Two Big Cheers For FC
#1 posted by
HeadThump on 2004/06/20 11:17:51
I haven't played the final version as of yet, but I know the crowds are going to eat this one up and dig the sexy geometry.
I'll Be Sure To Play It
#2 posted by
pushplay on 2004/06/20 12:37:47
As soon as the sun tops shining on my monitor making it hard as hell to see.
Played
#3 posted by
Vondur on 2004/06/20 12:47:11
Well, it's rather nice pack. i liked smooth lighting. Maps bring old atmosphere of fatty's maps like towne. Yet there's satanic lack of ammo especially on fc4 map :( I met final army (several deathknights, ~4 shamblers, and ~10 smaller monsters without ammo at all!!!!). So i had to chop them with my axe in godmode :(
and i liked final battle in the boss map. Rather intence bloodbath. Pushed limits of q-engine over its limits. Also, it was nice to meed oldskool dissolution monsters :)
Good work, Fatty! :)
Yeah Good End Battle
#4 posted by
starbuck on 2004/06/20 13:11:07
nice to see the duke sending other monsters flying :)
Hmm
#5 posted by
aguirRe on 2004/06/20 16:07:29
I can't seem to find the skybox night1 in the pak file, is this a separate d/l or what? If it isn't, please make it available as one to relieve me from d/l the entire 7MB pack again.
Otherwise, a quick look-through the maps indicate very nice visuals. Especially the mines and town look great!
=(
#6 posted by
MisYu on 2004/06/20 16:15:34
Fitzquake doesn't load the skybox in the first map =( =( =(
Played
#7 posted by
Shambler on 2004/06/20 16:57:45
Well, it's rather nice pack. i liked smooth lighting. Maps bring old atmosphere of fatty's maps like towne. Yet there's satanic lack of ammo especially on fc4 map :( I met final army (several deathknights, ~4 shamblers, and ~10 smaller monsters without ammo at all!!!!). So i had to chop them with my axe in godmode :(
and i liked final battle in the boss map. Rather intence bloodbath. Pushed limits of q-engine over its limits. Also, it was nice to meed oldskool dissolution monsters :)
AAAGH!!
Something had to go wrong, didn't it!?
*HUGE sigh* Looks like I forgot to add the gfx/env directory to the zip. I'll fix up a quick patch.
Dont Feel Bad Shambler
#9 posted by
HeadThump on 2004/06/20 17:13:45
I know that place all too well. I cheated by looking up the secrets with Quark to get through it. I remember sending Fatty an e-mail with snapshot of that area with the Luke Wilson quote, 'just what makes you think I am capable of anything like this' underneath.
But it is doable, so I didn't complain too much in my testing of it.
AAAGH!
#10 posted by
HeadThump on 2004/06/20 17:16:57
I got Owen and Luke confused. Damn those handsome fellas!
Thanks For The
#12 posted by
aguirRe on 2004/06/20 17:57:41
skybox. FitzQuake users will have to convert to TGA before usage though, and there might be loss of quality since the PCXs are only 8-bit colour depth. Is the original skybox in 8-bit PCX also or 24-bit TGA?
Hmm Again
#13 posted by
aguirRe on 2004/06/20 18:04:13
There's another progs.dat file in the skybox zip (but in an invalid directory position in the gfx subdir) and it's not identical to the one in the fc1.zip.
What gives?