Scampie
#11000 posted by
negke on 2014/05/20 17:38:15
The reason FE is being publically criticized and subsequently shunned is not because of the mod, but the fact that at least one of the maps exceeds old Quake's visibility limits (*).
Thus the blame isn't on American McGee for employing hacky code, but SleepwalkR for releasing an editor that encourages detailing!
#11001 posted by
negke on 2014/05/20 17:39:30
(*) Which, like I said, doesn't seem like that much of a problem compared to the hard limits.
#11002 posted by
Joel B on 2014/05/20 20:21:58
Hold on, there was shunning? Did I miss the shunning? Aw man. It's been a long time since I could get a good shun on.
Maybe I should just released it without telling anyone that it didn't work on standard quake to see if anyone noticed... ;)
#11005 posted by
Lunaran on 2014/05/20 22:17:40
You could take the offending maps out of the pak and release them separately.
Or leave it all as is and call it something slightly different. id tribute pack, or, something.
Or: just do whatever you want! it's other people who are apparently having the heart attacks.
#11006 posted by
Spirit on 2014/05/20 22:24:55
I am looking forward to your release more than the next sock! But the QTWID label might invoke different expectations than what you made. Either live with some bullying from pseudonymous internet twats or name it QTWITIMHDID.
#11007 posted by
Lunaran on 2014/05/20 23:06:46
quake the way i think id might have done it ... dude?
Options = Twats
#11008 posted by
killpixel on 2014/05/20 23:13:52
But aren't we all internet twats? Am I right guys?
...guys?
All This Makes Me Very Unenvious Of What The Epic Guys
#11010 posted by
nitin on 2014/05/21 00:59:31
will have to put up with for the community based new UT development.
"Unreal Tournament The Way Epic Did It"
#11012 posted by
Lunaran on 2014/05/21 05:45:11
Sorry About That
#11013 posted by
quaketree on 2014/05/21 06:50:42
I probably shouldn't have brought it up...
Fifth, I think that I made it clear that you can, and I encourage you, to make it the way that you want it to be. There can always be a QTWIDI-2 or whatever. My comments were purely based upon what I recalled about what you said that you intended to do way back when you first mentioned it several months ago (December-ish I think). Whatever you release I will play through and based upon QDeck I think that it will probably be pretty good. I personally would stay away from Quoth though. That kind of goes outside of the whole "The way ID did it" part. If you do go with Quoth I would suggest changing the name.
No Shunning, Just Kidding.
#11014 posted by
negke on 2014/05/21 17:16:59
Fifth
#11015 posted by
ijed on 2014/05/21 19:28:10
Ignore all this.
Just make something you think is cool.
"Unreal Tournament The Way Epic Did It"
#11016 posted by
Shambler on 2014/05/21 23:16:24
Is what it will turn out like. When they realise they actually do know how to make UT better than all the gibbering internet fucktards do (as proved by the previous 4 incarnations of the game).
#11017 posted by
RickyT33 on 2014/05/21 23:26:22
'id quality is bullshit!'
Natural Selection 2 Is Worth Playing
#11018 posted by
RickyT33 on 2014/05/21 23:26:50
dat skybox tho.... unffff
#11022 posted by
necros on 2014/05/22 01:20:13
Is what it will turn out like. When they realise they actually do know how to make UT better than all the gibbering internet fucktards do (as proved by the previous 4 incarnations of the game).
Pretty much? I had thought this was true from the outset and that this was mainly a way for epic to generate buzz. designing a game by committee is a disaster waiting to happen as everyone tries to pull in different directions and I have to assume they are aware of this.
Yes
#11023 posted by mfx on 2014/05/22 01:21:36
now you have to! sorry, but its awesome!
Sock
#11024 posted by
necros on 2014/05/22 01:21:52
very nice. is that your own skybox? Can't remember seeing that before.