My first quake 1 based base map, some quirky unconventional way of progressing the level, infiltrate and operate the sleepgate.
Have done maps for the old but gold build engine with Duke3d but familar with 3d engines just never really finished a fully fledged 3d map.
uses a stack of quake 2 textures and requires quoth.
Based on the sleepgate, rather than a slipgate, send your physical being into the world of dreams nightmares, a slight spin on the slipgate tech.
My thoughts on the sleepgate
"Like Doom was based on a hellscape, I feel quake is based on nightmares and dreams
So what if they brang back the slipgate and made it something that can send your physical being into demensions that we explore passively with our minds with our sleep and refer to as dreams.
Its such an interesting cocept if they were to bring back quake and expand on that idea, you couuld really capitalize on all the bad dream tropes like running and feeling like you are getting no where, falling dreams.
I feel there could be so much gameplay in a world with no logic, walking on walls and ceilings, pure chaos demension that shifts around your emotions, your mind makes the world in a way but its subconcious and beyond your control."
"http://www.quaketastic.com/files/MYMAP.jpg
I say its in a beta stage with mostly some texture cleanups required and smaller areas textured properly, but should be fully playable.
Infiltrate the facility and gain access to the sleepgate.
http://www.quaketastic.com/files/MYMAP.jpg
http://www.quaketastic.com/files/sleepgate.rar