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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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Ok 
so 3 years late or whatever, finally finished Unreal 2.

Thoughts remain exactly the same as before, killer level design, dodgy but not unplayable gameplay that could be improved dramatically if only sped up a bit.

Special mention to those last few Alien inspired levels, fucking brilliant I thought. 
The Main Problem Being. 
It's not Unreal 2...

And it's not anything approaching the glory of the original Unreal. 
Shambler 
agree, it's almost as distinct as quake and quake2. But honestly, it didnt bother me. Maybe, it's beacuse I already knew what to expect given how late I played it, but after the first few levels I just played it as another game rather than as a sequel to Unreal. 
 
I still believe U2 failed largely cause it was nearly unplayable and the load times were very long on the average gaming PC of that time.

Some nice environment design and art there, puts stuff like Halo 1\2 to a shame. Gameplay is a mixed bag...

I havent finished U2 btw... maybe I should install it back, I might have the old saves ;) 
Speedy 
the last few levels look great, it's worth checking out.

and yes, rorshach's work on it is excellent too. 
Resistance: Fall Of Man 
It's obviously a PS3 game,a nd I don't know if it is already, or planened to be, ported onto PC... but it is worth seeing !

http://www.resistancefallofman.com/ 
JPL 
yeah it's nothing special; just a mishmash of ideas cobbled together from some of the more popular genre FPS's currently doing the rounds. WWII versus aliens, essentially. 
Kinn 
Agreed on that point, nevertheless, I like the concept of mixing COD + Starship Tropper + Doom3 in order to develop the game. The ambiance of the website is quite cool as well... and if it reflects the game itself (I hope so much), it would be a good point in the decision to buy a PS3 IMHO... Anyway, I really liked what ?I saw there... that's why I posted.. :) 
Sumotori 
dunno how old this is, but I figure some of you must have seen it since it's so fucking cool.

http://web.t-online.hu/archee83/sumotori/

hilarious. 
Than: Haha 
these sumos are the best physical comedians I've seen! The movment is really great (and funny) 
Bear 
too true. The author has done a stunning job of making move like incredibly clumsy humans. It's pretty impressive when you consider that there is no animation and they are working out how to stand up on their own.

Try watching them as they try to get up to bow after a fight... they usually get up in the end, but not before falling out of the ring and crashing through the barriers at the side. 
Fuck 
that is nice. and i almost went to breakpoint - its about 50km from here - had to learn though. :/ 
Excellent 
Everyone here loved it, I'm just wondering how long until someone gives the author some cash to make a selling version. 
Haha 
Great little game, it reminds me those robot combats they have in some tech schools, especially the way they get up. 
Riddick 
well I'm hooked, despite the flaws.

I think I've finished 3/4 of it in one long sitting. Good stuff. 
it's an excellent game. riddick is such a fun character to play :) 
Question 
is performance uniformally shit for everyone ?

this is the first game to actually bring my 7900gt to its knees. I had to turn off stencil shadowing (the shader 2.0++ option) and turn off model shadows to make it playable in combat scenes.

And AA doesnt really seem to work here even if you force it. I have 8x AA on but there's still aliasing and jaggies evrywhere. 
 
than: not clumsy, drunk. They move exactly like seriously drunk people :)

megaman : can u code? lets make a demo :)

nitin: odd, I played it on rad 9600xt and fx5900
shader 2.0 all on 800x600 was fine, 1024 unsmooth, but still playable
(and the game refused to run on 7600 at all complaing its not OGL 1.2 so => trashbin )

you should get ~70fps average
http://www.ixbt.com/video/itogi-video/0906/itogi-video-cr1-wxp-aaa-1280-pcie.html 
Goathic3 
any tips how to make it not ugly-looking on the coast? maxing both detail distance settings doesnt help at all 
Speedy 
yeah I dont know, bit weird but it runs ok without the soft stencil shadows so its not too bad. 
Speeds 
yeah, getting into graphics programming, but a demo is a shitload of code :/ 
Ok 
finished ridick.

very very good stuff with a few detracting flaws. I liked the engine, nice effects and even though AA doesnt work properly and it's a bit of a system hog with stencil shadows, it still looks quite good without those options. Levels look good, not brilliant like Unreal 2, but good. It helps that a very strong atmosphere is also there which definitely gives it a very distinct sense of place.

Combat I thought was brutal, I havent played FEAR yet but the fights against the guards here were quite thrilling quite a few times. And none were too frustrating. The movement, however, felt like shit.

I cant say I cared for the way they closed each chapter, with riddick getting caught and being placed in higher security each time. Fine the first time, annoying all the other times.

Secondly, there is non-linear and there is annoyingly nonlinear. I have to say, especially in the mine levels, it felt closer to the latter than the former although I guess I gathered my bearings quick enough.

Anyway, overall I was very satisfied with it. 
 
Alot of the opinions I heard were the same - another game of flawed brilliance; I want to play it.

The thing about getting captured each time sounds interesting, kind of like Eternal Darkness where you know most of your characters will end up dead after the chapter.

Although there you kept some of the items and all of the spells - in Riddick you lose everything you collected each time? 
Ijed 
yep, you basically start a new chapter each time in a different higher security setting 
Far Cry 
nice stuff!

dont know how far in I am, but I love it. 
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