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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Q4 
Is pretty cool. Good solid FPSer, apart from the crap vehicle parts. The team-mates and stuff give it a good vibe, and some of the updates to Q2 monsters are great - Gladiator railgun...

Sure it's simple but it does what's needed.

Prey is good too though. Probably better and definitely more creative.

Dark Messiah has a demo, it convinced me straight away. But I still haven't got around to buying it.

Far Cry is always recommended. 
Prey Sounds Good 
I haven't played a lot of new FPS recently because very few games seem to hold my attention these days, but Prey sounds like exactly what you're after. It reeks of plain simple FPS and it's got no side missions or any fucking about, just extremely solid gameplay with some awesome new twists. 
UFO2000 - Sneaky Beta Release 
Xcom. Many of you loved it back in the 90's.
Many of you still love it. well UFO2000 is xcom, minus the geoscape but with a real live opponent (either online or hotseat). If you haven't played this game, you do owe it to yourself. IGN even rated it number 1 game of all time. The soundtrack alone is killer.

if so far you're still interested - can get it here - http://ufo2000.sourceforge.net/

Bambuz and I for the past 2 or 3 months have been working semi diligently on our own map tiles to be used in the game. If anyone actually takes interest and would like to have a look, please do here.

http://www.jesselawrence.com/terrain-burbs.rar

simply throw the 'terrain-burbs' folder into your ufo2000/extensions/ directory and it should be available (as long as both players have it, but you can take a look in hotseat to)

also we have a little irc channel on quaknet at #ufo2000 where mostly I sit and idle, but it would be cool if we managed to get a couple more players in the circle. 
Ratmaze 2 
Heh 
Nicely 8-bit; nostalgic. The music was good, always just on th cusp of being irritating.

Seems strange there weren't any cats in the maze though. 
Now Playing Max Payne 2 
so far so good but could they get any boxier and could they possibly fit more crates into a level than ins ome of these maps?

on the plus side, the gameplay is still fun if repetitive and the texturing is very nice. 
Still Playing? 
Ist it the shortest 3d action game ever 
Well 
It's not bad, just not as good as the first one in terms of gameplay.

The physics and graphics are much more advanced though, making it a typical modern sequel. 
Havent Played Since The First Go 
but I have heard that shortness comment quie a lot. 
Q4- 
Agreed with Shambler. The combat's interesting too. I'm playing it through for the second time. Raven make great games ;>

Favourite bit is when the you race across massive crossfire and then see the *absolutely huge* mothership take enemy out, pivot, and touchdown.. (the sound should have been better/deeper though). 
ETQW Beta 
Is awesome.

That is all. 
Finished It 
decent game, but too linear, short and repetitive. The first one actually had more variety. 
ETQW Beta... 
Is enjoyable, but really doesn't feel like anything new.
Kind of a mix between BF and Wolf:ET I guess, I probably still prefer Wolf:ET (and still hate BF), but maybe once people learn to play better things will work out more.

Runs fine on my machine otherwise (Amd x2 4200, 2gb RAM, GF 7900GT), and haven't had any crashes or other problems, so looks fairly solid for a beta. 
Yay 
fairly close to my specs bal, better cpu notwithstanding.

so I look forward to it. 
Bloxorz 
This is cool, I haven't seen a puzzle quite like this before. It's like a lot of other sliding block maze type puzzles, but with an odd-shaped block that restricts how it can move. Reminds me a little bit of the "knight's-move" type puzzles, but it's a bit different even from that. 
Bolloxorz 
Gawd 
i hate that game :>

for one, it has logical flaws: if you roll half-way over void, you fall, if you roll half-way over the hole, you don't sink in a bit. That's some extremely nicely fitting stones you got there.

then: how the fuck does that stone move? why does the magical power not enable him to just move without rotating?

lastly, the theme is so fucking boring. so boring. needs fun. It'd be kinda cool if pinkish and bluish care-bears ( http://www.myglitterromance.com/carebears/1.gif http://www.edutainingkids.com/review/dvdcarebearsjoke.jpg )would jump around your stone and you had flower particles fly up on every move, or even just some dust flying up, or whatever, just NOT nothing at all.

The game itself mostly consist of memorizing patterns to move to different combinations of fields, doesn't it? either that, or you're the next genious who calculates all that in his head (in which case you'd be better off beating whoeveristopatm-chessmaster), or you just brute-force try to get there (better get some ROCKS and HIT SOMETHING!!!!! maybe birds!).

oh, and what's with the conecpt of the switches?!wth, just introduce concepts for them that aren't so similar, or go the hard way and think of somethingh better than '"soft" and "hard" switches, and then there's teleport switches, too'.

On the other hand, it'd probably be interesting to write an ai for this.

/rant 
Very Cool 
Again.

Neat concept, will keep playing.

Prefer to the previous two, although they weren't bad. 
Nono 
no ai would be nice, it's completely calculatable (you can make the process faster by starting from end and start simultaneously as the narrow bridges reduce the problem nicely.)
The idea is just to have right amounts of sideways rolling of single squares at a time combined with cartwheeling the narrow bridges two squares at a time. Ie it's an integer fitting problem.
Somewhat fun at the beginning but quickly boring. 
 
it's completely calculatable

Agreed. This is a maze, in the broad sense of the term, becuase you can create a graph of all possible states (there aren't that many) and connect the states to each other by legal moves. Then just find a route from the initial state to the goal state. 
 
The fun in this case comes from the process of calculation. 
Other Games. 
Hi can someone either get whichever Amazon Marketplace slackers I ordered Dark Messiah off to deliver the damn thing, or do something to make English weather more like summer so I'm not so desperate to play games. Kthxbyewtf. 
Hm 
Check with sean connery about a weather control device.

Or bush for a nuke to threaten amazon with. 
Fun 
The fun in this case comes from the process of calculation.

Well, I don't know that the computer can be said to be having "fun" but it does give it a chance to use its CPU and memory cache and stuff.

If you're talking about what makes it fun for humans, the fun of a maze game like this is that the motion through the state-graph mostly corresponds to the motion through the physical space, so you can generally tell that you're progressing, but the individual steps required to progress are not always obvious, becuase sometimes the physical progress and state-graph progress are divergent. So the cases where you have to go farther from the goal to get closer to the solution require you to overcome your gut feeling and use your analytical capacity, which is fun for people who like puzzle games. 
Also... 
there is also the aspect that the solution to each maze involves re-using learned patterns which is a standard video game design concept. Players learn small techniques that they can combine to solve larger problems. If the route through the state graph didn't involve repeated use of a handful of simple techniques, it wouldn't be much fun. These techniques also need to correspond to recognizable patterns in the physical design of the maze, so that people can recognize them easily. 
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