
Dude.
#1 posted by
flatHead on 2015/12/26 00:53:43
Amazing work, everyone involved. You put the bar crazily high and still managed to somersault over it. I've only played a couple of maps so far and have finished none - but the start map alone is worth the price of admission. The architecture and general detail level in there reminds me of Metroid Prime, for some reason :)
Must play more now.
#2 posted by
- on 2015/12/26 01:06:22

Oh!
#3 posted by
- on 2015/12/26 01:26:36
And if you record demos, you'll likely need to 7zip them... all the particles effects in the mod add a ton of size to demos (you could also disable the particles... but that's boring!)

Hail To The King
#4 posted by
skacky on 2015/12/26 01:32:21
Having a ton of fun with this. Spent an hour on Swampy and just finished Necrokeep. Monsters are cool, maps are great, effects are pretty damn kickass.
Minotaurs pose no threat whatsoever even on skill 3. They have a really hard time hitting the player, you have to purposefully walk into the stuff they throw to actually take damage, and even then they are capable of missing.
More comments later.

Oh And Demos Later Of Course!
#5 posted by
skacky on 2015/12/26 01:34:05

Minotaurs
can whoop your arse if they're used effectively.
#8 posted by
Lunaran on 2015/12/26 02:10:31
Minotaurs pose no threat whatsoever even on skill 3. They have a really hard time hitting the player, you have to purposefully walk into the stuff they throw to actually take damage, and even then they are capable of missing.
if you want to fight a string of minibosses one at a time the mod you're looking for is quoth
#9 posted by
- on 2015/12/26 02:21:44
Minotaurs are kind of a niche enemy. Slightly less health than a Shambler, but no where near as deadly.
I didn't use them well in my map to be honest, I used them toward the end mostly unsupported when you are already strong, but I think they would be better used earlier in a map, maybe just after getting an SSG... and then later you use them to soak damage alongside other enemies.

Astounding.
#10 posted by
NarNar on 2015/12/26 02:28:39
Not enough praise I could possibly heap onto the mountain would be sufficient, this is just incredible. So far I've played through Firetop Mountain and Necrokeep; my heart is still racing out of exhilaration and awe and sheer terror. So much fun! So much fear!
In terms of gameplay, there's enough to keep one satisfied for many, many hours. And I could study the level design probably for the rest of my life. Thank you all for this release!
I'll have some demos in the next few days. ahhhhh so gooood

#8
#11 posted by
skacky on 2015/12/26 02:33:24
I'm not looking to fight minibosses, it's just that they look fearsome but are pretty damn weak, which is a shame. Shambler attacks are easy enough to dodge when you know them. This isn't the case with the Minotaurs, as you can easily dodge their attacks on your first encounter. Case in point: I died to the Fiends and the Shambler during the last fight in Fifth's map. I was never hit by the two Minotaurs.