Yeah.
#1458 posted by Drew on 2005/12/09 21:33:04
not that I could play it right now.
I want to make a 1 texture map.
#1459 posted by
Trinca on 2005/12/10 01:39:36
sauerbraten map? is this a game?
Trigger, Clip, Skip...
#1460 posted by
generic on 2005/12/10 09:05:53
sky? Oh my!
Is anyone using a sky tex besides their "one"?
Well, I Don't
#1461 posted by
negke on 2005/12/10 10:00:35
but what i meant by "trigger,.. don't count" was that you can freely use them besides the one visible texture
I
#1463 posted by
bambuz on 2005/12/10 17:00:41
didn't use any but that metal 1_4 or whatsit, the greyish thingy with the recessed skulls.
Even for ceiling and clips and triggers etc.
lighting with torches and flames.
#1464 posted by
Trinca on 2005/12/10 17:02:21
metlslime i got cube install in my computer is a cool game... but never played online...
Idea
#1465 posted by
bambuz on 2005/12/12 10:27:24
How bout a speedmapping session from concept drawings (not 2d layout which has been done in the past)... someone said that published early concept drawings that don't lead to much final stuff seem to be all the rage nowadays. So let's swim against the trend and actualize some!
Hey, Great Idea
#1466 posted by
negke on 2005/12/12 11:36:54
do you have any particular drawings in mind?
Yeah...
#1467 posted by
metlslime on 2005/12/12 12:56:45
we had a related theme where we drew an intentionally vague layout sketch and people interpreted it the way they thought it was supposed to be.
"Do Stuff Based On A Really Ugly Layout Drawing Scampie Did"
#1468 posted by null!ke on 2005/12/12 13:04:51
yeah, but that one would be somewhat different i guess...
"Make A Map Based On Your Interpretation Of This Ink-blot"
#1469 posted by
Zwiffle on 2005/12/12 14:12:34
How many Goatse maps would we get?
#1470 posted by
Trinca on 2005/12/13 01:38:27
fuck i need more variacion in my maps... :( guess i have to make then smaller and more detailed :( but i like big hodes :(
#1472 posted by
Trinca on 2005/12/15 09:26:31
i think this week i will pass... i�m very entusiantic with my project, things are going wel, if i do will be a small map this time with few enemys!
I Would Support It
#1473 posted by
negke on 2005/12/15 10:03:30
but i can't be arsed to find a suitable image.
someone post a few examples and we'll then decide which one is to used...?
#1474 posted by
Trinca on 2005/12/15 10:25:54
agree :) someone choose and i will give it a try saturday!
Kell...
#1475 posted by
generic on 2005/12/15 12:44:13
had some nice artwork for his DM maps.
Perhaps he has some more lying about?
#1476 posted by
bambuz on 2005/12/15 14:29:25
I tried making some but they turned out crap. If no-one will make better ones, I can put them out.
Hints on how to draw with mouse? I don't have drawing talent, but I think I could improve...
Concept Proposal For Sm115
#1477 posted by
bambuz on 2005/12/16 14:09:04
After the guys in irc said I should go ahead:
Ziggurats are cool. Strange.
They are huge very ancient stepped brick "pyramids" with a temple on top. Stair walkways led up there. It is rumored that the tower of Babel was actually a big ziggurat. They were most popular in the flat plains of Mesopotamia, thousands years BC. There are still some Ziggurats left, particularly in middle Iraq. Strange tales and cuneiform tablets telling of horrible dictators building these massive things. It is rumored that one ziggurat was entirely covered in blue stone.
http://www.crystalinks.com/ziggurat.html
http://i-cias.com/e.o/ill/ziggurat_large.jpg
this one is a big link:
http://www.uned.es/geo-1-historia-antigua-universal/CURRICULUM%2003/zigurats.htm
#1478 posted by
Kell on 2005/12/16 15:15:20
It is rumored that one ziggurat was entirely covered in blue stone.
Ziggurat Indigo...?
Nice!
#1480 posted by
metlslime on 2005/12/16 16:20:11
plant that in some terrain and put some monsters on it.
Ok Made Mine
#1481 posted by
bambuz on 2005/12/16 19:33:51
btw here are some color codes for a ziggurat:
http://www.belteshazzar.com/article.php?id=1
It's hard to get good monsters for that... medievals are too modern, hell this is supposed to be the bronze age. Not much wizmets suitable either.
Kell? What is that? Did you have an old sketch or are you participating? Makes me bow down in shame.
#1482 posted by
Trinca on 2005/12/17 02:04:03
i think the theme is so nice that we should release next week :p to make the maps litle better!