'cause
#126 posted by HeadThump on 2004/12/09 00:43:27
bitches like you don't mean shit to me anymore.
And It Wasn't A Matter Of Flattering Myself,
#127 posted by HeadThump on 2004/12/09 00:45:17
I was being considerate of Blitz's timing.
K
#128 posted by - on 2004/12/09 00:54:30
And Blitz,
#129 posted by HeadThump on 2004/12/09 00:54:48
if you do choose to include my map, please delete the thanks I tribute to Mr. Fuckwad there. It would be highly appreciated on my part.
Jesus Dude.
#130 posted by - on 2004/12/09 00:58:46
chill. I just meant that having more than 1 map released at a time isn't stepping on any toes.
Alright,
#131 posted by HeadThump on 2004/12/09 01:12:16
No one cares about your 2 map pack enough to not download this pack.
It appears here you were deriding my level making ability. I now know you reacted this way because you thought I was being an ego maniac so you jumped the gun.
Put some thought into these things before you make assumptions.
I asked about the timing earlier because Blitz (I'm sure it was in jest) mentioned the sm_40 contest stole some of the Norway pak's thunder and I wanted to know if it was cool with him to release something close to the date of that pak's release.
Kinda Lamey
#132 posted by pope on 2004/12/09 03:41:18
one map is worthwhile of a news post, while shouldnt two maps? Also considering we're not excactly SWAMPED with news items here on func.
Of course my opinion has never counted for more than a cookie.
Shows What I Know
#133 posted by pope on 2004/12/09 03:43:30
he has even 'released' it yet
fucking slackers
Pffft
#134 posted by pushplay on 2004/12/10 18:13:28
Whoever gave you a cookie for your opinion was seriously ripped off.
Ok.
#135 posted by Blitz on 2004/12/10 19:24:58
I'm working on the start map now...but I have a question for everyone. Would you prefer it if the start map was the kind where each teleport went to each person's map? Or the kind where there are teleports for the various difficulty levels, and then you just play through the maps like a unit?
Personally I would prefer to do the latter, just because I think it makes the pack feel more connected, but if I did choose to do that, you would have to change your level ending to fit the next map accordingly. Nothing major, just make sure the end of your map doesn't clash with the map ahead of it.
Later Sounds Good.
#136 posted by HeadThump on 2004/12/10 20:23:17
Mine ends with a gate, so no need to change that, at least I wouldn't think.
There are a few minor things I have noticed since submitting my map I would not mind changing, like the silver key, due to backing up the entity part of the map seperately, I have two keys in that position. Does not effect the game, but still, it does give you a bit of a wtf? when the silver key is tagged.
First Option's Better
#137 posted by nitin on 2004/12/10 20:24:49
unless the maps are going to be edited to seem like a coherent unit.
Start Map
#138 posted by Kell on 2004/12/10 21:01:13
First option, so accumulated weapons and ammo don't fuxor the gameplay of subsequent maps.
Opcion Numero Uno
#139 posted by R.P.G. on 2004/12/10 22:11:35
verdad.
Agh
#140 posted by Zwiffle on 2004/12/10 22:47:04
Blitz I asked you a while ago if it was gonna be like a an actual episode type thing, so that coherency wouldn't be a problem. An actual episode would be kickass, but I have to agree that option 1 is probably best because of the way the pack was handled. But maybe after this you can host an actual episode pack thing under a different theme.
Oh Yeah...
#141 posted by Blitz on 2004/12/10 23:14:36
Didn't think of ammo...oh well =/
1st it is!
My Suggestion...
....is to go for type 1. Even if 2nd option would be best, but it would have neeeded some advance planning i.e. distributing among contestants(is this a real word? I'm not sure)which weapons to put in the map and establish an increasing level of difficulty in monster placement as the episode progresses... Obviously this would take some knowledge of who's gonna send a map in, but leaves even space to squeeze in the middle some late arrivals, provided that they're told which weapons they cannot put in...
Just a rant early in the morning after a night of musical&alcoholic mayhem... any corrections to my english are greatly appreciated, I'm not really able to organize thoughts properly.....
Re: Silent's English
#143 posted by Zwiffle on 2004/12/11 10:18:40
Dude you speak English fine. Don't worry about it.
...Thanx, Zwif....
...luckily today my brain has fallen back into place so I can articulate a little better... waiting for holidays, and 1000b pack... and sm82(where has it gone?)... and sm40 contest results... and Headthump's 2 pack.... whatta xmas!
Blitz
#145 posted by Jago on 2004/12/13 21:42:57
Please don't tell me you are actually going to finish the start map and release the pack on Cristmas day.
Some Of Us Celebrate
#146 posted by pope on 2004/12/13 22:59:36
on christmas eve...
and I want a hannukah release aswell...
/yep
The Start Map...
#147 posted by inertia on 2004/12/14 21:42:39
what about putting a rune at the end of each level, then going back to the start map, and after all the runes are collected, unlocking a final end boss fight or something? a lovely throwback to the original q1sp i might say
How About
#148 posted by Lunaran on 2004/12/14 22:07:23
you release the damn thing already
...
#149 posted by necros on 2004/12/14 23:03:09
or that. ;)
Sarcometer Just Broke...
#150 posted by distrans on 2004/12/15 00:18:51
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