Okay, I worked on the release candidate all weekend and it is now uploaded.
Changes include:
-better framerate
-better lighting
-better item/weapon placement
-various bot optimizations
-all grate areas except the two large ones changed to solid to make RL/GL more useful
-MH is not as fussy to get
-no more MH in Tourney
-more detailing
-misc. texture screw-ups fixed
-custom bot added
Bots will now go for the RA, but still get retarded and fall to their deaths upon occasion. Human players probably will too, until they get a feel for things.
Oh yeah, and I changed the mapname. It's now "Cremaster Conditioning", which is a bit of an obscure joke . . .
Let me know if something sucks; I'll probably wait a week or so before going final.
http://www.fileplanet.com/dl.aspx?/planetquake/pjw/mapstorage/pjw3tourney4_b2.zip (~2.5 meg)