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Sega Quake
I was just wandering around Wikipedia, and stumbled on the Quake page, read on and it brought back to mind the Sega Saturn version of the Big Q. I remember playing it back in the days at a friends' place and thinking how I would have loved to play the 4 bonus levels that version had. Not being able to pester my friend enough to let me spend hours in front of his tv, I quickly forgot that.
Today, it just dawned on me, hey, wouldn't it be freakin' cool if any of the guys over@func felt like recreating and releasing them to the public? Would there be copyright issues? Anyone picking on this? I would do it myself, but we all know the sad story of the guy who was not able even to start a map editor, so...

What do you say?
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Pics! 
 
 
are those levels even any good?

I suppose we could mail The Romero about this, or id Software. The standard levels are now open source, so perhaps we could get the bonus ones too.

On the other hand, if they were good levels somebody would already have stolen/ported them I think. You could just rip them from the pakfiles of that version, no?

Oh and: Pics! 
Hmm.. 
Probably the levels were made (and therefore copyrighted) by another developer, i.e. whoever ported it. So Romero probably can't help, other than maybe pointing you in the right direction 
Well, Well... 
... I seem to remember that those levels were at least standard id quality, I only played 2 at the time and, quite frankly, I wouldn't know where to find screenshots, I'll try google them later.

@golden_boy, do you mean that .pak files from the Sega version would be playable on PC? Would it be the same with the other versions? I'm not that much of a techboy, you know...
And I'd sure love to play all versions of this game!

As for re-creating them... Could it be a speedmap theme? If someone finds a screenshot, the theme would be: Build a map around this! 
Found Something... 
...does not say much, tough...

http://curmudgeongamer.com/2002/03/platform-shootout-sega-saturn-quake-vs.html

I've discovered the names and how to jump to the 4 bonus levels in a cheats document to be found on Fileplanet:

PURGATORIUM..........|.E4L8.LEV.

HELL�S AERIE.........|.E4L9.LEV.

THE COLISEUM.........|.E4L10.LEV

WATERY GRAVE.........|.E4L11.LEV

I did not remember they were substitutes for the secrets level(Thinking of Quake without Ziggurat Vertigo gives me goosebumps), furthermore, I discovered in this document some nice features of the Sega version (i.e. the "rain" cheat that has rain falling in open areas of maps), still, no screen of the secret levels...

I'll keep searching.... 
Didn't Even Know There Is A Saturn Port As Well 
Can't you just warez the Saturn version and play it with an emulator? If the file structure is remotely similar to the PC version, one could maybe extract the levels and try some obscure bspversion conversion. I don't expect much from them however. Do you remember anything about their sizes/themes?

I own the N64 port shown in the comparison shots. What were they thinking when adding the colored lighting... Indeed, many areas have been simplified to varying degrees. Deathmatch rocked (well, in a way) with the wacky controls, no idea why people always refused to play it with me. ;) The Saturn version looks somewhat better. 
Actually... 
...I'm thinking of asking that old friend if he still has the disc and try to do something with it.

About size and themes, I'd say average Q1, I seem to remember that secret level 1(Purgatorium, as we have learned), accessed from where once was Ziggurat Vertigo, was blue metal in style, with lotsa scrags...

If you're interested in this version, I'd suggest you give a look at the document about cheat codes ( http://files.filefront.com/Quake+1+cheat+codes+in+detail+PC+N64+Saturn/;2607167;/fileinfo.html ) it has a good section about Sega Quake and offers nice comparation with the other 2 versions.

Colored lightning, they were thinking "Hey, we can make this look like Quake2, it just came out, people will love it!".
They made it look like Barnum in Hell, instead...
Oh, well...

Now, if I only can find the number of that friend of mine.... 
Found This! 
http://snesorama.us/board/showthread.php?t=6780

But I've no idea how to convert these levels... 
Heh 
I am playing it with the Yabause emulator right now, unfortunately there is some overlay of sprites on the screen. Seems like they used sprites for the hud weapon models. No entities are displayed and the walls are tilted in a weird way. The levels are _very_ low quality compared to the original ones in my opinion. Like 50% of the brushwork is gone for performance.

Hm, that overlay layer can be turned off.

I tried one secret map, secret3 I think. It was an arena where the player had to select a monster to fight against a computer monster (eg orge vs shambler). Or the other secret levels alike? 
Some Screenshots From That Level 
Uh... Dunno... 
... As I said, I remember having played the first two secret levels, or maybe only the first one...

But, I don't remember such difference in quality... It's been along while... My brain has had to take a lot of abuse ever since...

Hey, can you give me a link to Yabause? I dloaded a coupla emulators, but they don't seem to work at all... 
Stupid Me... 
...what is google for?

Found Yabause. Thanks anyway. 
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