#1508 posted by
Trinca on 2006/01/10 04:15:42
not in my job... is the worse time for me :( next week i will be o.k again...
Theme Idea
#1510 posted by
JPL on 2006/01/13 00:06:55
We are friday 13 today... so "ogre massacre" would be a good theme... remember the movie ;)
Cool
#1511 posted by
Trinca on 2006/01/13 01:46:11
i like JPL idear! i got some time for it today at work :) finish end of year 2005 last day... uf uf uf
I'm Off
#1512 posted by
Spirit on 2006/01/13 02:37:12
I'm leaving next week for some time, so I can't "administrate" sm sessions anymore. You are welcome to upload to Quaddicted (please stick to my screenshots and description). ;)
Everybody's Leaving...
#1513 posted by
negke on 2006/01/13 05:38:27
all because of the goddamn ladyboys...
i guess i'll have to run the next couple of sessions then (so you didn't upgrade my account for nothing).
personally, i'd prefer the escher theme over the ogre one - but what do the others think?
btw. zwiffle, where are you? :/
#1514 posted by
Trinca on 2006/01/13 07:02:27
escher what this means? fuck my english suck
Trinca
#1515 posted by
R.P.G. on 2006/01/13 09:49:09
Texas Chainsaw Escher...
#1516 posted by
generic on 2006/01/13 16:21:09
I mean, Ogre.
Which reminds me, anyone checked out the Ogre animations in the Quake pre-release? Jump...Laugh...Piss?
Working
#1517 posted by
Zwiffle on 2006/01/13 20:16:17
On my wintery map. Like every other day for 15 minutes or so. Mostly WoW and AoE3 though. I'll have time to speedmap during summer though!
Ok Then
#1518 posted by
negke on 2006/01/14 14:33:24
sm117 theme:
"m.c. escher", optional subtheme: "ogre massacre"
get inspiration at
http://www.mcescher.com or rpg's link above. or if you like ogre massacre better just make an ogre map and put some alibi stairs on the ceiling. ;)
send your map to neg1ke/gmx/net by monday afternoon cet.
Nice Themes Hehehe
#1519 posted by
adamllis on 2006/01/15 11:01:56
Negke: which monday do u mean? 16 or 24?
Or Next Week, Actually
#1521 posted by
negke on 2006/01/16 01:36:47
that was too short, indeed. so sm117 will be next week (theme above) - deadline is monday 23 january, 9am cet.
and, since the last couple of themes were decided upon so late, i will already announce the next one now:
sm118 theme: "darkness" (thanks to vongil for bringing it up) - make an underlit, dark map. not pitch black of course, more doom3ish. maybe have the player find some hidden buttons that activate lights or 'light drones', and nasty monster ambushes and so on.
deadline is monday 30 january, 9am cet.
Kewl
#1522 posted by adamllis on 2006/01/17 13:26:39
thanks neg!ke
#1523 posted by
Trinca on 2006/01/18 06:00:38
hey alreay got first sm117 made i�ve already upload to my page wend i found u in irc i will give u the link neg|ke ;)
will try to make another!!!
eacher...
#1524 posted by
Trinca on 2006/01/18 07:29:41
and made a speedhardcore speeddemo is a fun, fast competetive map
Just A Little Reminder:
#1525 posted by
negke on 2006/01/27 09:54:36
sm118 - darkness - next monday
numerous participants required! ;)
#1526 posted by
Trinca on 2006/01/27 13:25:24
i will be out in this one... dont like much theme... :p but i was all week mapping :)
#1529 posted by
Trinca on 2006/01/31 11:11:34
hey this week theme??? any idear?
Maybe One Of The Dozens Of Suggestions Above
#1530 posted by
negke on 2006/01/31 12:50:45
unfortunately, i have no time for speedmaping this week, but i can still manage the pack of course.
decide!
How About Mp?
#1531 posted by
adamllis on 2006/01/31 20:09:34
i think dmm4 maps for qw is easy doable in 100 minutes.
things like amphi, oldcrat, end, dmm4_1, dmm4_2, under, etc
how bout it?
#1532 posted by
Trinca on 2006/02/01 03:03:04
o.k adamllis u win the price :) going to start one... ehehheh if people send me the bsp sunday i can make a qwprogs supporting frogbots for just this bsp pack... dmm4 maps are realy easy to make waypoints ;)