Hmm
#129 posted by
nonentity on 2004/09/10 11:56:29
Lambert
#130 posted by
Zwiffle on 2004/09/10 13:56:56
I've looked around for a good japanese texture set but have not found one, so i'm making one from various sources including daikatana episode 4, but so far it's not turning out so well.
Shambler:
#131 posted by
necros on 2004/09/10 15:37:25
there was a link a few posts ago to old, busted down industrial machinery and such which i liked and incorporated into a map i'm working on...
Hmm
#132 posted by
nonentity on 2004/09/10 19:20:39
Oh yes, of course DKT had some things too didn't it.
http://www.geneticrose.com/wads.html
You want DKT.zip
Shambler...
#133 posted by
distrans on 2004/09/12 10:55:54
...stop trolling and go make sure the code on your D3 custom level review site is up to scratch.
PS: Please push SP, already DM focus is bleh!
I Was Thinking The Same.
#134 posted by
HeadThump on 2004/09/12 14:19:24
I hope there is a large and qualitative enough D3 community to give Shambler a reason to revive his sight.
My complaints about D3 are strictly about the Monster placement and a few other nitpicks. I thought the emmersive feel and the art media used in it were incredible, and there was definitely enough content in it, perhaps enough to push back the trend towards shorter games.
Yes, His 'sight' Just May Improve
#135 posted by
HeadThump on 2004/09/12 14:20:44
if the mappers come out and support D3! Meh Anglais sux . . .
Meh.
#136 posted by
Shambler on 2004/09/12 15:03:00
Two points:
1. Thanks for the encouragment to start a D3 site. I really liked the game and would like to see good maps for it, but I don't think I'm getting back into the site thing. Also, it will have plenty of support already....my preference was always for offering support where it was really needed.
2. As for the "Do you ever map from these inspirations" comments, I stand by that. I think CZG summed it up the best =).
Ya...
#137 posted by
distrans on 2004/09/12 23:01:02
I would say, czg == fapmeister, except that czgd302 will blow everyone away...
...czgd301 will be bad concept level.
While
#138 posted by
madfox on 2004/09/12 23:45:09
this vormit won't leave my shovel alone...
http://members.home.nl/gimli/stellar.gif
Let The Vormit Keep The Shovel
#140 posted by qua01.gif on 2004/09/13 03:23:23
To distract him.
Long enough to let you finish him off the proper way at least.
With a ^_~
Nonentity / Post#129 & 132
#141 posted by
JPL on 2004/09/13 05:19:06
Thank you very much !!! It's exactly what I was looking for !! Great link concerning the geneticrose website and its wad collection !! As well for the Q3 map examples ;)..
Thanks..
Hmm
#142 posted by
nonentity on 2004/09/13 12:20:29
Oh, and one additional point, if you want any other WADS put up there (I'm aware I'm missing some 'major' ones atm), email chris - @ - geneticrose.com
Nitin,
#143 posted by
HeadThump on 2004/09/13 12:22:16
a thanks from me as well.
Just For Being You, Man
#145 posted by
HeadThump on 2004/09/14 12:32:02
though those wads noentity put up are helpful
Hmm...
#146 posted by
metlslime on 2004/09/16 18:49:39
I guess i never posted this one:
http://www.drainspotting.com/
Wipes Tears From Eyes...
#148 posted by
distrans on 2004/09/20 21:29:45
...thankyou pushplay, that was awesome.
My Head Got Hurt
#150 posted by
pope on 2004/09/21 02:07:08
...it warped my fragile little mind
Blackpope Posted This In #Terrafusion
#151 posted by
R.P.G. on 2004/10/09 19:47:03
http://www.lib.berkeley.edu/news_events/exhibits/futuristics/index.html
Illustrations of "futuristic" designs as invisioned in the 40s, 50s, 60s, and 70s. A fun site, but not a lot of reference for architecture. Might prove useful for inspiration on art deco designs, though.
Nice Pic Pushplay
#152 posted by
cyBeAr on 2004/10/10 11:41:54