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Vondur + Czg = New Spq Map
You might remember I stuck many of my old map sources onto a page some time ago, in the hope that they wouldn't just be wasted time. Thankfully, my hopes came true.

Vondur picked up the remains of an old e1m1 remake I did, and decided it might be worthy of a polish. He didn't finish the map though, but handed it back to me so I could see what he was thinking about it. I made some new bits on it, and passed it back, and so on and so on, until today when we've got a finished map to show you all.

So yes, finally we ended up with a nice modern upgrade of the good old Slipgate Complex, which we have dubbed The Slipgate Duplex.

Screenshots and info:
http://vondur.net/maps.html
Vondur.net download:
http://vondur.net/maps_files/e1m1rmx.zip
Fileplanet download:
http://www.fileplanet.com/dl.aspx?/planetquake/greyvoid/e1m1rmx.zip

Please enjoy and tell us what you think!
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Sux 
 
As Certain Members 
of our lovely and dear little community would say...

OWN OWN OWN OWN
!@#!!!

old school meets new school, this is the definitive interpretive quake mappery, taking our nastalgia for the (g)olden days and refining it to a higher level

well done, fags 
O_o 
That was like some weird alternate universe. It felt strangely uncomfortable. 
Very Cool, A+ 
But I missed a secret... where did it go... 
Scrumptious! 
a delightful little map that had me trying to remember where all those secrets were in the original. loved every second of playing it and the aesthetic styles of both of you blended seamlessly. gorgeous! 
Request: 
If you could remake Castle of the Damned that would be awesome, that's my personal favorite level from Quake. 
Very Fun 
I liked it:)
what about remaking whole Quake? Or at least the first episode? 
Remaking Quake 
is a huge undertaking, because a) there are alot of levels (30+?) and, it would probably get old after a while, because once you make it through e3m5 or whatever, you'll realize you just want to play the REAL original maps!

but, having such a project completed would be really awesome, and give a number of people a whole lot of bragging rights :D 
CZG & Vondur Scare My Children 
Beautiful level and great level of new detail (and atmosphere) brought to E1M1. I'm going to go speed run this now! 
Finally The Slipgate Complex Looks 
Complex! I liked the details in this, breaking up the pushout bridge section, the changes Megahealth jump area. Good stuff.

Instead of a Quake redux I would like to see The Dynamic Duo do a 36 level megawad of original maps for the Nehahra engine and progs.dat -- that would just blow Doom3 away for me! 
Very Nice Map 
Great architecture and lighting created a completely different feel to this classic map.

I just kept wondering where are the monsters, they must have planned a mega-ambush somewhere. The extra secret also took me a while to figure out. But what was the deal with the penta? 
All Of Quake Wouldn't Be Cool... 
but maybe just the best id maps strung together and edited for gameplay... 
Yeah 
But that did rock. Good work, guys! 
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