Huh....
#1 posted by
Fern on 2012/12/10 05:02:35
recorded my first playthrough. weird feeling there was some combat missing.
http://www.suspenlute.com/stuff/fr3ndm5rmx.zip
Cool !
#2 posted by
Barnak on 2012/12/10 05:22:53
Hey, this is a cool map ! Thanks Than !
Now, what would it take to declare 2012 the year of Quake ?
That Was Fun :)
#3 posted by
DaZ on 2012/12/10 05:37:21
https://dl.dropbox.com/u/33279452/daz_dm5rmx.rar
Skill 2 17mins 4/4 80/80
Barely, *barely* survived :)Really fun map. Secrets as always were awesome.
Only part I had trouble on was finding what the red button at the top of the starting area did. apart from that progression was nice and smooth.
Fern Try Again
#4 posted by
mechtech on 2012/12/10 05:46:30
Fern i tried your demo and it crapped out missing gib.mdl. I think you ran the map with Quoth. Use plain old ID1 and you will not have the monsters telefraging WHY? I don't know.
Much better though
Good Day For Quake
#5 posted by
mechtech on 2012/12/10 05:50:18
In The Shadows
Round The U-Bend
Bad Days For Me...
#6 posted by
JPL on 2012/12/10 08:23:09
... I can't play any of these maps <- /me crying
:(
LOL
#7 posted by
Fern on 2012/12/10 10:05:59
Yes... yes I did...
Better try again tomorrow.
Wow.
#8 posted by
Drew on 2012/12/10 12:14:34
Wow.
Jesus. Than, this map is beautiful and super classy, and very fun and just the right skill level, with perfect ambushes and a great finale and good (though somewhat too easy) secrets.
I wish I could sit down with you for an hour and you could show me how you make all that beautiful curviness in WC 1.6.
had no issues with progression (light change).
Recorded a demo, will upload shortly
Cool Map Than
#9 posted by
czg on 2012/12/10 12:51:28
Here's my demo!
http://www.quaketastic.com/upload/files/demos/dm5rmx_czg1.zip
Sorry I kinda cheesed a lot of it. I've been playing Dark Souls.
#10 posted by
Spirit on 2012/12/10 17:07:34
#11 posted by
Spirit on 2012/12/10 17:34:07
Solid map with great secrets!
Having drunk quite a few cheap "wines" full of sulfur when I was younger, I can imagine what it probably smells like round the U-bend.
Nicely done map. Felt very clean and clinical when compared to negke's, though. I think the fog is to blame (not nice to put tarbabies* in the water when the fog and the color tint makes them so hard to see). Please put less hordes above my eyesight next time!
weird feeling there was some combat missing.
I felt the same way, for some weird reason. I also found the Nightmare secret only after getting all kills... I guess that's motivation to replay this on skill 3.
* - why did apsp3 have none??