SILENT BLOOD – Public Alpha
Hello, it's me again with the "scarry" map.
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Not sure what will come next – I just throw stuff at the wall to see if it sticks, so I'd like to observe other people's reaction on the stuff present. As usual, the last parts of the map are not complete. I wanted to include some sort of narrative, but it's not very coherent and not formed yet, so don't look for a black cat in a dark room.
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The map needs two
.wads: "blood_tiles" and "sb" (my custom textures, partly ripped from SH2). They all are included in the archive provided. Also, it probably won't work in the vanila Quake, due to it's enormous (12Mb) size. I ran it in Quakespasm.
Main Archive: https://drive.google.com/open?id=1o2utFnO6O7cbfT8GwdzctdAnHR11qMMA
MAP file (if you're curious): https://drive.google.com/open?id=1t3QF-zwgfrvdDzo4I47Qc4cu8__92uxG
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Some tips:
• sooner or later all doors will open, except for the jammed double door near the cracked wall (map's not complete there).
• conserve ammo
• don't touch the fire
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If you want to experience the whole thing, without spoiling the impression with this half-baked version, I'd recommended to wait till the release, but I don't know, when it'll happen – I'm not a prolific author and it takes me months to get the ball rolling.
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P.S. Don't be confused with the .bsp name – it's an old working title.