Not Me
#1092 posted by than on 2007/03/22 12:47:29
don't think it's out in Japan yet, and I've no idea about the release date. I might order it from the US...
whatever, I WILL be playing it soon :)
Yay! Stalker!
#1093 posted by pjw on 2007/03/22 16:44:28
I've been having a lot of fun with it. The game kicks ass, despite some minor warts, and is really pretty. And it's tough.
Holy shit is it tough, especially early-on.
Stalker
#1094 posted by DaZ on 2007/03/22 16:51:04
DAMN YOU ALL!
My order has been posted but it didnt arrive today :( Really cant wait to get my hands on it.
All the reviews I read gave it an 8/8.5 ranking and said when its had a few patches etc they would give it a 9 or higher, thats great news indeed!
Im actually kinda glad its harder than most games where you can breeze through without any trouble, as long as its not unfair in doing so...
Fingers crossed I will get it tomorrow!
and ps - WoW can wait, Ive been waiting for this game for too long :D
Using My Powers Of Deduction...
#1095 posted by Shambler on 2007/03/22 18:19:31
...I guess it's out now??
Sherlock Shambler ;).
It's Out Tomorrow
#1096 posted by czg on 2007/03/22 19:46:50
And that is why everyone who are playing it now are pure fucking evil pirate warez whores
^^
#1097 posted by DaZ on 2007/03/22 20:03:26
PWND
Heh
#1098 posted by necros on 2007/03/22 20:26:43
gamespot has it listed as march 20 as the release date, so technically, it's been out for 2 days now...
in any case, i'm really looking forward to picking this up. been waiting for this game for.. well, ages... and it still looks as amazing as it did back then. i really hope it lives up to at least 1/2 the hype about a-life and all that.
Stalker
#1099 posted by Kinn on 2007/03/22 20:31:07
Shambler will hate it with every fibre of his being.
That is all.
Oh Do Tell...
#1100 posted by Shambler on 2007/03/22 22:11:32
It can join the queue behind 80 more hours of Gothic 3, and Guild Wars, and Thief 3, and Vampire the Assquerade, and Dark Messiah which I haven't even bought yet. I haven't play any games for over a month.
P.S. Let me guess, head bob that makes Alton Towers look like sitting in a library??
Stalkerrr
#1101 posted by Blitz on 2007/03/22 23:08:49
I'll probably pick it up now that everyone has been so enthusiastic about it. Looks like a fun game :) I just hope it runs on a 9800
Czg:
#1102 posted by tron on 2007/03/22 23:45:03
It was in stores in Australia on either Tuesday or Wednesday this week, I haven't got a copy yet but I have seen the legitimate copies that some of my workmates bought. :)
Shut Up Shut Up Shut Up
#1103 posted by DaZ on 2007/03/23 00:20:38
9 hours and it will be mine...
:D
Mine's Legit. Eat Me.
#1104 posted by pjw on 2007/03/23 01:56:34
Tip: * and / on the keypad act as a time lapse/acceleration thingie. The only real use for it (that I've found) is to get to morning more quickly, if you don't want to screw around in the middle of the night and get killed. It also makes you hungry quicker.
Also, it's not quite as hard now as earlier--I've gotten a few better weapons, but you still need to keep on your toes...
Beware--some of the jobs are time-based, so don't be a dumb shit like me and take about ten of them without paying attention, and then fail half of them the next day.
Stalker
#1105 posted by nitin on 2007/03/23 08:41:35
what, I thought this was an FPS ? sounds like an RPG from pjw's description.
And if I should know this but have been living under a rock, sorry.
#1106 posted by gone on 2007/03/23 11:17:53
Its fps that plays more like RPG
And its must have. (And Im the game-hater :))
It runs on 3 year-old PCs at lower render (w/o normals and bloom)
all the goathics and MoMs and stuff pail in compraison
#1107 posted by gone on 2007/03/23 11:19:09
runs good on 3 year-old PCs
Speeds.
#1108 posted by Shambler on 2007/03/23 12:28:22
Another immaculate review ;).
I still want to know why I'll hate it. No quick-saving? Lots of "defend the suicidal NPC" missions?
Well For One
#1109 posted by DaZ on 2007/03/23 13:15:50
it has realistic weapons =)
#1110 posted by Vigil on 2007/03/23 13:30:40
gamespot has it listed as march 20 as the release date, so technically, it's been out for 2 days now...
Pelit says March 23rd, which means that GameSpot is wrong. Again. And I just wanted to second czg's sentiments. You're all cocksucking warez whores.
#1111 posted by Kinn on 2007/03/23 14:35:20
shambler: the counterstrike-feel to the combat with its weapon randomness/innacuracy, coupled with frequent gun jamming may be less than acceptable to some people. I dunno, maybe you'll like it.
PS: did you say you might be getting back into guild wars?
Stalker
#1112 posted by megaman on 2007/03/23 16:58:53
feels like it's a great game, but somehow it doesn't 'grab' me :/
Stalker.
#1113 posted by necros on 2007/03/26 08:04:21
wow.
so far, amazing. some minor gamplay problems, but not game stopping bugs yet, thank god.
movement is pretty responsive. a little slow for my tastes, but i can understand why the speed was chosen, as there is a large focus on realism.
random gameplay and Alife stuff is there. maybe not as apparent as i thought it'd be, but you can definatly see it.
randomness is sometimes a little too random... for example, at one point, i was called to help a bunch of guys fend off an outpost from a wave of mutant boars... except that by the time i actually got to the site, i just had enough time to see the guys engage the boars and kill them all themselves in about 5 seconds. there was absolutely no way i could have gotten there in time since i ran straight to the area the minute i got the notification.
the maps are simply amazing. every single area looks great. i *love* all the run down machinery and busted buildings... it feels amazing to be exploring those areas.
atmosphere is good, but it really shines in the underground maps. i just got to this one tunnel complex with shades of that mansion level in vampire masquerade: bloodlines. it's just plain freaky. in fact, i had to stop playing for a while, because my heart felt like it was going to explode. :P
combat AI feels good so far. i feel they are not aggressive enough though. when they have a numerical advantage, i would expect them to press forward and charge me down to try to overwhelm me. instead, they tend to hang back, and we get into long (sometimes drawn out) plinking matches, where i'll slowing take each dude out one at a time. they are smart enough to stay spread out most of the time and to try to flank you. on the other hand, i'm only playing in normal skill ('stalker' skill level), so maybe they are much more evil in the higher levels.
the timelimit thing on missions is sometimes annoying. i've had a few times where i've completed a few missions, but couldn't get back in time to turn them in and get credit, with the result that i did all the work for nothing...
i'm not against time limits for a mission, but i think that once you complete one, you should be able to radio in and either get an extension on the time limit or plain drop the time limit altogether.
anyway, just my thoughts for now... definatly check it out if you have the means. it's a lot of fun. like a more goal oriented Oblivion with guns and a post-apocalyptic feel ^_^
Good Review.
#1114 posted by Shambler on 2007/03/26 11:48:01
Please post more comments ppl, I'm finding this interesting.
Hmm...
#1115 posted by bal on 2007/03/26 13:37:56
Well, well I just finished it, got a really shitty ending though, but that's probably because as soon as the occasion arose, I just ran through to the end (I was getting a bit bored...).
It's an interesting game I guess, but I can't help feeling a bit dissapointing (mind you, I'll still go back and try to get better endings).
There are plenty of bugs of course, and some things that are just annoying. the weight system just annoyed me, if you want to carry around more than 2 guns you're gonna have to be continually throwing stuff out of your inventory... The running to get to places and back gets boring, but the world honestly isn't large enough to have vehicles, so I understand why they didn't keep them in. I still think there's no real incentive to do the side jobs after a while, as money is useless and the rewards were rarely worth it, they are just an excuse to explore really, which is fine I guess...
The premise is good, and the cutscenes are stylish, but I truely think they could have gone further with that basis... The anomalies are pretty uninspired, as are the baddies... I really wish they would have put more work into this, I was expecting some stuff like the "Beyond" episode of animatrix maybe, or the weirdness in "Nova Swing" if anyone's read that book. I mean, there's no reason for radiation to do half the stuff it does in the game, so I don't understand why they didn't make it do even stranger stuff.
Ok that's alot of negative, it's still a good game I think, just can't help feeling like it could have been so much more.
Weight System
#1116 posted by necros on 2007/03/26 19:02:15
i think the real problem here is that other stuff besides guns weigh too much.
i too agree with bal in that the weight system is very limiting.
things like food and ammo take up a lot of your available weight. you are allowed to carry up to 50kg worth of stuff, and guns only account for i think 3 to 6kg. the rest is your bandages, FA kits, foods (some are 0.5kg per food), artifacts you find and all your ammo.
it's just feasible to carry around 2 rifles with enough ammo for both of them. and sometimes you have to do just that. not all bad guys carry the same ammunition, so sometimes, you'll run out of whatever you're using and have to switch over to what the badguys are using. but you'll often find a better than average gun with, for example, faster than average fire rate, which you'll want to keep (also, i don't know if you can remove scopes or not, i never checked if you can do that, but there's another good reason to keep a gun).
in the end, i'm almost always over burdened and can't sprint much because of it.
the running to places and back doesn't bother me much. maybe because i got used to that kind of thing playing WoW, but mostly because you always find something new. it's always fun just to walk out into the zone and see the sights.
also, doing side jobs gives you a better rep, and you can work your way up the ranking system. i'm still ranked very low, but i eventually want to get up near the top 20, so i'm doing a lot of the side missions. :P
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