Send It To
#1272 posted by HeadThump on 2005/10/27 06:26:41
alanr642_at_msn.com
Thanks, Trinca.
#1273 posted by Trinca on 2005/10/27 06:42:33
o.k map and bsp sent :)
#1274 posted by Trinca on 2005/10/27 08:25:19
Hi. This is the qmail-send program at isp.novis.pt.
I'm afraid I wasn't able to deliver your message to the following
addresses.
This is a permanent error; I've given up. Sorry it didn't work out.
<alanr642@msn.com>
:(
My Fault,
#1275 posted by HeadThump on 2005/10/27 09:23:46
It's Alan643_at_msn.com
not AlanR642
I Did It Again
#1276 posted by HeadThump on 2005/10/27 09:25:18
AlanR643_at_msn.com
All apologies.
Sooo...
#1277 posted by generic on 2005/10/27 15:05:24
There is going to be some swank page put on Spirit's site to download the bundled, missed speedmap packages until Scampie's show is eventually back up and running?
And, what was that new theme exactly?
I am sooo con-few-zed :)
I Was Hoping Zwiffle
#1278 posted by HeadThump on 2005/10/27 21:42:51
would get back with that, but apparently, school is more important than speedmapping to some ;)
Okay, if Zwiffle gets back with his theme idea, we'll go with his idea: Otherwise the theme will be:
Mescaline.
#1279 posted by Trinca on 2005/10/28 02:05:42
did u get my crapy?
Sm108_neg!ke
#1280 posted by Drew on 2005/10/28 03:32:25
Just played that. That kicked ass, and also made me feel inferior. Good job, you talented ass. keep it up.
#1281 posted by Trinca on 2005/10/28 04:19:08
were can i get speedmapping maps? there is no link :( i miss some...
A Good Theme For This Week-end.....
#1282 posted by JPL on 2005/10/28 04:19:36
... would be "Hell"oween !!!!!!!!!!!
Yeah
#1283 posted by bambuz on 2005/10/28 04:40:16
neg!ke's hell map was the shit!
THE ALMIGHTY ZWIFFLE SPEAKETH
#1284 posted by Zwiffle on 2005/10/28 05:17:21
Cough. Hi.
Whenever what's-his-face gets spawnpoint back up I'd be happy to collect the maps and update the site (that takes about 5-10 minutes) but I won't bother participating in the event or coming up with themes. If Thump wants to do it then that's fine too, but you guys have to run it on your own until school's out, that is if you want me to run it again at all. ~_~
I also desire to play this fabled sm108_neg!ke. Gimme.
Mescaline sounds like a nice theme :D
I'm Thinking
#1286 posted by HeadThump on 2005/10/28 08:47:05
some of Rorschach's more bazarre texture sets
http://www.planetquake.com/polycount/cottages/rorshach
would fit the theme nicely.
Just make sure whatever you use looks good in at least GLQuake.
'Hell'oween can be an alternative for anyone not interested in the Mescaline theme.
Deadline 11:00 PM GMT (6:00 PM EST) Sunday
Thanks
#1287 posted by negke on 2005/10/28 09:17:50
nice to hear you liked my map.
i felt one owes it to zer to make something special when using those textures!
drew: you don't have to feel that way - luckily you don't know how the brushwork looks. ;)
bambuz: nice map. crossing these strange bridges was not all that easy in winquake on such a crappy machine as this... a.k.a. yes, i died. ...several times :P
how does one open the quad secret?
Confirming,
#1288 posted by HeadThump on 2005/10/28 23:23:07
I have one map each from Trinca, Generic, and Drew at this time. Thanks, guys.
I hope to get the time tomorrow to make a map too.
If anyone has sent a map in and isn't listed, please let me know.
Must've Missed Sumthin'....
...the last smpack I have is 106. We're talking 109 here... Where can I find the missing ones?
Thanks guys for endless hours o' fun...
Negnotke
#1290 posted by bambuz on 2005/10/29 11:46:16
spoiler for sm107/8_bam
after you kill the fiend (that spawns if you go in the dead end), the quad secret opens for a while (8 secs or so)... :)
Thump
#1291 posted by Zwiffle on 2005/10/29 12:05:05
I'm sending you one, I labeled it sm108 cuz I'm not sure what number we're officially on, but you should get it soon.
The Silent
#1292 posted by HeadThump on 2005/10/29 13:34:41
I'll have 107 108 The Lost Adventures of Speed Mapping up tommorow, along with SpeedMap 109.
Zwiffle,
That makes my day, thanks.
HT...
#1293 posted by generic on 2005/10/29 15:27:08
I got one in the oven, sm109_generic, but it needs a few more tweaks. Can I get it to you tomorrow (OCT 30)?
Yay, Zwiffle!!!
Sure,
#1294 posted by HeadThump on 2005/10/29 20:19:27
I can hold off -- the Sunday 11:00 GMT deadline is a rule of thumb.
I'm thinking of making a small start level; I would make the end of levels on the individual maps into change_episodes
(function name I'd have look up) back to a map named sm109.
I Demand Maps!
#1295 posted by Megazoid on 2005/10/30 03:46:15
FEED ME NOW.
;)
HT...
#1296 posted by generic on 2005/10/30 09:36:37
you have mail :)
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