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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Oh 
Tetris 
it's the shit 
Nice 
that TF2 could be a fun game. If you can do concjumps. :) 
Hmm 
there are no grenades in tf2 
Well 
I can understand them taking them out but then the grenjumps and concjumps are out and it's a shame... 
Bioshock 
Anyone else play the demo? I might have to go mug someone for the money to get this damn game. So damn good. 
Not Tried The Demo Yet 
but its finished preloading on steam so just 3 days to go :) 
Bioshock Demo 
A bit underwhelmed by the demo...
The controls felt wonky, it didn't show much interesting gameplay, just a really basic shooter.
And honestly, I didn't find the visuals so great, I noticed alot of little errors, like badly tiling textures, and brushes that aren't placed right...
Doesn't run very well on my system anyways, still looking forward to playing the full game, which I've bought on steam, but it won't let me preload it, been telling me the servers are too busy for 3 days now (and I try regularly)... 
It Seems Ok 
But yeah, not the revolution in gaming as announced (didn't expect it to be anyway). At least judging from the demo. Combat can get a bit messy. Many people were particularly fond of the water, though while it isn't bad, it's not that outstanding either. The weapon models look somewhat dated.
However, the atmosphere is great and it runs smoothly on my rig (so far). I'm definitely going to get it sooner or later. 
What Are You Specs? 
Underwhelmed By The Demo 
right.
it reminds me of doom3 
Bioshock Demo... 
Runs like ass on my machine, currently. An ATI Hotfix didn't help. First, I have no pointer icon on the GUI. Then all I get is a crappy scrolling water texture and flames, with big black blocks. I do have a help ticket, though.

It's just a pity, for now... 
Apparently, 
both ATI and Nvidia have been building new drivers to accommodate Bioshock. Shouldn't the game designers be accommodating the existing software specs instead of the other way around? Anyway, here is where BluesNews recommends going to if you are having ATI driver problems:

http://support.ati.com/ics/support/default.asp?deptID=894 
Bioshock Bis... 
I guess this explains why the fov felt so weird on my 16:10...
http://forums.2kgames.com/forums/showthread.php?t=4883

Btw, my specs are, Athlon X2 4200+, 2gb ram, geforce 7600GT, and using the new nvidia beta drivers, which apparently are the cause of the fucked up mouse in game... And yeah, doesn't run well on my rig anyways. 
Bioshock Art Deco Fonts Overdose 
Disappointed. Very clich�. Bland weapon design and sound. Water looks way better in Sauerbraten! Flat visuals. Unimaginative gameplay. Cutscenes and teasers were jawdropping good but this demo is quite a mess!

And the overuse of Art Deco style fonts is nauseous. Plaza font everywhere, huge ugly unreadable ingame captions and menus... What a waste.

Otoh, no tech prob at all, full settings. -Pent D 3.2Ghz, 2gigs ram, 2xGeForce 7900GTX SLI ForceWare 94.24 (NO beta drivers, OMG!), XP DX9.0c 
Ah Dammit, This Day Is Going To Be Wasted 
God Damn You Spirit 
Argh

Only played thr practice level so far (supposed to be working) but this looks very addictive. 
Knytt Stories 
hmm, and the game has a level editor... might be fun to map for. 
Alot Of Fun So Far 
But very irritating as well. I've started with Within a Deep Forest - that spider puzzle in the tower was annoying. 
Hahahahhah 
Ijed.... 
nice, that game makes much more sense in english than the japanese version I had been playing. 
Nice 
that's a nice game

i hate that you don't have full health after each enemy though 
Knytt Stories 
looks great. Played through it twice already.

I find the notion of working on a game like this far more appealing than some triple-A nazi shooting fest. 
Bioshock 
what an amazing looking game! e6300 + ati x1950pro and only 1gb of ram, with everything on except 'force global lighting' and hq post processing (which i hate anyway) and the game runs extremly well.

but yeah, graphics in here are really great, with a cool theme. water effects are just as good as i heard. no actual swiming yet, which is surprising, but i ain't complaining.

it's pretty easy so far... maybe i should have chosen hard. i guess it's because it was made to be playable on the x360... mouse makes it too easy as headshots are very generous. the gooey blood effect is... well, it's good feedback, but it looks kind funny. i guess that's to fit in with the theme. or maybe blood really does look like a bucket of paint spraying all over when you get shot? :P
no really amazing combat like what was described though... fighting the big daddies *is* a challenge, but they are despatched with some footwork and good timing of attacks (won't spoil this stuff).

i'm surprised there hasn't been more said so far here. :) 
Oh Forgot 
there is some kind of bug with the captions though... the timing never aligns with the actual speech, and you also get captions for normal monster talking which is dumb... i don't care that the monster said "i'm gonna kill you", really. :P anyway, just turn them off. makes hearing important dialog difficult at times (vocals could have been louder, but i have both vocals and SFX volume maxed. i should mess with the settings maybe), but you can always go back in the log to read it again.

i really dislike the interface though... it's totally a console style thing. very very simplified, with button layout not totally optimal for a mouse (again, obviously the console controller in mind there). also, no inventory! maybe they mentioned that before, but i purposely didn't read too much about bioshock. you can't stockpile on food and drink to restore health and eve. it's also annoying because often there's ammo sitting alongside cigarettes/booze which have negative effects, so sometimes you'll chug a beer when you really wanted to pick up the bullets. >_<

otoh, the sound in this game is a big step up from most other games out there. there is a lot of intricacy just on player movement sounds, which, i find, add a ton to immersiveness. at the start, i was standing still and turning on the spot a lot just to hear the crisp footstep sounds... ^_^; 
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