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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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i don't think coloured lighting is needed. as you mentioned, the textures already lend to a orangeish appearance. making the sunlight yellow or orange (i'm guess that's what you'd do...) will probably make the textures look over saturated or something.
but either way, good work :)

i like the new texture used on the path's floor. tiles nicely and looks good.

am i looking at external tga textures? the green in the 2nd and 3rd shots is really vibrant and seems to be colours missing from quake's palette. 
Necros 
no externals - just a standard q1 palette. I did a gamma correction to the screenshots before exporting to jpg, so that may be the reason. 
More Work-in-progress... 
Lookin' Good 
If you are going for the low lit IkBase look that Than perfected, Jago, I'll be very pleased to play it. 
Oh, Kinn, 
I am soooo jealous looking at those pics . . . 
Jago: 
Interesting. I haven't before considered combining SpeedBz and IKBase. Your results look good enough, though. It might not look good in large quantities, but I'm sure your judgement would distinguish between good and bad. 
What RPG Said 
[nt] 
Nnnnggh... 
...Kinn rocks my world.

Jago: considering all the rust and drippage off those walls, do you think a murkier water tex might be more appropriate? BTW, I'm really looking forward to jqsp1 (?), your interpretation of 'base' looks very impressive. 
Doom3 Dm6 Remake 
Nitin 
Yes, I agree with you, these screenshots are really cool.. Just a question, when you say Doom3 Dm6 Remake, you told about dm6 from which game ?? 
Jplambert 
quake1. 
Nitin 
Quake 1 ?? Really ??? I will take a look this evening, cause I don't recognize the map... It seems that the architecture layout has been modified a lot, by adding extra pipes, lights, ... and many others things so ... Anyway, thanks 
Yay! 
doom3 mapping crisis is over! 
Looks Good... 
...looks nothing like DM6. 
Good Choice For A Remake Though 
 
Argh 
maps that good already?!
truly depressing....

I mean, I thought we might have a MONTHS grace. 
Starbuck 
Remember, people have been mapping for Doom3 since the leaked demo - also I would imagine a lot of people have been making generic maps in the Q3 format, with the intention of converting them to Doom3 when the game comes out. 
Nitin 
is there a dl link for that map? 
Dm6 Remake 
that remake is of Q3DM6.. :) 
Dm6 Remake 
that remake is of Q3DM6.. :) 
---- 
woops.. double post. And according to the Quake3World forums, the map isn't completed the author believes it will be over 1 month till he is done with it. 
Almost Stopped Mapping 
After seeing Kinn's screenshots.
It felt as seeing Quake3 architecture in Quake1.
Surely did a good job!
A much simpeler example:
http://members.home.nl/gimli/quake0.jpg 
Courtesy Of Friction: 
http://www.kolumbus.fi/ville.nieminen/cabinet.jpg
I am not so sure I would open that... 
MadFox & Jago 
MadFox: I've just took a look at your screenshot, and it's not bad at all... I agree with you: it reminds a Q3 architecture remake for Q1, and I like this gothik-like castle, with its central huge area, its many pillars, and its "head" in the bottom center of the screenshot... Texture use is cool as well... I just feel a little desappointed by lightning effect that shouls be really better... Anyway, nice work...

Jago: are you afraid of bees ??? 
MadFox & Jago 
Madfox: Looking a lot better than your usual esoteric work, the strong theme and much better textures is an improvement. The face is a bit naff IMHO, but this is showing a lot more promise.


Jago: ROFL!! 
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