MissBubbles
#15183 posted by Barnak on 2017/09/15 01:14:54
According to your shots, this map is too old school for my taste. Add more details, broken pieces and debris. Make the map interesting to look at, not just to frag monsters.
@MissBubbles
I've been kicking myself a bit for studying the original maps a little TOO close
I have no problem with striving for the look and feel of the original game. Map for your taste first! You know from /r/quake I am a fan of this approach anyway.
This looks freaking cool. I hope you decide to finish it up.
And I will be reaching out for that test I mentioned on /r/ within a couple weeks.
@Barnak
Not sure if you're pulling my leg or what, but if you're serious, then the map is indeed not for you! I don't map in that style for old-school games and probably never will, but I appreciate what other people are capable of achieving with Quake.
@dumptruck_ds
Thanks - the inspiration is flowing right now and I've managed to fix up some issues I've been having with it in terms of layout, so I really hope it will be going somewhere soon. I'm looking forward to testing your map too!
#15186 posted by Joel B on 2017/09/15 01:50:38
Love the Ebon Fortress DNA. Full speed ahead!
There are parts of the original Quake ambience that have not had all their juice squeezed out of them in recent releases. It's great to see them pop their heads up again. (And I was always partial to the more watery/stony/mossy bits of Quake anyway.)
Ignore Barnak, He's Weird.
#15187 posted by PRITCHARD on 2017/09/15 02:17:08
He wants "pets" in Quake, despite the inevitably terrible pathfinding...
...and he does the thing where there's a space before his punctuation:
Want a shambler as a companion pet ?
Screenshots look nice, hope we get to play soon :)
He's An Idiot.
#15188 posted by Drew on 2017/09/15 03:05:06
One minor suggestion I'd make aesthetically based on yhe first shot might be to add a little bit of height variation. I'm referring to the wall on the left side there. Maybe some further upraised pillars/ buttresses etc. Maybe some tiering.
Sorry I'm drunk.
In general I think the map looks very good and clean.
Meh
#15189 posted by Drew on 2017/09/15 03:05:52
Forget it. Nevermind.
@Drew
You "buttressed" your post with alcohol. +1
Looking Great MissBubbles
#15191 posted by skacky on 2017/09/15 05:16:19
As a rule of thumb you want to ignore Barnak. Do your thing.
Looks Good.
I can only agree with the previous statements:
1) E2M4 is a good source of inspiration
2) Try to have more height variation
3) Ignore Barnak
My favorite part of E2M4 is the completely optional zombie sewer with the Gold Key, hoping you came up with something similarly twisty.
First Shot Looks Great.
#15193 posted by Shambler on 2017/09/15 10:48:01
The rest could do with a bit more spectacle IMO. Nothing too outrageous but the first shot has a cool style with the rocks and water, I think you could do more details and designs in the other areas without straying from classic Quake style.
Looks Delightfully Retro MissBubbles
#15194 posted by mjb on 2017/09/15 11:53:10
Keep it up, I absolutely get the Ebon Fortress vibes here!
As a rule of thumb you want to ignore Barnak. Do your thing
Also this ^
I Dig The Retro Vibes
#15195 posted by sevin on 2017/09/15 16:18:20
Have enjoyed your previous releases in their retro glory.
Problem Is Not The Geometry
#15196 posted by adib on 2017/09/15 18:20:01
You can keep it simple and "classic", but you also can add more contrast. Dark/light is part of classic Quake vibe.
Looks Good
#15197 posted by Qmaster on 2017/09/15 19:58:48
I should go dust off my e2m4 inspired map...
Looks Nice Miss Bubbles
MissBubbles
Screenshots look great! Really liked your previous maps, so I hope this one gets released soon.
@15199: I'm guessing it's the same set of maps Kaiser released earlier as Harvester of Chaos ( Func thread). I'm pretty sure I recognise at least some of those areas. Would be nice to see it finished, if it is the same project.
#15201 posted by Mugwump on 2017/09/20 04:07:38
Nice screens, MissB. In Barnak's defense though, I would say he has some sort of point in that recent maps have kinda spoiled us of the wow factor for vanilla lack of detail. Still, you nailed the id1 look down to a T, and that's an achievement in itself that not too many mappers have managed to really pull off.
@Pritchard and he does the thing where there's a space before his punctuation
That's probably because he's not english/american. Typographical conventions differ from one country to the next. France, for that matter, does that very same space thing for punctuation marks other than simple points and commas.
Mon Baguette !
#15202 posted by PRITCHARD on 2017/09/20 04:30:45
Exactement !
#15203 posted by Mugwump on 2017/09/20 04:36:33
(should be "ma baguette", though)
#15204 posted by Barnak on 2017/09/20 12:38:38
J'enfonce ma baguette, tout doucement mais surement, dans le tendre cul de Drew ! De grands frissons de plaisir parcourent mon échine tandis que je vois suer ce grand connard !
Hé Drew, mouche ta prostate plus souvent mon gars, car elle est congestionnée !
This Explains A Lot
La Pipe Du Papa Du Pape Pie Pue !
#15206 posted by Barnak on 2017/09/20 13:24:40
Hé Drew, tu as des poils au nez. J'en ai dans le cul ! Et si on les attachait ensemble ?
Screenshot Jam
#15207 posted by Tronyn on 2017/09/21 01:06:20
whoever is not dead post a screenshot by friday even if its an editor shot
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