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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Braid 
looks cool. Damn sight more interesting than the terminally dull Knytt. Also, Aquaria should be out this year I think. It's a super nice looking indie game. 
Thanks For The Link 
 
Anti-aliasing? 
Games would look so much less shitty if people would/could use it without too much slowdown. Especially all those modern shader stuff often looks so pixelated.
I just noticed it when watching on MoH:Airborne screenshots:
http://image.com.com/gamespot/images/2007/246/reviews/931484_20070904_screen014.jpg
http://image.com.com/gamespot/images/2007/246/reviews/931484_20070904_screen018.jpg
http://image.com.com/gamespot/images/2007/246/reviews/931484_20070904_screen024.jpg 
It's Even True 
in modern digital tv - the Osaka Athletics World Championships had horrible aliasing in the white track lines against the red tartan. 
AA 
i don't know why, but in a lot of newer games, you can't use AA if you use the fancier hdr lighting or bloomy effects. frankly, i rather use AA. :P 
AA Is Cool And All... 
but i think anisotropic filtering is awesome and much more important.

Also, AA becomes less important as you go to higher resolutions (I know this isn't always an option.) 
you can use AA and aniso together. both of them working at the same time make a big difference in quality. 
Necros: 
of course, I'm just saying that of the various features available, i think anisotropic provides a larger improvement.

AA also seems to only improve sampling on polygon edges, which doesn't help with some shaders that look chunky and aliased on the interior of the polygon. (for example the wet cobblestone texture in this shot: http://image.com.com/gamespot/images/2007/246/reviews/931484_20070904_screen018.jpg )

Also, I believe (but haven't tested this theory) that AA also doesn't help with techniques that rely on the z-buffer and polygon inter-penetration. Like doom3 shadows... can any one veryify whether doom3 shadow edges get improved by AA?

It occurs to me that the term "FSAA" implies that all pixels on the screen are super-sampled, not just polygon edge pixels, but I don't remember if this is actually the case. If so, that cancels out all of my above rant :) 
Prince Of Persia - Sands Of Time 
Played the ad-supported version. Ads in menus and loading screens. Turned out there were none when not connected to the internet.

Though I haven't played the original games too thoroughly, I guess this new one is a worthy successor. The jump'n'run bits were nice and entertaining (albeit repetitive after a while) and just right in terms of difficulty. The fights, however, became tedious, even annoying, quickly. The camera behaved awkward in places.
At any rate, a nice free game. Apparently Ubisoft has already stopped the free distribution of the three games (POP, FarCry, Rayman), but I hope this might have started a trend more companies will follow. The ads were not very annoying, and worth the trouble for a quality free game. 
 
I got bored of replaying every time I fail a jump. prolly 30% into it 
AA 
FSAA simply means Full Scene Anti Aliasing, as opposed to edge detection or similar schemes. It doesn't imply supersampling to my knowledge.

The relatively fast technique that is used in current 3d hardware is multisampling AA - this is the one that only makes a difference on polygon edges, but sample resolution also takes the stencil buffer into account. Thus stencil shadows see improvement.

Lastly, multisampling simply doesn't work in a few situations due to various limitaions - deferred rendering, and when using HDR framebuffers on some hardware. 
AA 
I like AA, would never play without it. 
Just Saw A Quake Wars Demo Ad 
oh my, the Strogg now officially look like Borg. It's a ripoff.

:/

although I like Trek, at least the better parts of it. The Borg movie is the only good one :-) 
False: 
The Wrath of Khan is the only good one. 
Haven't Seen The Borg One 
But it would have to be supertastic to be as good as Khan. 
KHAAAAAAAAAAAAAAAAAANNNNN!!!!!!!! 
 
The Borg One 
is indeed pretty good, it has rock'n'roll, Zero-G combat, machine guns, and Picard doing a pretty good Captain Ahab.

Some nice shock effects, and good music too. 
Damn You Kell 
Beat me to it . . . 
Tehn You Should Have Went 
Keeeeelllll!!!!! 
'Tehn' Jeez I'm Coming 
to the realization three cups of coffee is just not enough to keep me awake, alert and on the look out for typos. Coke is too expensive and speed makes you see shit. Getting older is like becoming one of the living dead. 
ETQW 
Battlefield :strogg?

its not Quake at all :( 
Dude 
Come out into the cold, harsh light of reality... since the original title was released, none of the so-called sequels have offered anything closely resembling Quake at all.

They should have stopped at one. But hey, the name sells copies! Look at the F.E.A.R farce going on at the moment... sigh. 
Bioshock Thread? 
I don't have the game so I have nothing to say about it, but surely there's enough fanboy drool (and/or jaded ennui) to justify a Bioshock thread, right??? 
Yeah ^^ 
I'm surprised there isn't one yet, the game is fucking amazing! 11.5 Hours into it myself and nearing the end, storyline and characters are really well done, and the atmosphere is just plain classy. 
Quake Wars 
Anyone playing the demo? If so, what servers? Let's a game going people. So far, it's okay but not fantastic. Not sure if I'll pick it up or not. But if you play let's rock!!! 
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