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Mr Fribbles: 
I'm not sure. I know that there are game engines that will load q2 models, but you seem to be asking for it to load all the separate parts of the Q2 player model (that's the body and weapon in q2, it's not split into arms, legs etc, right?) and use them correctly...

I imagine it's possible to do without QC coding, but you're probably looking at an engine/qc combo to get the job done, especially to get the frames right.

I've not heard of such an engine. Try posting to these sites' forums, you should get some help there (maybe it's already made).

Inside3D
http://forums.inside3d.com
Quake Standards Group
http://www.quakesrc.org/

Hope that helps. 
Frib 
cheers, I'll take a look. 
Drama And Comedy Of Old QMAP Days 
The infamous "A Jump Into The Insanity Pit"
http://www.planetquake.com/speedy/shite/jump.html

Was browsing old downloads folder and found this.
Makes me feel nostalia :) 
If Anyone Is Interested 
UT2003 DM map, not to bad, not to bad at all, well worth a look if your that way inclined. Gets good review/comments (not that that means much, I know, but.) Looks sweet, runs and plays fine as well. I like it, thought some others may also, then again you may not.

http://nalicity.beyondunreal.com/map_hub.php?mid=6295 
:o 
I nearly shreaked with horror when I found that I couldn't enlarge those screenshots. But then I found that one lower down that I could enlarge, and I was mildly satisfied.

Pretty map and a neat theme. 
Q3 Map 
bloody good job this : http://www.quake3world.com/ubb/Forum6/HTML/025966.html?

Nice details, extremely moody yet visible lighting, smooth framerate and pretty good gameplay. 
DM-Aristocracy 
Sexy. 
Fribbles What Are You Playing At?! 
Something deviant from the sound of it... 
KRITISCHE MASSE 
Yeah, thats fantastic, very nice one eye, and much fun to play. luv it!! 
Hhmmm, That Should Be 
"very nice on the eye" 
QMap Archived Thread 
 
Doh 
i was going to say that reading through that thread was very interesting, thanks Speedy. They don't make 'em like they used to, etc, etc.

(Those maps both looked nice too, but gameplay on that UT2K3 map may not have been so good) 
The Gameplay 
On the UT2003 map is definitely not as good as that on the Q3 map, but, by UT2003 standards, its certainly on the upside of down. 
Played Some More On That Q3 Map 
and it's very very good. Could have tweaked items a little more but kickass none the less. 
OMG! 
That's a gorgeous UT2k3 map. Makes me wish I had a wicked fast computer to build stuff like that. (or just to play it!) 
Question: 
What is the engine of choice for the 'old skoolers' here? 
Question: 
What is the engine of choice for the 'old skoolers' here? 
FitzQuake 
:P 
i still use vanilla glquake. 
Nglquake For Me 
http://ssj4death.condemned.com/nglquake/

Although I use the previous version, I only use it for the smoke trails/weapons effects and because it fixes up that Glquake water prob. 
Yeah 
FitzQuake is the best one I've seen so far. How about WinQuake? How does it do in terms of performance/image quality in high resolutions, providing you have a decent machine? 
Ut2k3 Stuff 
another map you ut2k3 peeps may want to check out is Ulukai's latest DM one : http://planetunreal.com/ulukai/main.htm

(scroll own the page for 2 screenies)

He's made excellent stuff in the past so this would be decent at best, and it does look pretty if nothing else. 
Ulukai's Map 
Yes, another nice UT2 map, released, recently, just something about it bugged me. Glad DM-Aristocracy came along soon after, similar thing going on, but done much better IMO. 
Engines 
ToChris is currently in the lead for me with the freelook option, skyboxes and crosshairs.

Tyr-Quake is still pretty much a better WinQuake, with more choice of windowed resolutions.

/me waits for Mindcrime's software Nehahra engine 
Fatty 
more chance of bal3dm5 being released than software nehahra I'm afraid. 
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