About TF2 Visuals
#1309 posted by Spirit on 2007/08/16 08:52:46
http://www.gametrailers.com/player/23520.html
I like that they are actually thinking about the gameplay (aware of visual noise).
Saw some Unreal3 video yesterday and it was awful (bad): The player models merge into the background, everything is "realistic" lit and dark. Can't see it being fun in competetiv gameplay. For fun with friends sure, but not on a more "professional" scale.
Oh
#1310 posted by Spirit on 2007/08/16 08:54:24
Tetris
#1311 posted by bear on 2007/08/16 10:55:36
it's the shit
Nice
#1312 posted by bambuz on 2007/08/17 02:00:28
that TF2 could be a fun game. If you can do concjumps. :)
Hmm
#1313 posted by DaZ on 2007/08/19 12:41:28
there are no grenades in tf2
Well
#1314 posted by bambuz on 2007/08/20 02:36:50
I can understand them taking them out but then the grenjumps and concjumps are out and it's a shame...
Bioshock
#1315 posted by Zwiffle on 2007/08/21 08:02:33
Anyone else play the demo? I might have to go mug someone for the money to get this damn game. So damn good.
Not Tried The Demo Yet
#1316 posted by DaZ on 2007/08/21 19:51:49
but its finished preloading on steam so just 3 days to go :)
Bioshock Demo
#1317 posted by bal on 2007/08/22 00:20:38
A bit underwhelmed by the demo...
The controls felt wonky, it didn't show much interesting gameplay, just a really basic shooter.
And honestly, I didn't find the visuals so great, I noticed alot of little errors, like badly tiling textures, and brushes that aren't placed right...
Doesn't run very well on my system anyways, still looking forward to playing the full game, which I've bought on steam, but it won't let me preload it, been telling me the servers are too busy for 3 days now (and I try regularly)...
It Seems Ok
#1318 posted by negke on 2007/08/22 00:43:51
But yeah, not the revolution in gaming as announced (didn't expect it to be anyway). At least judging from the demo. Combat can get a bit messy. Many people were particularly fond of the water, though while it isn't bad, it's not that outstanding either. The weapon models look somewhat dated.
However, the atmosphere is great and it runs smoothly on my rig (so far). I'm definitely going to get it sooner or later.
What Are You Specs?
#1319 posted by necros on 2007/08/22 01:19:27
?
Underwhelmed By The Demo
#1320 posted by -_- on 2007/08/22 02:42:04
right.
it reminds me of doom3
Bioshock Demo...
#1321 posted by generic on 2007/08/22 03:38:22
Runs like ass on my machine, currently. An ATI Hotfix didn't help. First, I have no pointer icon on the GUI. Then all I get is a crappy scrolling water texture and flames, with big black blocks. I do have a help ticket, though.
It's just a pity, for now...
Apparently,
#1322 posted by HeadThump on 2007/08/22 04:26:37
both ATI and Nvidia have been building new drivers to accommodate Bioshock. Shouldn't the game designers be accommodating the existing software specs instead of the other way around? Anyway, here is where BluesNews recommends going to if you are having ATI driver problems:
http://support.ati.com/ics/support/default.asp?deptID=894
Bioshock Bis...
#1323 posted by bal on 2007/08/22 08:16:30
I guess this explains why the fov felt so weird on my 16:10...
http://forums.2kgames.com/forums/showthread.php?t=4883
Btw, my specs are, Athlon X2 4200+, 2gb ram, geforce 7600GT, and using the new nvidia beta drivers, which apparently are the cause of the fucked up mouse in game... And yeah, doesn't run well on my rig anyways.
Bioshock Art Deco Fonts Overdose
#1324 posted by johnxmas on 2007/08/22 09:11:38
Disappointed. Very clich�. Bland weapon design and sound. Water looks way better in Sauerbraten! Flat visuals. Unimaginative gameplay. Cutscenes and teasers were jawdropping good but this demo is quite a mess!
And the overuse of Art Deco style fonts is nauseous. Plaza font everywhere, huge ugly unreadable ingame captions and menus... What a waste.
Otoh, no tech prob at all, full settings. -Pent D 3.2Ghz, 2gigs ram, 2xGeForce 7900GTX SLI ForceWare 94.24 (NO beta drivers, OMG!), XP DX9.0c
Ah Dammit, This Day Is Going To Be Wasted
#1325 posted by Spirit on 2007/08/29 09:50:25
God Damn You Spirit
#1326 posted by ijed on 2007/08/29 15:24:10
Argh
Only played thr practice level so far (supposed to be working) but this looks very addictive.
Knytt Stories
#1327 posted by metlslime on 2007/08/29 22:47:11
hmm, and the game has a level editor... might be fun to map for.
Alot Of Fun So Far
#1328 posted by ijed on 2007/08/29 23:28:06
But very irritating as well. I've started with Within a Deep Forest - that spider puzzle in the tower was annoying.
Hahahahhah
#1329 posted by ijed on 2007/08/30 21:15:27
Ijed....
#1330 posted by metlslime on 2007/08/30 22:44:08
nice, that game makes much more sense in english than the japanese version I had been playing.
Nice
#1331 posted by megaman on 2007/09/01 16:34:54
that's a nice game
i hate that you don't have full health after each enemy though
Knytt Stories
#1332 posted by Lunaran on 2007/09/03 03:07:46
looks great. Played through it twice already.
I find the notion of working on a game like this far more appealing than some triple-A nazi shooting fest.
Bioshock
#1333 posted by necros on 2007/09/03 06:11:32
what an amazing looking game! e6300 + ati x1950pro and only 1gb of ram, with everything on except 'force global lighting' and hq post processing (which i hate anyway) and the game runs extremly well.
but yeah, graphics in here are really great, with a cool theme. water effects are just as good as i heard. no actual swiming yet, which is surprising, but i ain't complaining.
it's pretty easy so far... maybe i should have chosen hard. i guess it's because it was made to be playable on the x360... mouse makes it too easy as headshots are very generous. the gooey blood effect is... well, it's good feedback, but it looks kind funny. i guess that's to fit in with the theme. or maybe blood really does look like a bucket of paint spraying all over when you get shot? :P
no really amazing combat like what was described though... fighting the big daddies *is* a challenge, but they are despatched with some footwork and good timing of attacks (won't spoil this stuff).
i'm surprised there hasn't been more said so far here. :)
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