Automap Quake
Hi everyone, I got bored the other day and decided to program a top-down shooter mod for Quake entirely in CSQC. It's compatible with all Quake mods (and vanilla id1) that don't already use CSQC, though maps are hit-or-miss as to whether or not they look good.
Download newest version (currently 1.5) here:
https://jaycie.erysdren.me/quake/automap/
That page also has console commands and cvars reference, and installation guide. Keep in mind that it REQUIRES FTEQW engine! Darkplaces is untested, and QSS doesn't work.
Screenshots:
https://jaycie.erysdren.me/quake/automap/e1m1.png
https://jaycie.erysdren.me/quake/automap/e2m1.png
https://jaycie.erysdren.me/quake/automap/e3m2.png
https://jaycie.erysdren.me/quake/automap/end.png
Work In Progress "Castle Of Doom"
Hi.
Here are some screenshots of my new project "castle of doom".
It will have max. 4 Levels in medieval style.
Level 1 is now in beta and was my playground on rotating entitys.
Level 2 is now in alpha and gets its final boss-fight. There is a section with some Escher-stairs inspired by the Lavyrinth.
Level 3 and 4 are build in raw and wait for polishing.
Level 1_1
Level 1_2
Level 1_3
Level 1_4
Level 1_5
Level 1_6
Level 1_7
Level 2_1
Level 2_2
Level 2_3
Level 2_4
GunSgtHighway
Wow, some very nice shots there. This thing looks to have quite a few huge set pieces. Not surprised at the scale considering your other projects. We should get you progs_dump 3 ASAP.
@dumptruck_ds
Thanks. Yes it's a big set. But this time less to go and more directed. 15 up to 25 Minutes are realistic for the first level. If you want, I can send you a preview to take a look?
Alkaline Map Screenshots
#16631 posted by
Mememind on 2022/03/02 05:18:49
@Mememind
Nice.
Remindes me on Half-Life.
#16633 posted by
Mememind on 2022/03/02 23:26:45
The dam section in Half Life is one of the major inspirations. The other was the Hoover Dam, more specifically the Battle Of Hoover Dam in Fallout New Vegas.
Heres A Beta
#16634 posted by
Mememind on 2022/03/03 00:18:08
:D Half-Life
Haha Yes, can remeber this stage very well.
Will take a look on the map tomorrow.
Re: Hydromadness
Found time to play your map.
Like the design and atmosphere but have a clipping problem after the acid pit.
Castle Of Doom Level_2 Endbattle Screenshots
GunSgtHighway
#16638 posted by
metlslime on 2022/03/04 20:51:42
The face is pretty cool, makes me think you should have flames in the eye sockets or something.
@metlslime
Hm. Think you are right, there have to be flames.
New Progress "castle Of Doom"
@GunSgtHighway
#16641 posted by
metlslime on 2022/03/11 18:38:26
Nice shots. You should fix all the fullbright pixels in those castle textures though.
Also, for the ceilings, try having them vaulted instead of flat. (the supporting arches help but it still feels like the ceilings themselves are flat.) Search for "barrel vault" "groin vault" for examples.
#16642 posted by
madfox on 2022/03/11 21:20:54
Thanks looks pretty good, GunSgtHighway!
Beta-testers Wanted "Castle Of Doom"
Hi there.
My new mod "castle of doom" is now in early beta.
It's a medieval themed three level mod with trap passages, exploration and fighting arenas.
If you are interested and have time please leave a message or send a mail.
Castle Od Doom Pictures?
#16644 posted by
Barnak on 2022/03/24 17:35:58
You should post a few pictures, to show your map...
GunSgtHighway
#16646 posted by
Barnak on 2022/03/25 00:53:49
Yep, I want to test your castle map. It seems to be very nice!
@Barnak
Thanks! Please send me a mail so I can send you a downloadlink.
Automap
#16648 posted by
Cocerello on 2022/04/02 12:43:25
Seems interesting, but i cannot get it to work even on FTE like you wrote. At some point the controls become crazy and the guy keeps shooting to the left while looking to any other place.
@GunSgtHighway the episode seems interesting, even though i am a bit worried about the furniture, carts and the like not interfering with the gameplay.
If you need some testers i can apply.
My First Map
#16649 posted by
eber150 on 2022/05/28 01:29:36
Hi! i'm new in the quake mapping community, i started making a map all by myself using the help of dumptruck_ds videos in the 21st of may this year, the map is still not finished but i wanted to share a couple of screenshots to know what people think about the map.
screenshots:
https://imgur.com/a/lkDgg7a
Welcome!
#16650 posted by
RickyT33 on 2022/05/28 01:55:13
That's looks pretty darned clean for a 1st map. Be sure to check out the Quake Mapping Discord (It's linked in the 'links' link above). I love Func_MsgBoard, but you probably get more feedback if you post it in there, and there are some great people in the community who will surely give some great feedback :)