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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Maric 
the lava looks a bit too straight to me, but everything else looks great! 
Maric 
Nice. I like the canyon, and the way heat glows from the cracks. 
Sheesh 
maric, let me tell you this. you are my hero.

not only because you map for q2, but also because you kick ass and your maps put any q2 maps to shame, you just keep on inproving.

keep it up. 
XOXOXOXO 
Thanks guys, thank you daftpunk. I keep trying to come up with interesting stuff. Just in case it was missed, here is the link to the finished map. It was not a news item and it is off the main page now so...

http://quake2.abs.net/pub/maps/q2/marics78.zip 
Maric 
u HAVE TO make page with all your latest maps listed (with link and screenie) 
Ermmm 
I plan to do just that once I take the time to learn how to do just that.

HTML and I are square pegs and round holes. The very fact that I am actaully able to sometimes type intelligibly in my native language still amazes me. Now doing even basic code... YOIKS! 
Lol 
takeyourtime,hurryup,choiceisyours,dontbelate 
Cell Shadin In Q1 
Cell Shades 
Ooo, that's nice. How are the red monitor textures done btw? 
W00t 
nice stuff, speedy.

someone should make a cel-shaded Q1SP level... 
Shame Shame 
red monitor textures..
are stolen from SysShock2 ;)
But it shouldnt be hard to create similar images.
Actually why u asked, I`m sure u know how to make red monitor textures 
I Hope... 
that you also make cel-shaded versions of the models, too.

Well, that might not be possible, but you could at least make FLAT-shaded models with black outlines using the inverted mesh trick. 
 
yeah, could do the skins it cellshaded style, but dont plan to really 
Eeek 
photoshop just opened up for the png. fuck it takes ages.

anyway, nice polished feel. what is the technique behind it (what kinda process)? 
Oooh 
Very nice. Especially the first screenshot.

I`ve been wondering when I`d see a cell-shaded engine. Are you just doing the bsp, or will we get to see cell-shaded QuakeGuy anytime soon? 
Dranzdm8 - Teardrop 
Cool! 
i really like the melding of q1met and tech lights. it's a very interesting style. plus, sandwiched between the rock looks really nice. 
Looks... 
...trimptastic!

very unique , go release dat already! 
Drrrzz 
I would comment, but since u wont change it, its not worth commenting



just kidding, it looks interesting and imaginative. The lines of lights might be too much tho 
Looks Interesting 
Get it done 
Ha 
so you commented! 
Yep 
i definitely like the openness of it (lovely with the GL)

DONT make it with ledges into the void. i`m shit at those kind of maps (i suck bad at spaceDM too)

nice work there 
Mmm 
i seem to be misreading posts today. sorry speedy... 
I Like! 
I love the color scheme and openness, it pulls away from the usual dark and dingy and cramped feeling that gets old after a while. The grass is nice too.

It`s got a real nice look to it. The GL is great. Looking forward to download! 
:( 
Some downloads on your site aren`t working:

CRDM1
CRDM2
Dranzdm6

PQ says dl.asp not found:

Page not found!
You entered: http://www.planetquake.com/dl/dl.asp

Why not give http://www.planetquake.com/dl/ a try?

This is an invalid URL! Either you`re a bad typist, really lost, or we goofed up. There`s nothing we can do about your typing ability (sorry), but we can do something about the other two:


I think I have these already, was downloading just in case, so no worries. 
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