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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Sikkpin's Qe3 
an unreleased version with bugfixes someone here sent me. it was either necros or negke. anyone know where sikkpin's gone?

I like QE3 because it still scrapes a folder full of *.qc files for /*QUAKED*/ comments, so I can document entities as I create/change them in the code, and not have to faff around with maintaining a separate file. Also because it's basically Radiant. :)

necros, having lots of death pits helps. I made a chart of the maximum distance a player can leap horizontally given 'x' height difference, so I can make areas visible down below the player that are just far enough away that a flying leap still sends him into the void. you can also use a ceiling a bit wider than the floor, so if you try to drop down you'll slide straight down the side of the ceiling brush and past the ledge. it's still possible sometimes to nail a gentle keyhole trajectory between the two if you do that, but it's hard enough that it probably falls under "speedrun tricks" which is okay. 
 
I like QE3 because it still scrapes a folder full of *.qc files for /*QUAKED*/ comments, so I can document entities as I create/change them in the code, and not have to faff around with maintaining a separate file. Also because it's basically Radiant. :)

i now feel like a complete buffoon. i had no idea it could do that and would always copy/paste the comment block into a separate file. god damnit that is a massive time saver.

how do you set it up to do that? set your base path to your mode folder? 
Yeah 
f5 to edit project, and change "Entity File(s)" to "c:/games/quake/sickmod/src/*.qc" or whatever.


seems like id used .qc files like a functionality garbage dump. qe3, qcc, and modelgen each parse .qc files and digest separate but overlapping parts of them. 
 
my god... how did i not know about this feature?? 
SleepwalkR 
That could be cool to have in TB... 
 
@Lunaran, lovely mouldy look, I thought you had finished that map? Is that green or black fog at the top? Are you reworking the textures?

More Metal Pixel Pimpage - Runic Prison 
Nice Stuff 
Are those from the wad I uploaded a while back?

Metal is great. You are obligated to keep it clean and 'bland' for want of a better word...

Gah this is a fun hobby. 
 
one thing that would be nice for metal would be an ikbase style set with some angled textures for a bit more variety. 
Runic Base Trim Set 
Are those from the wad I uploaded a while back?

No, I started with two large rune sheets from my favourite metal map by Kell. I then extended the rune shapes into larger panels and created a collection of colour/style matching metal trims and door structures that also work well with the id runic set. I even created runic light fixtures with horz/vert versions for correct rivet shadows.

The final set has enough panels and trims to create enough variety for edges and large set piece objects and not feel out of place next to id runic pieces. The wad and source map will be included in the metmon pak file if anyone wants to play with them in their own projects. 
 
sock, I've already had to rethink a bunch of visuals in the first couple maps because you one-upped me so much last year, please don't make me have to rethink the metal map too :( 
Lun... 
just do what I'm doing... intentionally make shit maps and say "it's like id did it". ;) 
 
lmao 5th 
Well, This Looks Different... 
Looks Good Quaddamage 
is this a map, episode or megawad? 
It's Actually Another Part Of A Map I'm Making For WOOO 2... 
...Which is an upcoming jokewad for ZDOOM. 
 
It's certainly a mega screenshot ... 
 
Are those hexen rocks? 
Mmm Jokewads 
I love doom. 
So Many Pixels... 
Looks Great Killpixel.. 
Really love shot one.

RoQ, not bad... make your screenshots smaller though jeez! ;) 
 
First pic looks cool as fuck, Killpixel. 
Doom Is Somewhat Adequate 
Thankee, Thankee 
oddly, shot 1 was started and completed in an afternoon. I wish all areas went by so effortlessly :(

all shots are very WIP, btw. 
Those Are Some Sexy Corridors 
 
Corridor Crawls. 
I like them. 
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