I Agree.
#1275 posted by Shambler on 2007/07/23 11:53:06
With nitin and ijed, of course.
Finished The Main Game
#1276 posted by nitin on 2007/07/23 12:50:53
mixed feelings overall. Some of the levels were great and so were some of the design concepts (hell was a very good idea, the frozen nuclear stuff was brilliant), but overall I didnt really warm to it.
I know a lot of people liekd the tarot card and soul stuff but I didnt really care for it. And while the base monster designs were good, some variations on it apart from a different skin/model for different sections would have been welcome.
Also like frib said, too many levels felt cluttered and put together by artists rather than proper mappers.
As for the gameplay, I have nothing against horde combat, nor arena combat, but this was way too 2D for most the time. At least serious sam had a 3d element to most its arena combats (although the base weapon/monster design is better in this).
Still, going to play the expansion now.
Oh, one more thing, when you have such a D grade 'story', please dont have 5 minc cutscenes FFS.
The Expansion
#1277 posted by ijed on 2007/07/23 15:16:49
Is better in some ways, much worse in many others; it breaks alot of golden rules of design, like making the player rely on trick jumping in one section of the colliseum (bunnyhopping).
The soul cards thing could have been alot better; it was a bit too rigid to be useful; I'dve preferred some more complexity there since you just end up finding a good card set and sticking to it.
It was a nice evolution over the standard powerup system, linked over levels and tied into the secrets, but it just didn't go far enough.
The game is very flat and I agree with the put together by artists thing - its becoming a very common industry standard now.
Seems like the team had some very good artists and programmers, but a lack of designers.
Id've preferred if the episodes were thematically linked as well, sometimes there were style changes that made the whole thing even more incoherant.
Left 4 Dead. "Braaaaaiiins!"
#1278 posted by cheshire on 2007/07/24 15:48:28
I have no idea if this has been previously mentioned, but Left 4 Dead is clearly the best game that hasn't been released to be coming out ever.
Created by Turtle Rock and Valve it's a horror/survival FPS where you work within a team to get from point A to point B while avoiding hordes of zombies in a cityscape environment.
"Super Zombies" with different, special powers are controlled by other players and they also work hard to get you maimed by the relentless hordes of undead.
Perhaps the best feature is the use of what seems to be called "The Director". It changes the flow of every level, so you never quite know what to expect. One time you play the game and you may walk down a passage, open a door and enter an empty room. In the next game you play on that level you may go down that passage only to find it burst open before you reach it while you shoot wildly at the sudden zombie rush.
Either way I am a total fan of zombies, teamwork, first person shooters, survival and horror stories so this game represents - to me - the absolute peak of gaming.
If only those bastards would release it...
More info @ http://en.wikipedia.org/wiki/Left_4_Dead
I haven't been so excited about a release since Diablo 2. I remember the countdown to that game... agonizing!
Finished Battle Out Of Hell
#1279 posted by nitin on 2007/07/29 11:15:56
ijed's right, amplifies both the good and bad parts.
Some of the levels are stunning, the dead city, colosseum, stony pit and leningrad. others not so good, although the first one is nicely demented and disturbing.
Worth a play though if you dont get bored of the main game.
Bioshock Bleh
#1280 posted by Spirit on 2007/08/02 16:06:27
I found this on another site but couldn't find the source:
2K games PR representative for the the eagerly awaited title "Bioshock", Susan Keele revealed this to GameSpot eariler today;
"It's safe to say we are around 50 steps ahead of those looking to play Bioshock on their own systems without purchasing the game. Active internet connections and retail discs are mandatory for Bioshock to run on an individual's system. On disc insertion for the first time, the user will be prompted to connect to the Internet if not already connected. Several updates will be installed during the game installation and once the game is installed, digital IDs of the user's hardware such as RAM, CD drives and processors (in no particular order, and not necessarily all three hardware types) will be tied to a game-specific sector in the operating system. This sector is completely invisible to users and cannot be found, nor duplicated in any way what so ever.
On attempting to run the game, another game-specific sector available only on retail discs of the game will look to locate the digital IDs stored securely on the system - this will be digitally checked and signed by 2K again and is the only way to launch the game. The game-disc sector is just as secure as it's counterpart on the operating system, and cannot be copied in any way shape or form, as we have introduced a"security scramble" code system should any attempted copying of game discs take place. Durng gameplay, updates will relay from our servers to the individual and hardware digital ID verification locks will be checked, and changed, then digitally signed by 2K again, with this check and change occuring frequently.
We been working closely with IBM since August of last year, and Microsoft even further back to develop these new security measures. We are sending a message to stomp out piracy and we hear those who say our protection program will have been a wasted invesment but we will continuously strive to protect the interlectual property created by ourselves and our partners in any way deemed appropriate. I can also confirm any Games for Windows released after Bioshock will employ the same security measures.
In essence; no official disc, no play. We wish you all a happy, pleasant and exiciting gaming experience."
Fuckers
#1281 posted by ijed on 2007/08/02 17:19:36
Sounds like thier stalinist "interlectual" protection systems will at the very least cause problems for anyone doing so much as wanting to upgrade thier RAM.
I want to buy and play Bioshock, but I have a below par connection with scant chance of being able to upgrade it. I had alot of trouble connecting to Steam and eventually gave HL2 away as a gift (after completion) because staring at multiple connection failed screens over anything from five to fifty minutes was shit, no matter how good the game itself was. I do know there's a hacky method to enable offline play by default for that - but why should I have to bother? I bought a product to enjoy it, not be beaten with a 'YOU ARE AN IDIOT CONSUMER' stick.
Cheers 2K!
That Should Read:
#1282 posted by ijed on 2007/08/02 17:21:06
YOU ARE AN IDIOT / POTENTIAL THIEF
It's great how they're really respecting thier ligitimate customers.
#1283 posted by spd on 2007/08/02 17:45:59
will be cracked anyway
also
In essence: no broadband = no play
hardware change = no play (have to reinstall ?)
9_9
#1284 posted by necros on 2007/08/02 19:02:58
it'll be cracked in a week, and then everyone buying it legitimately will have to put up with BS while those who download it will probably have an easier time.
gg.
This Will Come Back
#1285 posted by HeadThump on 2007/08/02 19:14:01
and bite them on the ass.
. . . will be tied to a game-specific sector in the operating system. This sector is completely invisible to users and cannot be found, nor duplicated in any way what so ever.
Hackers are licking their chops and grinning back at these muttonheads.
Ugh...
#1286 posted by metlslime on 2007/08/02 21:08:23
so in addition to getting a no-cd crack, i need to get a no-internet crack?
Sod It
#1287 posted by Legit customer on 2007/08/03 16:03:17
I was defo going to buy this, but as they seemingly trust me so little, I might just pirate it...
This Will Come Back...
#1288 posted by shacker on 2007/08/03 16:49:58
as a complete lie.
http://shacknews.com/laryn.x?id=14867617#itemanchor_14867617
Jason Bergman of 2kGames says it is "definitely not true"
Thats Good News Anyway
#1289 posted by ijed on 2007/08/03 17:28:25
Now all I have to worry about is buying a PC that can run more than Quake I . . .
Completely Untrue
#1290 posted by Jason Bergman (2K) on 2007/08/03 18:38:33
Hi guys,
This is all completely untrue. There is no Susan Keele who works for 2K Games. I don't know where the source is for this (it references GameSpot, but I can't find that) but it's inaccurate.
Thanks,
Jason Bergman (2K)
He He
#1291 posted by HeadThump on 2007/08/03 18:50:06
looks like Bergman is all over that post trying to stomp out the fire. I hope he is the one for real and the story isn't. It does have a button pushing feel to it though many high ranking execs from Ballmer, Jobs, Newell to Steinbrenner have said things that pushed my button the wrong way that were equally as inane as what the purported PR lady in this article said.
Speak Of The Devil
#1292 posted by HeadThump on 2007/08/03 18:50:56
Hrm
#1293 posted by Spirit on 2007/08/03 19:44:20
Well, as I said I couldn't find the source either.
Let's hope it was a bad hoax, sorry about posting it then.
Websites For D3 & Q4 DM Map Reviews?
#1294 posted by FaTbOy! on 2007/08/04 03:32:36
Ive been searching for over an hour, cant find a reliable DM site out there. My roomates and I have grown tired of the official maps, and unfortuneately I cant talk them into installing Quake 1 on their PCs, and I missed out on Painkiller. /slapself
Any links would be very welcome!
Heh
#1295 posted by starbuck on 2007/08/04 03:49:24
well I need to get the internet working on my PC anyway, so this is a good incentive... as long as they aren't gonna fuck about after ive installed it. This is one of the games i'm most excited about coming out since... ever, really. I read the review in xbox360 magazine today and they gave it 10/10, only the 2nd game to get a rating that high from them.
Europe release is the 24th from what i can tell, i might start putting part of my beer money aside...
#1296 posted by necros on 2007/08/04 04:25:53
thank christ. -_-
cheers for the debunkage. :)
Fascinating
#1297 posted by bambuz on 2007/08/04 15:02:38
It's cool to watch the progress of Infinity, a mostly procedurally generated space massive multi user game.
http://www.fl-tw.com/InfinityForums/viewtopic.php?t=5198
I think this is a big part of the future.
Tomb Raider Anniversary...
#1298 posted by steven_a on 2007/08/05 01:41:03
Started Anniversary... the game ~is~ great - using the TR-Legend engine to reinvent the original game. But like Legend, it ~can~ be pretty frustrating when you cant solve some
arcane puzzle or even cheat *&^% ... Apears to be tougher so far.
I just went back to Legend to beat the huge salamder boss after not playing it for a couple of months. (I'd been pissed of at the goading, tough bosses, and it's also nice to take my noisy fx5600 out and use my fanless 5200). All of the bosses have been tough, but satisfying when you beat their arse. Bout 70% through now.
The cut sequences are just all totally amazing.
Anyway, in Anniversary I don't like how they've changed the game interface: Controls, auto-aim and saves have all been messed up by some hopeless project manager. You're low on health... so lets add some annoying heart beat drum in the background. eeeediots.
Rage, Left4Dead, QuakeArenaDS, Etc
#1299 posted by Zwiffle on 2007/08/05 02:54:50
So QuakeCon and BlizzCon gave us a shitload of info on some games.
Rage is iD's next "Gen 5" game. It looks like id does FallOut more or less, mixed with buggy racing. Apparently it's 50% run-n-gun, 50% racing. Not sure exactly how that will turn out. I'm not all that excited about the racing portion, but I can imagine some cool level design centered around the option of racing.
Left4Dead seems to be a CS:Source mod, where up to 4 players have to co-op through various zombie-infested locales to escape. Some of the sounds are ripped straight from CS, such as footsteps, and it's source, which sucks, but it looks kind of fun. Not sure if it's free or you have to pay for it.
Also, Carmack says Quake 3 is coming to the DS, BUT WITH NO (YES THAT'S RIGHT, NO) stylus support. It's all D-Pad and A,B,X,Y controls. Does that seem retarded to you? Oh well, maybe I'll pick it up, but probably not.
Also some WoW stuff, but StarCraft 2 looks super nifty. Waiting for Star Craft 2 is like waiting for ... something really awful to wait for. I want it now.
And Quake Wars comes out Sept 28 in Euro, Oct 2 for states, so a day after my birthday. Faggotry.
Thoughts?
All info from ign.com btw.
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