#11740 posted by
necros on 2014/10/29 19:37:26
cool! i had tried to glue the other episodes into a single map and couldn't do it in bsp... maybe now that bsp2 is more widely supported, it might be time to revisit that project...
This Would Be Very Cool IMO
#11741 posted by
killpixel on 2014/10/30 04:45:55
Run through quake in a single go. I like.
#11742 posted by
[Kona] on 2014/10/30 10:42:20
How easy would it be to convert the q2 maps to q1, maybe string several together using bsp2? replace the baddies with their q1 equivalent, maybe rework some of the textures. could be a cool remix project.
#11743 posted by
negke on 2014/10/30 12:15:07
Give me the sources of your Q2 maps and I'll tell you.
A Quick Thought
#11744 posted by Pekka on 2014/10/30 12:36:46
A glimpse at the original Id map sources shows they have targets and targetnames like this:
"targetname" "t143"
"targetname" "t143"
"targetname" "t141"
"targetname" "t142"
"target" "t53"
"target" "t144"
"targetname" "t144"
It's no wonder they clash if you try to join the maps together. However, I think it would be easy to transform them by adding the map name as a prefix, so you'd end up with names like
"e1m2t142" and e1m2t144" in map E1M2, which is where I got the above lines from. These names couldn't clash with those from any other map, because the other names would have different prefixes.
This a simple text-processing task that any programmer can quickly script together. If there aren't any serious problems with the simple solution that I am missing (not knowing the map format inside and out), it looks it could make joining multiple maps together much easier.
So, I guess I almost volunteered to write such a program with this post. Heh. Does anyone think a little helper program like this would be super useful to have?
#11745 posted by
Spirit on 2014/10/30 12:45:55
sed -i 's#"targetname" "t#"targetname" "e1m2t#g'
It's Just A Regex
#11747 posted by
czg on 2014/10/30 12:50:00
find ^(s+)?"(kill)?target(name)?"s+"(.+)"(s+)?$
replace \\1"\\2target\\3" "whatever_\\4"
That covers targetname/target/killtarget, are there other places targetnames are referenced in the standard id progs?
That Should Be
#11748 posted by
czg on 2014/10/30 12:55:57
\1"\2target\3" "whatever_\4"
Not Very Practical
#11749 posted by Pekka on 2014/10/30 15:41:53
Your proposed solutions are not very practical for people who only use Windows without Unix-like extra packages like Cygwin. (Which is not what I do.)
I found only the three keys, killtarget, target and targetname with this:
grep (BACKSLASH)"t[[:digit:]] *.MAP -h | awk '{print $1}' | sort | uniq
Replace (BACKSLASH) with the actual backslash character, because the preview is apparently eating it.
It printed this when run on the Id map sources:
"killtarget"
"target"
"targetname"
I think that a simple Python script would be more practical for Windows users. They'd only have to one fairly basic install to run the program, if they don't have Python already.
People who want to do this, but don't have the programming experience, just ask someone. It really is as easy as czg made it look. Just, you know, better not ask Spirit, because he will judge you for not having sed on your computer :)
(Actually, I will too.)
#11750 posted by
Spirit on 2014/10/30 16:04:13
No need to provide a tool, just do it once and release the result. The sources are gpl after all :)
I don't judge anyone, I just feel superior! czg's regexp looks much nicer but he probably has some seeds on his MacBook Air.
#11751 posted by
necros on 2014/10/30 16:18:28
use a proper text editor and you can stick that nice regex in there! :)
JAMMING
#11752 posted by
DaZ on 2014/10/30 16:35:30
Lol!
#11756 posted by Tronyn on 2014/10/30 20:08:24
yes, Zwiffle returns with an epic post!
(I wish there was a gib icon)
#11757 posted by
Spirit on 2014/10/30 20:11:00
I wonder if the bsp file is smaller than that image.
#11758 posted by
necros on 2014/10/30 22:21:19
ehh at least it looks awesome!
#11760 posted by
JneeraZ on 2014/10/30 23:50:04
This jam is looking sweet! Nice work, guys...
Nice Shot Daz
#11761 posted by
nitin on 2014/10/30 23:55:56
does tronyn have a shot too?
Yes
#11762 posted by Tronyn on 2014/10/31 00:20:07
I should be clear that this is something I finished, rather than started, for the jam. I wasn't even sure if the theme fit, but then again the theme is evil, and I find using the zer chaingun in this map very fun.
http://www.quaketastic.com/files/screen_shots/jam3t1.jpg
http://www.quaketastic.com/files/screen_shots/jam3t2.jpg