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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Example 
Gif's only show half, here are models I converted by scaling them down to 25% and then hussle with a frame to obtain a base file.
The texturing is not so good, but I think they would fit in an chasm/quake mod.

chasm_quake models 
That's A Lot... 
...of jitter. :^[ 
Yes 
I could blame myself, but it is the damage that implies scaling objects to Quake dimension. 
Silent Blood (WiP) - Announcement 
(previous working titles: Transfusion, Bloody Hill)

Quake map with Silent Hill vibe and Blood textures.

I want to make a moody map with thick atmosphere. It has realistic design, reminiscent of Half-Life, and tons of fog. Monsters are scarse, but there are plenty of explaration (the fancy word I use instead of "walking") and... gulp... text messages (each book you see can be read).

I want to implement custom sounds, but they are not necessary (it'd be awesome to make phone ring). Also shooters came up to be much harder than I thought. I made the 1st half of the map and stuck on the 2nd.

I also think about making Nightmare difficulty infested with monsters (for those liking more action in their Quake), but it's just an idea.

Screens: https://drive.google.com/open?id=1QebAZCZhGBHRIei-7gQHhRHYP7pVOhTU

P.S. Some textures got off. 
 
P.P.S. I wrote "alpha" incorrectly >_>. 
 
yes, this no monsters thing certainly isn't everyone's cup of tea 
Mafon2 
Looks pretty cool. I am not always into these types of maps that fall outside of the regular themes. BUT this does look very promising. I'd suggest you take a look at my progs_dump dev_kit for custom sounds and lots of other features. I am working on a new version but it is still weeks away. http://www.celephais.net/board/view_thread.php?id=61633 
@madfox 
Are there new AI for the chasm monsters? 
@Yhe1 
The Lizzard and Scorpion have, but that's because I made them myself first, before you aimed at the gl models.
The others are still to come, but the skin file is hard to obtain by finding a right pose for the base file.
Do you think the downscaling has a bad effect on them?

I'm such a bad coder. 
Dumptruck_ds 
Thanks, you're always so helpful. 
@madfox 
Only around the mouth area of the faust and alien captain, improve the mouth and it will be fine. 
Keep Q1SP WIP 
 
Looks great! Love coagula maps. 
That Looks Funky For Sure. 
 
Some Wip Stuff 
Use Quaktastic Mfx 
 
Looks amazing! What is it??? Tell us more. 
Just Doodles Advanced 
maybe an episode? 
Very Nice 
mfx: love the Ikwhite shot, concept and style are great.

qmaster: Egyptian stuff is always epic, concept and style looks great here as well.

Upside-down temples ftw! 
@qmaster 
Your Coagula maps looks insanely intricate! 
@qmaster & Mfx 
Looking great. 
 
honestly super stoked on the look of that rubicon2 themed thing most, never get tired of that theme! 
New Lara Fembot 
Although I'm a SinglePlayer I made a new female Dm player.
I used the sexbot frpm Krueger's Atlantis bot, because it had a clear vertice structure.
There still are some rare vertices in the axe while converting, but that's marginal.

I made screenshots of the player.mdl and used them as rotoscopes in an animation program, rigged the bones as close I could trace, and now I have a bone structure that will fit almost any model.

The most time I spent with the skin file, terrible, I don't know if it's my lack of patience, or do I have to admit skinnfiles are an outstanding art by themselve.

Maybe there's someone to take a vieuw and normalize my standards.

Q1femplayer

femplayerbot 
Again 
16014 
Now this would be the perfect basis for a Lara Qroft mod 
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