#12535 posted by JneeraZ on 2015/09/07 13:35:15
Neat! Those look cool.
I'd love to see more Quake-y type prefabs like that. Medieval dungeon stuff ...
Very Cool, Ruin
#12536 posted by killpixel on 2015/09/07 20:38:32
I'm playing through Blood for the first time atm and I'm thoroughly enjoying it. Can't wait to play this project, so far everything is impressive.
Ruin
#12537 posted by adib on 2015/09/08 05:08:41
Really nice scene, I love this kind of setting. You mastered those curtains, the look so very real.
What are these textures' size?
So, this is something I'm calling "Concreto":
http://www.mediafire.com/view/rq6382z4ibfgc43/cct01.jpg
Textures are derived from stores' catalogs and free stuff. I'm giving proper credit when I release.
Along with cement and iron, I intend to make it fire and brimstone as well...
Dinner
#12538 posted by Ruin on 2015/09/08 06:02:08
Thanks, adib.
I'm keeping all the textures the standard quake resolution. I believe the curtains texture is 128x128.
There's a lot of stuff I wanted done for my maps, but since I couldn't find proper textures to truly fit my theme, I started making my own with a lot of help from cg textures and other online resources.
Here's a pic of what I was able to finish tonight. https://db.tt/tq71feoO
:D
#12539 posted by adib on 2015/09/08 06:33:11
Lovely!
I think you should risk more with texture size, make them at least 256x256 and scale them down on the surfaces, in Trenchbroom. That would give them a sharper look. The floor, for example, looks washed.
Also, it looks like you're facing something Warren was talking about few weeks ago: Quake player is a speedy dwarf and it's very hard to make realistic sized stuff for him. To me, it looks like you're getting close, but this is something you can only tell while you play.
Concreto
#12540 posted by adib on 2015/09/14 09:29:54
#12541 posted by Spirit on 2015/09/14 09:58:03
You guys are using the worst image hosts imaginable (Photobucket, Tinypic, Mediafire, etc). Why not direct links to Quaketastic or Imgur?
Yeah
#12542 posted by Kinn on 2015/09/14 10:18:41
was about to say the same. If you can't post a direct link to a jpg file, learn 2 internet plz.
Adib
#12543 posted by DaZ on 2015/09/14 11:45:59
Coo. I think the light coming from the white lights on the pillar falls off too fast, it looks very artificial. Maybe the skylight is a little too blue as well, but hard to say without seeing more of the level.
#12544 posted by JneeraZ on 2015/09/14 12:21:50
DropBox gives you 2GB for free if you sign up. Direct image links. Get some.
#12545 posted by JneeraZ on 2015/09/14 12:23:16
As for the shot, the white lights are a little weird as well in that they wouldn't be splashing up on the bottoms of the pillars like that. Your light entities are too far away from the light source...
Cant View The File Here
#12546 posted by mfx on 2015/09/14 15:35:38
Stupid Host, use quaketastic or imgur.
Imgur
#12547 posted by Kinn on 2015/09/14 15:54:24
No sign up required, no buggering about, just upload and go.
http://imgur.com/
Dropbox
#12548 posted by Cocerello on 2015/09/14 17:17:09
Doesn't go directly to the image, so for many places is more than a nuisance than a help, for many reasons.
For other things, like for big files is good.
#12549 posted by JneeraZ on 2015/09/14 17:18:26
It certainly does.
https://dl.dropboxusercontent.com/u/161473/Misc/RobotDesigner.jpg
Does clicking that not just load a JPG for you?
First Time ...
#12550 posted by Cocerello on 2015/09/14 17:29:23
I see it like that.
All i have seen till now where like the one from Mediafire Adib linked to, and in worst cases, the page wouldn't even load, depending of the system the page used and hard/soft used to load it.
#12551 posted by Spirit on 2015/09/14 17:35:31
Yeah, Dropbox usually puts a WOULD YOU LIKE TO SIGNUP popup above files hosted there. Super annoying.
imgur has the drawback that big files get re-encoded and dropped after a while. Just use Quaketastic!
#12552 posted by JneeraZ on 2015/09/14 18:16:50
It might be because people don't know how to use DropBox ... If you right click the image in file explorer and use the "Get public link" option or whatever it's called, you get a clean link. I imagine there are ways of sharing via DropBox that do annoying things like what you guys are saying.
The way I do it, it's transparent.
Dropbox Has The Disadvantage
#12553 posted by SleepwalkR on 2015/09/14 19:53:04
That the files are likely to disappear when people clean up their Dropbox though.
#12554 posted by JneeraZ on 2015/09/14 21:14:54
Sure, there's that. I treat my public folder as frozen but I know not everyone will do that.
Grrr....
#12555 posted by adib on 2015/09/14 22:12:15
There you are:
http://quaketastic.com/files/screen_shots/cct02.jpg
Someone please delete cct02.jpg from "files" directory? Don't know how to do it. I saw the "screen_shots" dir too late.
DaZ and Warren
Thanks for the comments. Warren is right about the splash. DaZ, I can try either a longer falloff or a weaker bright. That amount of brightness is falling too fast, indeed. But the blue comes from a night sky (yes, another nightie level). Makes more sense now?
Adib
#12556 posted by ericw on 2015/09/14 22:28:11
really neat, the concrete + metal + flesh theme is unique.
One idea, try making it so the lights below the concrete pillars don't light up the lower part of the pillars, since it looks like that should be in the light's shadow (or at least, receiving less light than the floor does).
Also think the blue might still be a tad too saturated, I get a bit of a theatre/movie lighting feeling from it.
#12557 posted by Rick on 2015/09/15 00:45:36
There would be some light reflected off the floor that would illuminate sides of the columns. I would probably stack 2 lights per side, one near the floor and the other slightly higher and dimmer.
#12558 posted by adib on 2015/09/15 03:23:43
Thanks everyone.
About the pillars, I think Warren and Eric are saying the same thing. So I turned the big lamps func_wall and placed a point light entity inside each one, instead of using surface light. Lamp + pillar look better and the metal parts trace a soft shadow on the floor.
So far, this room is all I got. I'll get back to your comments when it's time to tweak.
I'm inspired by The Devil's Advocate and a 2009 movie called Walled In.
Feedback Needed
#12559 posted by mfx on 2015/09/16 20:53:47
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