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Cappuccino: The Refill.
This is a fixed and slighty altered version of my speed/quickmap Cappuccino.

Screenshot: http://www.hrimfaxi.dk/pics/cappic.jpg

Download: http://www.hrimfaxi.dk/maps/Cappuccino_V2.zip
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:> 
and again, very nice and fun map! :> 
Hehe 
Nice title :> 
The Map 
This map was pretty good. Some solid gameplay and nice architecture. Not a whole lot of thing I'd change, except perhaps adding some more detail to the "outer walls" of the map and adding a proper info_intermission instead of making the player stare at the wall at the end of the map. Also, why did the "hidden shambler room" right near the end contain a red armor? That seemed a bit overkill. Admittedly I was playing on Easy, are there more monster encounters on harder skills levels after this point and BEFORE exiting the map? 
Great Stuff 
Reminded me of some of the old q3a dm arenas, except with single player gameplay. Liked it alot. Even to the point of making a half-assed speedrun. Clocked in at 1:20 on the easy run. Demo can be found at http://myth.as/files/capp_120.dz if anyone wanna have a look-see.

We need more of this stuff! =) 
I Like 
but it was bit too slow in the start, are the r_speeds really high there or something?

Also, IMHO it was a bit too open, which made it too easy. The armor and ammo (shells anyway)was also overdone on medium skill. 
Hrimfaxi 
Just only one thing to say: amazing !!! Really a good work... 
It's Good 
Good name too. 
Kay 
Your route sucks! 
Routage... 
Normal route to past first wind lift, multiple Voreball jump over the top, get quad kill monsters into pit as usual, standard route past gold key door etc, turn right in final room double gj off ogre direct to switch? 
Well, Not On Easy No 
as there's no vore there on easy.

For nightmare I suspect that collecting sufficient voreballs to make the jump would be very difficult, but I might be wrong.

Except to see this map on a speedrunning site near you soon, btw :) 
Oh, Yes! 
Mmmmh, I already liked the previous version. This one is much better balanced skill-wise, thank you! I really liked the wide open architecture, although (like nitin said), it makes it really easy to avoid enemy attacks. 
Greatttttttttttt Work Man... :) 
Oh yes!!! real great job very beautifull map, and the game play is fantastic!!! good job! 
Cappuccino Added To SDA 
The map has been added to the Speed Demos Archive: http://www.planetquake.com/sda 
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