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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
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Well I don't have any problems viewing anybody's screenshots from Dropbox. There is a Dropbox background where it whines about requiring JavaScript, but I could always just right click and select "view image" if I really didn't want to see that. Doesn't actually bother me though.

Blockage in the workplace is another story. If that's the case for you, then you probably have the same issue with lots of other sites besides dropbox. For some reason, many employers don't like to pay people for surfing the internet. 
 
For some reason, many employers don't like to pay people for surfing the internet.

Especially fun when clients send you blocked URLs! 
 
Dropbox also implies "this file will be deleted whenever I feel like it" while Quaketastic is meant for longtime accessibility. 
 
Rick - Sure, but for any white collar, creative type job the internet is pretty important for a whole array of reasons. Blocking it in the hopes of raising productivity likely does the opposite.

Spirit - Fair point! 
I Use Dropbox 
simply because it's the fastest and easiest way to host files. I always click the link I share to make sure they work (they always do for me on my home pc).

I dont know why it wont work for you. It's unlikely that files on my drop box will be deleted soon after I upload them, I am just not that organised. Also I think it would be unfair for me to throw WIP shots on quaketastic, seems like a waste of bandwidth. 
Imgur? 
 
 
Well I have posted some of my wip pics on tumblr, I could always hotlink them. 
 
Also I think it would be unfair for me to throw WIP shots on quaketastic, seems like a waste of bandwidth.

Absolutely not!

Tumblr links are very volatile from what I know. Imgur likes to recompress pictures and deletes them after a while http://help.imgur.com/hc/en-us/articles/201476457-How-long-do-you-keep-the-images-

I just organised the archival of 140,000 mp3s off a dying website, I care about longevity. 
 
If you use a pic hosting site, use Minus, it doesn't recompress pics. 
Article 
Some Map waffle and reflection on making things in a hurry.
(Features screenshots too!) 
Nice 
Thanks sock 
Spirit 
Longecity is one thing, authorship rights is another. Some people like to keep control over their images, the freedom to delete them whenever they please. 
Negke 
then posting on a public (as can be) board might not be what they want but rather something more private with a restricted audience? 
Just Use Quaketastic You Gits 
It's what it's there for. Don't worry about bandwidth, it's practically unlimited. 
Drew 
Shots look good, map on! 
Sock 
is that not available for download? 
Hahaha 
thanks for the comment mfx 
Futur-a-maper 
@nitin, I want to do more to the map and release it another time. The article is just me making notes and thinking about what went right with the map session. 
Right 
thanks, I think it looks too good not to release. 
A Little Something I'm Making For NOVA 2 
Messing Around With Heretic 2. 
I made the brushes in trenchbroom and then used quark to add the lights and other entities.
It's not an ideal way to do things but until Sleeps adds full support for other engines this'll have to do...

http://www.quaketastic.com/files/screen_shots/Htic2-01.jpg

http://www.quaketastic.com/files/screen_shots/Htic2-02.jpg


The first lighting pass looked pretty good, but with subsequent rebuilds I've noticed the lighting get a bit weird. 
Sweet 
I'll so play a Heretic 2 map. I loved Heretic 2 and mapping for it. The texture sets weren't as flexible or durable as Quake's, but it did have a distinct art style with some really great environments (the sky cities, mountain temples, etc). Tons of cool map objects too. Quake2 engine + fantasy style produced some interesting creativity. 
 
Looking at those screens makes me wish that Enclave had custom maps. :( 
*cough* *cough* 
RoQ 
What do you use to make your maps? 
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