That looks like the floating-point lightmap size issue.
 First, might be worth updating to 0.15.3 of my tools 
here.
 
 Slightly off grid geometry could be a cause, same with the ramp issue. If you open the map in a text editor, are there lots of numbers that are slightly off integers?
 
 Also, I might be able to add a workaround for the lightmap issue in the utils. Could I check out your map file?