#11760 posted by 
JneeraZ on 2014/10/30 23:50:04
 
		This jam is looking sweet!  Nice work, guys... 
	 
		
		
Nice Shot Daz 
 
		#11761 posted by 
nitin on 2014/10/30 23:55:56
 
		does tronyn have a shot too? 
	 
		
		
Yes 
 
		#11762 posted by Tronyn on 2014/10/31 00:20:07
		I should be clear that this is something I finished, rather than started, for the jam. I wasn't even sure if the theme fit, but then again the theme is evil, and I find using the zer chaingun in this map very fun.
 
 http://www.quaketastic.com/files/screen_shots/jam3t1.jpg
 http://www.quaketastic.com/files/screen_shots/jam3t2.jpg  
	 
		
		
Hmm? 
 
		
		Looks awesome, but doesn't seem very vis-straining. What was the time elapsed? 
	 
		
		
		#11767 posted by 
JneeraZ on 2014/11/10 21:08:08
 
		VIS time is very fast (a few minutes).  Getting it sealed was the problem.  VIS was consistently convinced that it could walk straight through walls into the void.  Aggravating. 
	 
		
		
Nice! 
 
		#11768 posted by 
DaZ on 2014/11/10 21:20:58
 
		Reminds me of a Thief map. 
	 
		
		
		#11769 posted by 
quakis on 2014/11/11 00:13:03
 
		Lovely colours! And yes, also reminds me of Thief. 
	 
		
		
NICE 
 
		
		Still looking forward to mesh->map script 
	 
		
		
Warren 
 
		#11772 posted by 
starbuck on 2014/11/12 23:20:52
 
		looks superb from up here! Looks nice and varied, like the colours and the lighting a lot 
	 
		
		
		#11773 posted by 
JneeraZ on 2014/11/13 16:05:43
 
		My hope is that this bastard ships tonight 
... just... please.  PLEASE SHIP.
 
 https://dl.dropboxusercontent.com/u/161473/SeptQuake/shot2.jpg  
	 
		
		
Looks Nice. 
 
		#11775 posted by 
Breezeep_ on 2014/11/23 03:50:51
 
		Also, how did you even manage to make the rock / ground blend texture? 
	 
		
		
Lol 
 
		#11776 posted by 
nitin on 2014/11/23 04:07:27
 
		totally not retro, way too good for that :) 
	 
		
		
		#11779 posted by 
necros on 2014/11/23 06:39:01
 
		I really like how you get terrain textures to blend.  Great texture alignment work there, it really makes a difference to element the terrain bits to the next level. 
	 
		
		
		#11780 posted by 
JneeraZ on 2014/11/23 12:43:04
 
		Loved watching skacky on twitch last night ... you're a beast, skacky!  :)  It's hours and hours of constant brush throwing. 
	 
		
		
		#11781 posted by 
JneeraZ on 2014/11/23 21:37:56
 
		
	 
		
		
Dear God 
 
		
		The screens this year just keep topping themselves.