#1 posted by
gila on 2016/10/20 11:40:06
Awesome!
#2 posted by
khreathor on 2016/10/20 11:57:02
I'll give it a try during upcoming weekend!
Wish It Was Compatible
With BloodCM. I have GOG but it runs like poop.
#4 posted by Killes on 2016/10/21 07:42:53
I am so waiting for BloodXL
http://xlengine.com/ but who knows, could be months or years :/
GOG/DosBox Blood should run ok with reasonable resolution settings etc, checked the guides on GOG forums etc ?
#5 posted by
Mugwump on 2016/10/21 16:07:07
One Unit Whole Blood runs fine on an 8 (?) years old Core2Duo.
Played Through It
#6 posted by
gila on 2016/10/21 19:13:35
found 0 secrets :(
good stuff, great level of detail, especially considering how to make certain things in build engine
loved the stuff like the lever switch suspended on a chain, made out of wall and floor sprites obviously, but looks awesome
cool puzzle with the symbols too.
was expecting some boss at the end, but was just some mobs and end-level switch.
one special mention is the sloped sector-over-sector (or whatever it's called) trapdoor. i don't think i've ever saw one like that in all the official levels from any of the well-known four build engine games.
Thanks For Playing!
#7 posted by
quakis on 2016/10/21 23:05:29
Decided against having a boss or large fight at the end considering I have plans for later levels from this point forward, wanted to stick with a slower pace here before things pick up in the next one.
You might also enjoy my Duke3D release from last year;
http://www.celephais.net/board/view_thread.php?id=61229
Cheers!
Amazing Map
Really loved this, proper halloween treat!
The only thing I struggled with was the symbol puzzle. I was reading all the information for clues. I then tried to put them in the order that I came across them.... then I cheated by looking at the forum post on duke4
#9 posted by
medve on 2016/10/22 09:52:08
why dont people develope custom maps for the eduke blood project instead?
Good Map Quakis
#11 posted by
skacky on 2016/10/22 21:17:14
Very enjoyable with some high quality architecture and design. The puzzle wasn't too hard to figure out and I liked the use of dynamite cultists who more often than not killed themselves and their colleagues. The ending felt a bit anticlimactic though.