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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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I Like 
Looks fun :) 
Looks Good 
now please also make a jam map :) 
Scampie 
IMHO coloured lighting is too saturated. Otherwise looks great. 
 
searching the right light
Madfox 
Make the windows glow in warm yellow:) 
I Feel Guilty... 
for posting that picture. Looks good though madfox. 
Agreed 
the canyon is lit from within and the castle is not. 
Perfect 
 
 
@mfx -I took your advice the light tut. The whole canyon is lit with a few lights.

@5th - Won't blame you, more the fact that I haven't seen chance to participate in the mapping jam.

@Lun - I went back to zero light and there are only three lights with a 30 wait 0.4.
It seems large spaces take ohther light advantages than small rooms. 
Ruined Architectural Scale 
A few screenshots (from a map which I may or may not ever finish) illustrating the evils of 16 unit high steps.

Ruined

Architectural

Scale

And just for good measure...

Step fronts are not for detail 
 
I don't see a problem tbh. 
 
I like the scale of those steps, fits Quake. Awesome first shot! 
 
That is an outstanding looking map alright.

For all the meticulous texture work, though, I'm not sure about the tiled texture on the curved stairs. 
Rick 
Could you add a couple of that red_dish runic textures
just drop em here and there , right now that looks very monochrome 
Rick 
What others said: I don't see any problem with the stairs, and it looks really good :) 
Looks Good. 
Release please. 
Wheee 
Rick ! 
Looks awesome.

Please, finish this map, or I'll set an army of fiends to your ass. 
Negke Made Me Smile 
 
 
It's from the Z-Kart community project
 
The 16 unit steps comment is just a bit of a joke referencing a post in the Map Jam 2 thread, as is "step fronts are not for detail".

...I'm not sure about the tiled texture on the curved stairs.

The brown part on the top surface? Not real sure about that myself, but haven't come up with anything better so far.

Could you add a couple of that red_dish runic textures just drop em here and there , right now that looks very monochrome

Yes, the map is mostly grayish brick and stone with wood and rusty metal here and there, and slightly tech looking light fixtures. That's pretty much the way I want it.

I had a big red window at one point and some yellow lights under a bridge, but several people said that looked out of place. I guess you actually mean the little squares with the runic symbols like you see on exit teleporters? 
No Red Needed 
IMO. Also stairs look fine, if not mind glowingly gorgeous. What's holding you back now? Still struggling with limits? 
 
"step fronts are not for detail"

I meant 8 unit steps.

"I can't fit any detail in there!"
"So don't!" 
 
I know, I was just making a bit of a joke.

The 16 unit steps are obviously staying. I might change the name of the map to "Ruined Architectural Scale" though. Has a nice ring to it, eh?

Anyway, here's one more picture. I figure if I just actually work on the thing I could finish it pretty soon. It's really just minor nit-picky things that need doing now, it's playable as is.

Wanted: Sexy vampire chick to perch on ledge 
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