Question
#2 posted by
mjb on 2016/11/14 18:19:31
By original BSP limits, you refer to the "Normal Limits" on the BSP table from this page?
https://quakewiki.org/wiki/Engine_Limits
I just wanted to verify as I am ignorant in the original stuff when it comes to mapping.
Fitzquake Limits
Aka protocol 666.
I will not be accepting BSP2 (or 2PSB) entries.
Ah
#4 posted by
mjb on 2016/11/14 18:38:32
Oh okay, whew...I am okay with old school detail and even the short deadline but was afraid I had to adhere to that static entity limit. (Nice break from my current 100,000 brush masterpiece that is uniquely textured on every face.)
I am going to play with some brushes and hope to have something to submit by the 18th!
What The Hell Are You Going To Build In 5 Days That Breaks The 128 Sta
#5 posted by
czg on 2016/11/14 18:47:10
tic entity limit?
#6 posted by anonymous user on 2016/11/14 20:22:24
no one wants to participate in a jam organized by a hostile and abusive jackass who's entire contribution to the Quake community is an unlit unfinished map textured with cocks.
Nice One Scampie.
Did you already forget about your entry for the last jam I organised?
Nevermind The Fact That RJ4 Was The Most Successful
#8 posted by
skacky on 2016/11/14 20:33:53
#9 posted by anonymous user on 2016/11/14 20:46:24
Yeah, I mapped in your last jam, and I still don't feel good about my association with you in the slightest, for the reasons I already stated and more. You are a pimple on the ass of the Quake community.
Pimple?
I think you mistyped le pimp.
Pleasantries
#12 posted by
mjb on 2016/11/15 03:08:31
I guess I don't know how many I usually use...
Anyway, this jam isn't for me I have been plugging on my current AD map for too long and I can't get the creative juices flowing for another map.