It Seems Ok
#1318 posted by negke on 2007/08/22 00:43:51
But yeah, not the revolution in gaming as announced (didn't expect it to be anyway). At least judging from the demo. Combat can get a bit messy. Many people were particularly fond of the water, though while it isn't bad, it's not that outstanding either. The weapon models look somewhat dated.
However, the atmosphere is great and it runs smoothly on my rig (so far). I'm definitely going to get it sooner or later.
What Are You Specs?
#1319 posted by necros on 2007/08/22 01:19:27
?
Underwhelmed By The Demo
#1320 posted by -_- on 2007/08/22 02:42:04
right.
it reminds me of doom3
Bioshock Demo...
#1321 posted by generic on 2007/08/22 03:38:22
Runs like ass on my machine, currently. An ATI Hotfix didn't help. First, I have no pointer icon on the GUI. Then all I get is a crappy scrolling water texture and flames, with big black blocks. I do have a help ticket, though.
It's just a pity, for now...
Apparently,
#1322 posted by HeadThump on 2007/08/22 04:26:37
both ATI and Nvidia have been building new drivers to accommodate Bioshock. Shouldn't the game designers be accommodating the existing software specs instead of the other way around? Anyway, here is where BluesNews recommends going to if you are having ATI driver problems:
http://support.ati.com/ics/support/default.asp?deptID=894
Bioshock Bis...
#1323 posted by bal on 2007/08/22 08:16:30
I guess this explains why the fov felt so weird on my 16:10...
http://forums.2kgames.com/forums/showthread.php?t=4883
Btw, my specs are, Athlon X2 4200+, 2gb ram, geforce 7600GT, and using the new nvidia beta drivers, which apparently are the cause of the fucked up mouse in game... And yeah, doesn't run well on my rig anyways.
Bioshock Art Deco Fonts Overdose
#1324 posted by johnxmas on 2007/08/22 09:11:38
Disappointed. Very clich�. Bland weapon design and sound. Water looks way better in Sauerbraten! Flat visuals. Unimaginative gameplay. Cutscenes and teasers were jawdropping good but this demo is quite a mess!
And the overuse of Art Deco style fonts is nauseous. Plaza font everywhere, huge ugly unreadable ingame captions and menus... What a waste.
Otoh, no tech prob at all, full settings. -Pent D 3.2Ghz, 2gigs ram, 2xGeForce 7900GTX SLI ForceWare 94.24 (NO beta drivers, OMG!), XP DX9.0c
Ah Dammit, This Day Is Going To Be Wasted
#1325 posted by Spirit on 2007/08/29 09:50:25
God Damn You Spirit
#1326 posted by ijed on 2007/08/29 15:24:10
Argh
Only played thr practice level so far (supposed to be working) but this looks very addictive.
Knytt Stories
#1327 posted by metlslime on 2007/08/29 22:47:11
hmm, and the game has a level editor... might be fun to map for.
Alot Of Fun So Far
#1328 posted by ijed on 2007/08/29 23:28:06
But very irritating as well. I've started with Within a Deep Forest - that spider puzzle in the tower was annoying.
Hahahahhah
#1329 posted by ijed on 2007/08/30 21:15:27
Ijed....
#1330 posted by metlslime on 2007/08/30 22:44:08
nice, that game makes much more sense in english than the japanese version I had been playing.
Nice
#1331 posted by megaman on 2007/09/01 16:34:54
that's a nice game
i hate that you don't have full health after each enemy though
Knytt Stories
#1332 posted by Lunaran on 2007/09/03 03:07:46
looks great. Played through it twice already.
I find the notion of working on a game like this far more appealing than some triple-A nazi shooting fest.
Bioshock
#1333 posted by necros on 2007/09/03 06:11:32
what an amazing looking game! e6300 + ati x1950pro and only 1gb of ram, with everything on except 'force global lighting' and hq post processing (which i hate anyway) and the game runs extremly well.
but yeah, graphics in here are really great, with a cool theme. water effects are just as good as i heard. no actual swiming yet, which is surprising, but i ain't complaining.
it's pretty easy so far... maybe i should have chosen hard. i guess it's because it was made to be playable on the x360... mouse makes it too easy as headshots are very generous. the gooey blood effect is... well, it's good feedback, but it looks kind funny. i guess that's to fit in with the theme. or maybe blood really does look like a bucket of paint spraying all over when you get shot? :P
no really amazing combat like what was described though... fighting the big daddies *is* a challenge, but they are despatched with some footwork and good timing of attacks (won't spoil this stuff).
i'm surprised there hasn't been more said so far here. :)
Oh Forgot
#1334 posted by necros on 2007/09/03 06:17:58
there is some kind of bug with the captions though... the timing never aligns with the actual speech, and you also get captions for normal monster talking which is dumb... i don't care that the monster said "i'm gonna kill you", really. :P anyway, just turn them off. makes hearing important dialog difficult at times (vocals could have been louder, but i have both vocals and SFX volume maxed. i should mess with the settings maybe), but you can always go back in the log to read it again.
i really dislike the interface though... it's totally a console style thing. very very simplified, with button layout not totally optimal for a mouse (again, obviously the console controller in mind there). also, no inventory! maybe they mentioned that before, but i purposely didn't read too much about bioshock. you can't stockpile on food and drink to restore health and eve. it's also annoying because often there's ammo sitting alongside cigarettes/booze which have negative effects, so sometimes you'll chug a beer when you really wanted to pick up the bullets. >_<
otoh, the sound in this game is a big step up from most other games out there. there is a lot of intricacy just on player movement sounds, which, i find, add a ton to immersiveness. at the start, i was standing still and turning on the spot a lot just to hear the crisp footstep sounds... ^_^;
Hmm,
#1335 posted by HeadThump on 2007/09/03 06:23:18
i guess that's to fit in with the theme. or maybe blood really does look like a bucket of paint spraying all over when you get shot?
I once saw a chicken accidentally rip its own head off trying to get through a barbed wire fence. The blood spurted for a moment like the arc of a supersoaker as the chickens body flopped backwards.
Also, I was shot is the ass once but it only soaked my underwear with a dark blood stain.
Bioshock
#1336 posted by bal on 2007/09/03 08:12:24
Necros, you can change difficulty at any time, it's a bit more challenging on hard, but still fairly easy in my opinion.
Yeah anyways, it's a great game, I haven't quite finished it yet, but that's mostly cause I've really been taking my time with it. What I enjoy most is the exploration, they really got it right, there are lots of side areas to explore, and little secrets.
The combat is ok, it's nicer later on when you actually use all your weapons and plasmids to help you.
Interface kind of sucks yeah, really annoying that you can't see how much of a specific ammo you have without having to reload, and it's silly that you can't see your inventory.
Yeah this game suffers from one of the many Doom3 syndroms: you never swim, which feels strange for a game taking place in a city built underwater...
Otherwise, story is good, atmosphere is great, definetely don't regret having bought it directly off steam.
1337 Post About Swimming
#1337 posted by bear on 2007/09/03 10:25:50
I haven't played bioshock but isn't rapture a bit deep down for you to just go swimming?
(where's the rotfish icon?)
Bear
#1338 posted by bal on 2007/09/03 10:59:57
Well, I didn't mean actual swimming out in the open sea, but many areas are partially flooded, and your walking in water and stuff, but you can see they went out of their way to block out any areas with deeper water, I even noticed a few areas where I should be able to just jump in deep water, but there was an evil invisible clip in my way.
I'm not sure swimming would have brought anything to the gameplay, but it would have added a bit to the immersion probably.
Knytt Stories
#1339 posted by Spirit on 2007/09/03 11:12:30
There is a bonus pack with more missions on the site.
http://nifflas.ni2.se/index.php?main=02Knytt_Stories&sub=04Get_More_Levels
A strange Dream is very nice but also quite short. I recommend the original Knytt and of course Within a Deep Forest if you like these games.
Knytt
#1340 posted by bal on 2007/09/03 11:26:38
Yeah the original Knytt feels better than any of these new ones I think, even though I still like them. Within a Deep Forest is still my favorite though.
I'm curious how making levels for Knytt Stories is, how much liberty you have with additional art content, will have to check it out.
Just
#1341 posted by ijed on 2007/09/03 16:08:49
Playing in between Q3 sessions, so fairly slow going, but enjoying the simplicity and even the cuteness.
Played The First Knytt While Waiting For A Render
#1342 posted by Lunaran on 2007/09/03 23:48:10
Not as good as Stories, I'd say. Lots of wandering around being lost and very little gameplay. The occasional 'dodge a spider' puzzle was a tiny breath of fresh air - I'd have loved it if it had been full of that stuff.
downloading Forest.
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