am a bit worried about the furniture, carts and the like not interfering with the gameplay.

If you need some testers i can apply. 
My First Map 
Hi! i'm new in the quake mapping community, i started making a map all by myself using the help of dumptruck_ds videos in the 21st of may this year, the map is still not finished but i wanted to share a couple of screenshots to know what people think about the map.

screenshots: https://imgur.com/a/lkDgg7a 
Welcome! 
That's looks pretty darned clean for a 1st map. Be sure to check out the Quake Mapping Discord (It's linked in the 'links' link above). I love Func_MsgBoard, but you probably get more feedback if you post it in there, and there are some great people in the community who will surely give some great feedback :) 
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