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New Q1SP: Bastion Of The Underworld
Ok, here it is - my first shot at mapping :)

Best described as a rolling, rumbling descent into Quake 1 single player devastation - with a few new surprises along the way; this is part of a larger episode that will be released later this year.

Especially big thanks to aguirRe for his encouragement and supporting me with his compile utils. WinQuake recommended; make sure you use -heapsize 32000 or higher.

Screenshots:
http://photopile.com/photos/sloochyslooch/quakemaps/121360.jpg
http://photopile.com/photos/sloochyslooch/quakemaps/121361.jpg

Download:
http://www.purple3.co.uk/kinn_bastion.zip

Demos appreciated :)
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Can You Handle It, Big Boy? 
Well....can you take all that girth??

P.S. Dunno what the White Shuffler's trick is, it didn't seem to spawn anything?? Does it eat other monsters to regain health? 
Yeah, I'm Man Enough... 
I've sent 6.5 meg attachments before, so I can probably receive big 'uns as well.

As for ol' Shuffles, stick godmode on and just run around without killing him; sooner or later he'll start unleashing his fiendish power. Only the white one does this though. 
Hmmmm.... 
...It's TOO BIG to fit.

Yahoo don't like it. Actually I'll try blueyonder... 
Shambler 
Got your demo - just finished watching it.

Good job with those secrets - you made me crack up when you got the pent and jumped into the lava :)

You missed a quad secret near the end, but it looks like you didn't need it.

Also interesting to see how you tackled the first big fight in the final arena by provoking a lot of infighting.

Good demo - I certainly enjoyed watching it :) 
Cheers Kinn 
I enjoyed playing it, apart from the Q2 thingies. I was playing carefully to try to do it first go....thus a lot of fannying around =).

When I ran back from the lava, I held down TAB to check the time to the pent and found I had about 23 seconds....there was a little moment of panic when I'm in the lava with no tunnel to swim down and 0.05 seconds of 666 left :P.

How do you get the quad secret at the end, BTW?? I know where it is but not whether you're supposed to RJ or jump off the descending switch (hard?)??

Yer, infighting, well you've got such a big area to run around in, it had to be done. A fun set-up for an arena that, reminds me a bit of CZG07c, the space definitely makes it more pleasant. 
Re: Quad Secret 
An RJ was the idea, but jumping off the switch sounds interesting...hmmm...I never though of that. 
Ah.... 
There is a problem with that Kinn, that if anyone has tried an explosives jump previously in the map, they will have noticed the reduced effect and will come to the reasonable conclusion that you intend that RJing is NOT to play any role....thus it will seem unlikely to be required for a secret.

Just a thought... 
Good Point Shambler... 
True, I did shake some of the gameplay dynamics around a bit including the reduced damage momentum.

My personal views on rocket jumping are that they shouldn't really play a part in single player maps, unless it's to find a secret area. I guess reducing damage momentum was just my (slightly misguided) way of discouraging it without fully disabling it. 
5 Out Or 5 
...secrets that is. I found 3 on my first play through and went back to find the other two. I did this with no cheats or hints so that makes me a better person. I didn't even want to see the hints in the text file.

This is an awesome map and would remain so if it had been your 10th map released. It was fun to play through on hard - I got 100% kills and I spent almost 80min according to the end clock. I finished in about 3 sessions so this map felt like an adventure and was long lasting.

I ran it on FitzQuake and other then having to type in my sky at each game loading, I found no serious problems. My only petty complaint is that the roller crushers should have minced that fiend I tricked into jumping in. So disappointing not to see gibs.

This is the sort of map that would be fun to play again. The first time is for exploration and discovery - the following plays are for pure carnage and to see how many infights you can start.

Great work Kinn!! 
Thanks Scragbait. 
It always makes me happy to hear people getting a good chunk of playing time out of this :)

Good job with the secrets. I've been watching some of the demos people have sent me and have been pleasantly surprised at the way they take their time searching for them.

Hehe - I'll have to try that with the fiend - odd that it didn't gib him though - the knight gibs ok, and I certainly gib when I jump in there :)

Again, thanks for your wonderful comments :) 
W00t 
on skill 1, finished in 31:27, probably more like an hour with all the quicksaves. :P In general I don't like "big" maps that try to squeeze the entire game into one .bsp but since it was fairly easy to figure out what to do next in this one, that's alright. :)

architecture - frigging incredible

monsters - very well done in all respects (sprite, model, QC, etc.) except the new skins, which all looked washed out against the rest of the quake colors in winquake.

gameplay - fine except the part just after the lava bridge where I had to fight off almost everything with 2 health and an axe. and at the end I just grabbed the pentagram and walked through the "main gate" without killing anything but that's no big deal. :)

sounds - okay 
Cheers Fern 
Hehe, if you don't like "big" maps, you're going to hate my next one ;) 
 
great map.
what i don't like is that you used q3 textures. makes it look like a wannabe q3 map :( maybe it's just me... 
Thanks Gibbie. 
I like Q3 textures. They're still medieval-ish, but a little more otherworldly than the standard Quake medieval textures. There's also a splash more colour to them as well (although I "browned-up" the Q3 textures in this map slightly to give a better Q1 palette conversion). 
Any1 Know Any Zquake Hacks / Cheats? 
if u know any zquake hacks email them 2 dashortkid_13@yahoo.com plz plz plz :) 
That's A New One. 
 
Erm 
fyi underworldfan (and i doubt you have any control over this), but i tried to check out your review and i get this:
http://userpages.umbc.edu/~roneil2/pqsux.jpg

gg pq 
What's ZQuake? 
I have heard of ZDoom but that's a new one for me.

Well dude, while I'm here if it is anything like Quake,

tilde key pulls down the Dos looking screen (a C-O-N-S-O-L-E)
plug in God for Godmode
plug in Impulse 9 for all the goodies. 
What's ZQuake? 
I have heard of ZDoom but that's a new one for me.

Well dude, while I'm here if it is anything like Quake,

tilde key pulls down the Dos looking screen (a C-O-N-S-O-L-E)
plug in God for Godmode
plug in Impulse 9 for all the goodies. 
 
oh, and this '~' is the tilde key.

It gets its name from German Pinball. 
Head 
it's russian qw port
fuhquake is based on it

http://zquake.frag.ru/ 
Didn't Expect 
this thread to be bumped, but I might as well say I just noticed a rather nice mention on Fat Controller's site, which was cool - thanks Fatty :)

http://www.planetquake.com/fatty/ 
Download Is Broken 
:( 
Spirit 
Thanks =) 
When I checked there the last time, it was WIP ;)
How about changing the links here either? A friend of mine searched for the map. 
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