Hi guys,
I've been working on my first map for 6 weeks and it's almost ready for release but I'm not sure about the ammo/health distribution and number of monsters. If anyone wants to test it and let me know if it's too easy/hard I'd really appreciate it. Also, any general criticism or advice is always welcome, as it will help me plan future maps better.
I intended to just test some ideas and learn the basics of TrenchBroom (thanks dumptruck for the great tutorials) but it got out of hand very quickly so I combined it all into a playable level. There are some puzzle experiments which I decided to leave in, but I made them easy to avoid frustration.
I limited myself to just using start.wad, so there isn't much texture variety, but I tried to compensate with geometry
The map is based on an ancient Dwarven Forge, infested with monsters. There's a small back story in the readme.txt
map & screenshots here:
http://daniel.brayforum.com/quakemods