My Computer Plans
Stage 1:
* Get hard disk, screen, ISA sound card, ISA modem. Partition hard disk into 10GB chunks and transfer Compaq data.
(There's only two PCI slots in this thing, and one of 'em is occupied by a network card. The other three seem to be ISA slots, but I know where I might be able to get an ISA sound card, preferrably with Line Out and Line In ports. As fer the modem... If it's not possible to get an ISA one, oh well! I'll just agitate for broadband. :)
Stage 2:
Install video card (e.g. Riva TNT64.)
Stage 3:
Compare Ethernet vs. WiFi networking of both PCs.
(The reason I'm considering this is so that if the olds wanna go surfin' they won't interrupt me, they can just open up Mozilla in the front room and go. Actually, they have terrible trouble with logging on and off, so that's another reason to go broadband...
Also, the PCs are about 60'/20m apart, with several walls between them. But we may move again in a few years, so stringing Ethernet cable might be a waste of time; however, WiFi stations aren't cheap.)
Fat
#1042 posted by pushplay on 2003/05/03 20:33:44
Look into getting a cable snake. They're not terribly expensive and they make running cable through the house not so bad.
OMG!
#1043 posted by Shambler on 2003/05/04 02:20:20
Locusts are falling from the sky!
Geese are speaking in tongues!
The sea has turned to blood!
And Fatty is UPGRADING HIS SYSTEM!
P.S. Daz: stay out of my alley you. And yes I`ll try Enclave, looks damn cool, once I have a better system...
Map Reviewage!
.
#1045 posted by wrath on 2003/05/04 16:15:23
/me wants ramshackle back.
WinQuake Alternative
#1046 posted by aguirRe on 2003/05/04 16:29:38
Does anyone know of an improved variant of WinQuake (i.e. software rendering, no OpenGL), that specifically supports higher resolutions than 800x600 ?
I use WinQuake for those maps that for various reasons cannot be loaded into FitzQuake.
UWF
#1047 posted by pushplay on 2003/05/04 17:30:07
What were you playing on that you found it so bright? I thought it was a little dark myself. I prefer to play on glquake with brightness set to the max on the standard palette. That's what I'm lighting my map by.
I also thought the layout of matsp2 was more interesting than you did.
AguiRe
#1048 posted by R.P.G. on 2003/05/04 18:09:11
Tochrisquake supports higher resolutions, I believe. I think that it's dissappeared off the web, though. It also has a few bugs (for example, items that are rotated are not displayed correctly). If you want it, I can e-mail it.
#1049 posted by Vodka on 2003/05/05 00:35:29
that new q1 map+review is worth a news item !
nice map except the lighting ( very bland )
Hey Fatty
#1050 posted by inertia on 2003/05/05 02:51:21
we have a bunch of computers just lying around here that are about as good or better than the one youve just got... where are you? maybe we could work something out
Looks Like Hell Froze Over Too
I appear to have acquired work at a college organising their classroom texts...
Test
#1052 posted by inertia on 2003/05/05 03:45:52
for biff
Lemme Try This Again...
HAYA HAY HAY!!! NICE LAAADY!!!
Test
#1054 posted by inertia on 2003/05/05 03:47:33
for biff
Lemme Try This Again...
HAYA HAY HAY!!! NICE LAAADY!!!
Lemme Try This Again...
HAYA HAY HAY!!! NICE LAAADY!!!
R.P.G
#1057 posted by aguirRe on 2003/05/05 05:48:47
Thanks, I have tried ToChris Quake and QIP Quake and both seem to have the same limitation as WinQuake, i.e. max 800x600 windowed resolution (sorry, I forgot to mention that detail). They all support up to 1280x1024 in fullscreen but I want it in a window.
Any other suggestions ?
AguirRe
#1058 posted by Tyrann on 2003/05/05 08:39:47
That should be easy to do. I'll take a look when I get home (Wednesday).
FWIW, if anyone wants a really plain software quake engine that is being worked on, you can try this: http://planetquake.com/tyrann/engine.html
I don't know how much time I can spend on it, but it's there if people are interested...
Am I
#1059 posted by daftpunk on 2003/05/05 10:19:29
the only one to dislike the tex set in mati`s map? it`s fine otherwise. maric will flame me but the one thing i dont like about quake2 is some of the rather uninspiring textures...
Tyrann
#1060 posted by aguirRe on 2003/05/05 12:29:23
Downloading right now ... Please let me know if you improve the windowed resolutions.
Daftpunk:
#1061 posted by metlslime on 2003/05/05 15:00:16
those are Oblivion textures, actually.
HA HA HA HA
#1062 posted by R.P.G. on 2003/05/05 16:10:09
meltsmlie got teh INSLUTTED!!!1
Necros:
#1063 posted by Wazat on 2003/05/05 17:11:09
>was there ever a side scrolling mod for quake1?
Yes, try this:
http://static.condemned.com/files/soldat.zip
It`s an alpha, but it will be finished for QExpo.
Shambler, try Soldat. It`s 2d, but it`s got the good, wholesome fast-paced quake deathmatch feel to it.
Shambler
#1064 posted by Wazat on 2003/05/05 17:11:52
I meant the real game Soldat, not my quake remake (though it is interesting too).
.
#1065 posted by necros on 2003/05/05 17:36:56
i've always wanted to map for a sidescroller...
i'll give it a shot, thanks.
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