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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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which is exactly why I don't post screenshots anymore lol 
 
Do q swap with someone, get that badboy finished 
Don't Worry 
it is being rather actively worked on.

it'll come with an all-new hand-painted texture set and hopefully some interesting foliage models and maybe a new monster or two. 
Sigh 
which is exactly why I don't post screenshots anymore
I have that screenshot in my Quake inspiration folder, looks so good, the height variety, the architectural shapes, the church in the background and the zombie crucified at the top!?!
I don't suppose I can help test this map? I promise to find bugs!?! :) 
 
looks so good

Thanks :) The map has since turned into a ridiculous vis-mulching monstrosity, and sometimes I do worry that I've lost the simple elegance of that initial area I screenshotted years ago :/

I don't suppose I can help test this map?

You'll be the first I contact once I have something playable :} 
 
Kinn 
all-new hand-painted texture set

Insightful. Maybe it's the right approach for Q1. 
 
Necros 
love the colors 
When I Played Quake As A Kid 
My uncle always said the vores were his sister, that's why the shriek so loud. 
Made A Pre-fab For My Map 
Some Badass Tank 
Now, about the elder world variety... 
Nice! 
 
 
Badass style. It gives a lot of atmosphere to Quake's military bases. 
Brush Porn! 
Really nice. This level is gonna kick ass. 
 
sweet tank. I also like those red crates on the top right. 
Vista Munching 
Kinn, use detail brushes!

The longest compile phase should now always be light.

Yes there are complaints that my maps don't run on everyone's computer. But mine cost 200 quid and runs them all at 30+ 
Autocorrect :( 
 
 
Kinn, use detail brushes!

Word up, yeah I use detail. It'll be fine, I just called it a vis-mulcher to imply that its layout is somewhat...not very retro. 
Will TB2 Be Able To Import/export Prefabs? 
 
Tank. 
Really cool, very appropriate for the future Quake world, got a burly and gritty look. 
 
Got my inspiration from looking at references from command and conquer. I intend on a couple more prefab vehicles to round out the base... The level is fairly complete in terms of geometry tbh. 
KF2 Map KF-SweetDreams 
http://imgur.com/a/ijNgv

http://www.moddb.com/games/killing-floor-2/addons/kf-sweetdreams#downloadsform

Not really a 'beta' I guess since I'm done with it barring game-breaking bugs that need fixing, but otherwise yeah I'm pooped on it. :( 
Another Vehicle... 
I found a texture flat of a vehicle from C&C, basically put it into Quake... Will probably need to modify the texture if I am to use it.

http://www.quaketastic.com/files/screen_shots/5thvehicle1.jpg 
 
Ha! Brilliant 5th ... 
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