
#15009
#15013 posted by
Mugwump on 2017/07/11 11:00:28
I watched Aliens numerous times but never registered that the outpost was called Hadley's Hope. I had to google it. It's not like this is vital info, after all...
#15014 posted by
metlslime on 2017/07/11 18:11:49
I think it's only in the special edition which adds some scenes

What Metl Says
#15015 posted by mfx on 2017/07/12 01:02:52
Hadleys Hope did ring a bell, but i was connecting it to Halo. I know, lolwtf?!?!
The directors cut/special edition does mention it.
Lame me.
#15016 posted by
Mugwump on 2017/07/12 10:00:19
Halo (...) lolwtf
Well to be fair, Halo owes quite a bit to Alien(s)...

@madfox
#15017 posted by Yhe1 on 2017/07/12 18:55:49

You Never Watched Aliens?
#15018 posted by
madfox on 2017/07/14 13:09:01

WIP Jam9_dumptruck
Lots more detail and lighting tweaks to be done. This will be my 2nd Q1SP release but technically my 3rd SP map. Happy to read constructive criticism.
http://imgur.com/a/T1Nul

Looks Promising So Far.
#15020 posted by
Shambler on 2017/07/15 19:25:45
Probably needs lots more detail and lighting tweaks but definitely good potential :)

Jam9_dumptruck
#15021 posted by
Barnak on 2017/07/15 19:39:16
This looks too dark too me, and too empty. Need more details, broken pieces, ...
#15022 posted by
Mugwump on 2017/07/15 22:32:34
Too dark? I can see pretty clearly. Maybe you need to adjust your monitor, Barnak.

Looks Good
#15023 posted by
Drew on 2017/07/16 01:30:39
focus on layout and gameplay before working on details

Re: #15019
Thanks for feedback all.
@Barnack The map is being designed for GAMMA 1 setting in the console. I'll be tweaking things a lot before release. As far as empty... yep but little details come last in a Jam. Last priority for me.
@Drew Luckily Quoth makes it so easy to tweak game play with the use of multiple targets per entity. I love it.

Yes
#15025 posted by
Drew on 2017/07/16 03:02:15
definitely comes in handy, hence why I always pissed everyone off with my non-vanilla speedmaps hahaha

Details
#15026 posted by
Barnak on 2017/07/16 04:03:36
I think that what makes Quake maps interesting, is the exploration factor, the atmosphere, the out-of-this-world feel and the vistas, the details.
Thi is what make Quake different (and superior ?) to most modern games which are using high resolution textures and fake 3D to make them realistic looking. Quake compensate its low resolution texture set with more 3D details.
Add more ruins, piles of bricks, rocks, broken parts, pilars, columns and altars, pipes and machinery, holes and traps, broken walls, etc. This is so cool in this game !

Jam9_dumptruck
#15027 posted by
killpixel on 2017/07/16 04:21:17
lookin' good. the first shot feels pretty doomy. When is the deadline for jame9, anyway?

@killpixel
Deadline was extended to the 22nd. The big area in that first shot is an homage to Doom 2 Map03 The Ganlet. I was going to stick to that layout but that central area is really all that survived.
http://doom.wikia.com/wiki/MAP03:_The_Gantlet_(Doom_II)
@barnak
Add more ruins, piles of bricks, rocks, broken parts, pilars, columns and altars...
These are WIP (work-in-progress) shots as I mentioned. I'll put in as much detail as I can. I was planning on it. I totally agree with you about atmosphere. Jams are jams though. :) My shoulder is already killing me from mapping for hours on end!

Gods.bsp
#15029 posted by Drow on 2017/07/16 20:21:06
Hello just wanted to show off my QWTF map. :) It was made with Trenchbroom and tyrutils.
http://theenemydrow.blogspot.ca/2017/07/godsbsp.html

Gods...
#15030 posted by
Barnak on 2017/07/16 21:01:31
Too bad this is a team/deathmatch map.
Perso, I only like/play SP Q1 maps.

Gods.bsp
Cool. I will check it out with some bots.

Tough Crowd.
#15033 posted by drow on 2017/07/16 22:50:06

Drow
func_ is primarily a singleplayer focused site. I don't know of any TF mapping/playing communities, I don't even know if there are bots for TF?
You're always going to struggle with feedback on such a small niche

@-drow
#15035 posted by
madfox on 2017/07/16 23:28:49
I'm also singleplayer, but for a CTF map is looks amazing!
#15036 posted by Yhe1 on 2017/07/17 00:58:06
release the source so somebody can make a single player version

Oh
#15037 posted by
Qmaster on 2017/07/17 01:02:32
Multiplayer...looks awesome tho.