Danrul
Try using stairs with a height of 8 units and 16 deep. That should feel smooth
Danrul
#15666 posted by SleepwalkR on 2015/12/18 12:29:02
TrenchBroom 2 has ortho views, let me know if you want to try it out.
#15667 posted by Danrul on 2015/12/18 13:35:52
@FifthElephant - Cheers spud, thats working out pretty smooth for me.
@SleepwalkR - I'd be pretty interested. Appreciate the offer man.
Send Me An Email Pls
#15668 posted by SleepwalkR on 2015/12/18 13:57:32
Address is in my profile.
Checked Profile
#15669 posted by Danrul on 2015/12/18 14:56:44
No email address showing, website gives me a 403 Forbidden
Whoops
#15670 posted by SleepwalkR on 2015/12/18 15:55:38
kristian.duske@gmail.com
#15671 posted by Lunaran on 2015/12/18 18:09:00
Stairs in Quake are the worst, but second worst is the way the lip of a ramp will pop you into the air as you cross over it. Makes running or fighting on sloping terrain a big pain.
#15672 posted by - on 2015/12/18 18:45:04
Ramps are the worst... Had a nicely trisouped curved path... millions of weird ways it clips and trips you up, so had to remove it and replace it with stairs
#15673 posted by Rick on 2015/12/18 18:49:25
People have been bouncing up and down steps in Quake for nearly 20 years, so I doubt anyone will notice. It does help to make them deeper (front to back) than they are tall and 8 units high will be smoother than 16.
Sock had some nice terrain at the start of Zendar, the way he got around the poor collision was to make clip brushes as stairs. Seems to be a good way of doing it.
#15675 posted by adib on 2015/12/19 01:05:46
My steps are 8 x 24 units for smoothness.
#15676 posted by JneeraZ on 2015/12/19 01:12:57
The trouble I find with 8 unit stairs is that it takes forever to elevate the player. Seriously ...
So many stairs...
#15677 posted by JneeraZ on 2015/12/19 01:14:36
Even going up a standard Quake wall height, 128 units, = 16 stairs!
It's personal preference really.
I sometimes use 8 units, I sometimes use 16. Depends on what I want the map to look like.
#15679 posted by anonymous user on 2015/12/19 02:02:25
http://imgur.com/S8j9qDh
http://imgur.com/PSZD5eU
http://imgur.com/r1m4vWa
(on phone, sorry for no album)
The design of the stairs suggests the relationship between the spaces it connects. You should use what�s appropriate for the level you�re designing
Forgot My Name
#15680 posted by Danrul on 2015/12/19 02:05:21
last post is mine
#15681 posted by JneeraZ on 2015/12/19 11:16:57
Obviously?
#15682 posted by JneeraZ on 2015/12/19 11:20:14
Altho, those stair images were cool and I saved them. Thanks. :P
@WarrenM
#15683 posted by Danrul on 2015/12/19 11:49:54
They're from a book called Architecture: Form Space and Order by Francis DK Ching. It's ~50 AUD and serves a good introduction to a variety of architectural concepts that's really accessible to non architecture majors. Architecture touches frequently on the psychology of spaces so I feel like its a pretty useful pickup if you have the disposable income.
Yup
#15684 posted by SleepwalkR on 2015/12/19 12:50:47
That's a great book.
#15685 posted by JneeraZ on 2015/12/19 13:51:39
There's a bunch of books called that on Amazon ... a dozen different covers and prices ranging from $12 to $60. Nice...
#15686 posted by Danrul on 2015/12/19 14:15:21
http://www.amazon.com/Architecture-Francis-D-K-Ching/dp/0471752169
I personally own this. The 12 dollar prize point is amazing, considering its over 300 A4 pages of illustrations and insight.
#15687 posted by Rick on 2015/12/19 14:19:39
I know I've posted this before, but this is a very good reference to have around.
Pictorial Encyclopedia of Historic Architectural Plans, Details and Elements
Each pair of pages has twenty or so small, numbered, pen and ink sketches on the right side with a brief description on the left. Get a used copy for cheap.
http://www.amazon.com/Pictorial-Encyclopedia-Historic-Architectural-Elements/dp/0486246051/
Great Recommendation
#15688 posted by Danrul on 2015/12/19 14:24:45
Cheers man, think i'll grab myself a little extra christmas present
Great Books To Pick Up
#15689 posted by NarNar on 2015/12/19 17:27:53
those drawings on the cover of the Pictorial Encyclopedia look like they could have been pulled from the orthographic views in a level editor. and the intersecting arches look like the cramped tunnels from my vault :P
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